Transfusion
Playing now
0Sampling since 09:57 UTC
—of peak
All-time peak
07 Sep 2026
Playing now
0Sampling since 09:57 UTC
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes v0.8.1 Updates · Changed platform flow - platforms now start at the top, and lower once the player leaves their starting elevator · Reduced time to unlock/use relics, and allow relics to be used by smashing them with a weapon or against an object · Interrupt outlines on enemies are now blue · Significantly increased enemy damage · Added a small haptic when holstering a weapon · Added damage scaling to… | 20635337 | |
| In-game event | Relics! Relics! Our newest update brings a huge change to the gameplay loop of Transfusion. Between waves of enemies, you'll now have the ability to pick between two relics before proceeding. These items will offer improvements to your stats, like health and damage upgrades, as well as some other unique abilities... Unlock new items in the hub level using blood to add them to the rotation in the Arena.… | 20444412 | |
| In-game event | Meet the Cauterizer! Feel The Burn! Cauterizers are our newest enemy type, and they can be found in the Arena as of the 0.7.3 update to Transfusion. Unlike all the enemies up to this point, which rush and overwhelm you, this fearsome foe will try to keep its distance and throw fireballs from afar! These fireballs deal a considerable amount of damage, but take note that you're not the only one that can get hurt by t… | 19689203 | |
| Game update | Bugfix Patch v0.6.1 Fixed a bug that was preventing earning progress towards the achievement "Heads Up" |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 17538794 |
| Game update | Patch Notes v0.6.0 - Achievements! Updates · Added initial set of achievements · Randomized order that platforms lower in Arcade Mode · New effects when unlocking weapons · Slight improvements to tracking weapon velocity Bugfixes · Fixed an issue with hit reactions · Fixed a bug that could cause the player’s hand to disappear after picking up a dismembered limb · Other misc code optimizations | 17462468 |
| Community | Achievements Coming Soon! Keep an eye out for an update this Friday where we'll be dropping a few updates to the Arcade mode, some visual and audio updates, and adding our first Achievements! Heads up - the achievements will be active on Steam for a couple days beforehand for testing purposes, they'll be unlockable after the patch this Friday! | — |
| Game update | Patch Notes v0.5.1 Fixed a bug where depending on play space, the player could spawn on the arena elevator outside of the trigger for making it go up to start the level | 17006830 |
| News | Transfusion is OUT NOW! We've hit the big green button, and now you can play the early access version of our game! We're a small group of hobbyists, we've been working on this in our off-time for the better part of three years, and we're so proud to be able to share what we've made with you. We hope you enjoy it. We're going to continue adding content and polish, so if you have any feedback for us please join the disc… | — |
| Announcement | Transfusion Release - January 13th! Hey Everyone We're so exited to release the game in Early Access next week! It's been a crazy 3-year journey creating the game so far, and it's awesome to have something that we're ready to share with the world. Our initial release will have a fully playable Arcade mode version of the game, and as we continue to work on the game we'll be adding new content and working on a Story Mode! Thank you… | — |