Transfusion · build 20635337 · published
Changed platform flow - platforms now start at the top, and lower once the player leaves their starting elevator
Reduced time to unlock/use relics, and allow relics to be used by smashing them with a weapon or against an object
Interrupt outlines on enemies are now blue
Significantly increased enemy damage
Added a small haptic when holstering a weapon
Added damage scaling to slashing weapons dependent on velocity and swing width
Fixed a bug that occurred while simultaneously throwing a weapon and moving backwards
Updated lower graphics presets to keep 100% resolution scale
Activating the Pause Menu now pauses platforms and elevators
Fixed right hand being slightly misaligned
Fixed a bug that happened when stabbing an enemy and allowing the stabbed weapon to automatically return to its holster