NanoApostle
Playing now
3−2 vs. yesterday
1.9%of peak
All-time peak
156Playing now
3−2 vs. yesterday
All-time peak
156Sept 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Japanese Localisation Now Live 🎉Announcement about the Japanese localisation patch🎉 The long-awaited Japanese localisation patch for NanoApostle launched on 17 October 2024 at 3am (CET)! We thank you very much for your patience. You will be able to enjoy the story and characters even more 🌟. Are you ready? New adventures await you! Enjoy 🚀✨! | — | |
| Community | Vote for us in the DevGAMM Awards 2024! Hi everyone! We're competing in the DevGAMM Awards for the Community Vote and we need your help to win! Head to the link below and log in with you email. You can then find our game on the list and submit your vote. Click here to vote: Voting ends on October 27 and remember, you are only allowed to vote once per registered email . Make sure to spread the word and thank you so much for your suppo… | — | |
| Community | Hotfix #6 Further fixes for NanoApostle, thank you all for the continued feedback. Players: · Optimized the shooting and aiming experience. Commander: · Fixed some visual effect display and damage detection errors for Commander. · Attempted to fix an issue where Commander could get stuck during phase transitions. (Still under observation, if this error occurs, please report it using F10, thank you.) Kuro… | — | |
| Community | NanoApostle is at Tokyo Game Show 2024 Hello all, We're pleased to announce that NanoApostle will be attending Tokyo Game show 2024. As we work towards adding the updated Japanese localisation to the game, we hope you're enjoying the game so far! The team have eben hard at work adding several fixes and updates to the game so we hope you'll take this moment to celebrate with us. Thank you! PQube & 18Light | — | |
| Community | Hotfix #5 Players: · Fixed an issue where the player would sometimes not play the correct animation after dying. Commander: · Adjusted the interval for Commander’s Cross Laser Drone attack to be more reasonable. It will no longer be used too frequently or infrequently (e.g., immediately reusing after clearing the drones or not using them at all during the entire fight). Hunter: · Added a damage accumulat… | — | |
| Community | Hotfix #4 NanoApostle continues to improve thanks to the feedback of the community! Players: · Adjusted control inputs to allow using Spin Slash immediately after a charged attack. Commander: · Added hacking method prompts. Reaper: · All attack warning effects for Reaper and its clones now appear in front of the fog, allowing players to see attack warnings even in foggy areas. · Enhanced the visual effec… | — | |
| Community | Update: Boss Fixes & More Hi all, We've got a larger update to address some of the issues in the game. Anita: · Enhanced the values of certain modules. · Adjusted the "Injury Plague" module, adding a cooldown for Infect application and reducing the energy gain reduction. · Fixed an issue where the status of some modules was not correctly displayed on the HUD. · Fixed a bug where Charge Shoot would apply more infections… | — | |
| Community | Hotfix #3 More fixes incoming! · Adjusted player module values, and adjusted boss health and attack power · Fixed a bug where Challenge Level’s Level Achievement could be repeatedly achieved and reset · Fixed a bug where players could use the mouse to purchase locked modules · Fixed an issue where Molter could get stuck when repairing armor, where repeated destruction points prevented triggering, and som… | — | |
| Community | Hotfix #2 Thank you all for the feedback so far! The team are hard at work at implimenting your feedback into the game. Here are a list of new fixes: · Added full-screen toggle options in the settings menu. · Adjusted the input conditions for charged attacks to make them easier to trigger and no longer get stuck in other states, while also making the effects more noticeable. · Fixed display layer errors… | — | |
| Community | Day One: Hotfix The following updates have been made following a recent hotfix: · Fixed an issue where the Boss would perform a fixed set of action after retrying the level · Fixed a bug where completing the Challenge Level allowed players to repeatedly obtain Ability Points from the Level Achievement | — | |
| Community | NanoApostle is OUT NOW The wait is over! Today marks PQube and 18Light Games' official release of NanoApostle, now available! This action-packed adventure blends intense combat, strategic depth, and a gripping storyline, delivering a gaming experience like no other. Watch the Launch Trailer NOW. Set deep within a sinister research facility, NanoApostle follows the journey of Anita, a girl created through experimental… | — | |
| Community | Demo Announcement Thank you to everyone who played the NanoApostle Demo! We're excited to say that today marks the official release day of NanoApostle. As we are a small team, we have made the decision to close down the demo version of the game to focus our attention on the full release. The feedback gathered during this period has been instrumental in making NanoApostle the best it can be. As a result, we have… | — | |
| Community | An Announcement for Japanese Players A message from our Japanese Publishers: 🚨Notification of System Updates🚨. Thank you for your patience. NanoApostle is now even more advanced and will be available in Japan in October! You're almost ready to take on the relentless bioweapons lurking deep within a top-secret laboratory 🔥. Along with the final touches to the Japanese localisation, we are perfecting the intense battles, tactical… | — | |
| Community | 🗓️🎉 NanoApostle release date revealed! 🚨SECURITY BREACH 🚨 Awaken Anita, step forth into the darkness, and confront the myriad biomechanical monstrosities that await in the depths of a top-secret weapons lab as NanoApostle launches on Steam and Nintendo Switch 12 September 2024! If you haven’t tried NanoApostle yet our Steam demo is still available - Complete the tutorial to learn the fundamentals of the combat system before testin… | — | |
| Esports | NanoApostle Next Fest Stream Part 2 Hi everyone, In case you missed it, Richard and Ben will be taking on the demo of NanoApostle once more on 14 June 2024 1:00 PM BST! Play the updated NanoApostle demo now and take on the axe-wielding Berserker and the overwhelming barrage from the Commander. Utilisise the upgrades at your disposal to gain an edge in battle. New features include: · Updated animations for the Berserker & Commande… | — | |
| Esports | NanoApostle Next Fest Stream Hi everyone, To celebrate NanoApostle entering June Next Fest 2024, join Richard and Ben as they tackle the demo of NanoApostle on 11 June 2024 7:00 PM BST! Play the updated NanoApostle demo now and take on the axe-wielding Berserker and the overwhelming barrage from the Commander. Utilisise the upgrades at your disposal to gain an edge in battle. New features include: · Updated animations for… | — | |
| Game update | Demo Update (Patch notes) Bugfixes: Fixed the bug where the commander stops acting after entering the second phase. Fixed the bug where the commander's wreckage appears above Anita. Fixed the bug where hacked drone are not destroyed after the commander is defeated. Balancing: Adjusted the frequency and damage of Anita's light attacks. Adjusted and weakened some visual effects. Adjusted the commander's combat experience.… | — | |
| Community | NanoApostle: Demo Now Live & Gameplay Trailer Welcome Everyone, We have a special announcement to make, the demo for NanoApostle is now live! We will also be showcasing the demo live at WASD in the UK between the 25th and 27th of April. Complete the tutorial and tackle two ferocious boss battles against the Berserker and the Commander . Wielding two giant axes , the Berserker overwhelms with a flurry of close range strikes before leaping i… | — | |
| Community | NanoApostle Demo Announcement for the Chinese New Year Sale 2024 Hello Everyone, Thank you so much for your support during our announcement at Taipei GameShow. Going into the New Year we wanted to keep you updated on our plans for the future! As we ramp up towards our release date announcement, we’ll be releasing a new playable demo soon. Those who tuned in to the IGN Japan Live at Taipei gameshow will recognise the overall flow of the demo but with some add… | — | |
| Community | NanoApostle: Announcement Trailer Ferocious Combat. Formidable Challenges. Brutal Bosses. NanoApostle is a dark sci-fi boss rush game with intense reaction-based combat and a unique " Destruction Point " system. Play as Anita , a child augmented with lethal nanomachines, as she battles against twisted cybernetic experiments to escape a top-secret facility. Watch the Announcement Trailer Battle Against Merciless Adversaries: Fac… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.