Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
NanoApostleNewsHotfix #3
Community

Hotfix #3

NanoApostle · published 16 Sep 2024, 11:00 UTC

All newsPlayers around this dateRead on Steam

More fixes incoming!

  • Adjusted player module values, and adjusted boss health and attack power
  • Fixed a bug where Challenge Level’s Level Achievement could be repeatedly achieved and reset
  • Fixed a bug where players could use the mouse to purchase locked modules
  • Fixed an issue where Molter could get stuck when repairing armor, where repeated destruction points prevented triggering, and some visual effects playback issues
  • Fixed a bug where Spin Slash could trigger twice under certain conditions
  • Fixed a bug where Berserker would continue attacking during the Phase 2 cutscene
  • Fixed an issue where Kurozan had unusually long idle times, and significantly adjusted its behavior and various details, making it more challenging
  • Removed the invincibility time from Commander’s grab ability
  • Adjusted some timing and recoil parameters for player’s Charge Attack
  • Fixed an issue where some buttons on the NS Pro controller couldn’t be bound
More from NanoApostle

Other announcements

All news
Community30 Jul 2026The Kusan City of Wolves x NanoApostle bundle is now available!Hi everyone! Are you looking for your next challenge? Well good news! We’re teaming up with our friends at CIRCLEfromDOT to bring together NanoApostle and Kusan: City of Wolves into one brutal Steam bundle! Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-gr…Community12 Mar 2025The Hardcore Action Bundle is OUT NOW!Hi all! We’ve got a cool announcement today for those of you who are craving a real challenge! NanoApostle is joining forces with Deathbound in a brutal new Steam bundle! The ‘Hardcore Action’ bundle brings together two high-intensity indie action games: Deathbound – A unique Soulslike where you morph between fallen warriors and unleash devastating combos. NanoApostle – A dark sci-fi boss rush…Community27 Nov 2024Hotfix #7Further fixes for NanoApostle, thank you all for the continued feedback. Players: · Optimize the aiming assist system. · Increase the hitbox width for shooting, reducing the chances of missed shots. · Fix the issue where regular blocking would override the spin slash state, causing a block failure. Hunter: · Increase the margin of error for the Level Achievement where the player is hit less tha…