Ancient Mind
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.3.3 Patch 1.3.3 New additions: · Large maps can now be scrolled using WASD in the map screen · Notably, this makes a difference in the Dark Forest and in the Trail to the Northern Mountains · Added 2 new skins Changes: · Changed the layout of one of the rooms in the Sanctuary of Shadows · Added one extra hint to solve the main puzzle in the Caves of crystals · Moved the gem in the Hidden Ruins past… | 20251795 | |
| Patch 1.3.2 Changelog Changes · Changed the layout of some rooms in the Palace of the Northern Kingdom Fixes · Fixed a spot where it was possible to get stuck in the Water Temple (unrelated to the weight of your boots) · Fixed a spot in the Trail to the northern mountains where shadows rendered incorrectly | 19382268 | |
| Patch 1.3.1 Changelog Changes · The three slime enemies in the Sanctuary of the Forest no longer respawn after the puzzle is solved · Changed the placement of some enemies in the Temple of Eyes Fixes · Fixed the grappling hook picking up two objects if they were at the same position · Fixed a spot in the Caves of Light where the player could slip even though there was no water · Fixed a bug in the Temple o… | 19311532 | |
| Patch 1.2.4 Patch 1.2.4 A small update to fix some small issues. Stay tuned though, update 1.3 is on its way! Fixes: · Fixed a bug that caused the spectral key not to show up in the inventory after reloading a checkpoint. · The secret sound effect no longer plays after the third bossfight because it was not supposed to. | 18220723 | |
| Patch 1.2.3 This is a small patch to fix some minor issues Patch 1.2.3 Fixes: · Fixed the version label in the title screen showing the wrong version. · Fixed an under-the-hood issue that happened when entering the second boss level after the boss was already defeated | 18143942 | |
| Patch 1.2.2 Patch 1.2.2 New additions: · Added some indicators to tell you where some items you missed are. · These indicators will appear on the world map after you have completed all levels and finished the game. · They will point at levels that contain upgrades that you missed, such as hearts in a bottle, ingots, or quiver upgrades. · They were introduced to help players to reach 100% completion after f… | 17710203 | |
| Update 1.2.1 Update 1.2.1 New additions: · Added yellow paint · Yellow paint can be turned on from the accessibility settings · When yellow paint is enabled, you will now see directions inside the level that will help you figure out what to do · Added colorblind filters · Colorblind filters can be turned on from the accessibility settings · Currently, the filter only applies to the hearts in the health bar… | 17559310 | |
| Patch 1.1.5 Patch 1.1.5 Fixes: · Finally fixed the crash in the Obsidian Fortress! | 17309044 | |
| Patch 1.1.4 Patch 1.1.4 Fixes: · Fixed the bichromatic clothing flipping colors when pushing a crate. Changes: · If you enter the Sanctuary in the hinterland from the secret passage in the Temple of the Earth you will now get an extra key. This was done because previously, if you opened the last door before any other door, it would have become impossible to open one of the doors, thus preventing you from f… | 17172958 | |
| Patch 1.1.3 Patch 1.1.3 Fixes: · Fixed a spot where it was possible to go out of bounds. | 17025277 | |
| Patch 1.1.2 Patch 1.1.2 Fixes: · Fixed a bug that caused some enemies to still be able to walk during camera animations. · Fixed one of the maps showing a wall instead of a staircase. Changes: · Increased the respawn time of enemies in the first five levels. | 16680849 | |
| Patch 1.1.1 Patch 1.1.1 Bug fixes: · Fixed a bug that caused "Start/Select" or "Back/Share" to appear in the tutorials instead of "Right/Left trigger" or "L2/R2". · Fixed some triggers that were only supposed to be activated by the player being activated by enemies. Other changes: · Re-added a camera animation that was removed in a past updated to catch the player's attention in a specific room because peo… | 16635190 | |
| Patch 1.0.4 Patch 1.0.4 Changes · The merchant now specifies that you can't buy more potions if you're already carrying one. | 16536281 | |
| Patch 1.0.3 Patch 1.0.3 Fixes: · Fixed two torches in the sand temple being positioned wrong. · Fixed some gauntlets not being reset properly after the player respawned. Other changes: · You can now equip items from the inventory by pressing the corresponding item button instead of only Space/Enter/(A)/(X) · Removed some camera movement that were used to show buttons on the wall to the player. | 16523097 | |
| Patch 1.0.2 Patch 1.0.2 Fixes: · Fixed some mini-bosses not being registered correctly when the player respawned, causing the door behind them to close. · Fixed the Caves of Light not showing the name of the dungeon at the entrance. · Fixed a problem that caused the player to fall into the backrooms if they respawned in certain specific spots. | 16498480 | |
| Patch 1.0.1 Patch 1.0.1 Fixes · Fixed a spot in the first boss level where it was possible to get stuck. · Fixed a bug that would cause the player to freeze if the grappling hook was used too quickly against a wall. · Fixed winged eye enemies not registering hits correctly. Previously you would hear the hit sound even though the enemy hadn’t actually been hit because it was not updating its hitbox correctl… | 16489691 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Oct 2025 | Sat | 11:55 | Patch 1.3.3 | 20251795 | public | 3 | — |