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NanoApostle
News
Day One: Hotfix
Community
Day One: Hotfix
NanoApostle
· published
12 Sep 2024, 17:58 UTC
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The following updates have been made following a recent hotfix:
Fixed an issue where the Boss would perform a fixed set of action after retrying the level
Fixed a bug where completing the Challenge Level allowed players to repeatedly obtain Ability Points from the Level Achievement
More from NanoApostle
Other announcements
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Community
30 Jul 2026
The Kusan City of Wolves x NanoApostle bundle is now available!
Hi everyone! Are you looking for your next challenge? Well good news! We’re teaming up with our friends at CIRCLEfromDOT to bring together NanoApostle and Kusan: City of Wolves into one brutal Steam bundle! Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-gr…
Community
12 Mar 2025
The Hardcore Action Bundle is OUT NOW!
Hi all! We’ve got a cool announcement today for those of you who are craving a real challenge! NanoApostle is joining forces with Deathbound in a brutal new Steam bundle! The ‘Hardcore Action’ bundle brings together two high-intensity indie action games: Deathbound – A unique Soulslike where you morph between fallen warriors and unleash devastating combos. NanoApostle – A dark sci-fi boss rush…
Community
27 Nov 2024
Hotfix #7
Further fixes for NanoApostle, thank you all for the continued feedback. Players: · Optimize the aiming assist system. · Increase the hitbox width for shooting, reducing the chances of missed shots. · Fix the issue where regular blocking would override the spin slash state, causing a block failure. Hunter: · Increase the margin of error for the Level Achievement where the player is hit less tha…