Spaceman Memories
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo Update – Version 0.20 Demo Update – Version 0.20 Version 0.20 introduces several gameplay improvements, new content additions, and stability fixes across the demo. This update focuses on combat balance, UI improvements, new exploration mechanics, and resolving several progression and technical issues. Gameplay · Health Kits now restore 30 HP · Batteries now restore 30 PP · Added Scanner ability in battle to display… | — | |
| Game update | Demo Hotfix Update – Version 0.19 Demo Update – Version 0.19 Version 0.19 focuses on combat balance improvements, quest system fixes, and overall stability across the demo. This update resolves several progression issues and improves performance and compatibility, including Steam Deck launch fixes. Combat · Adjusted combat balance in the initial area · Improved early game difficulty tuning · Fixed grenade animation bug Quests &… | — | |
| Steam news | The demo is out for Next Fest! Hi everyone, the game demo is live as part of Next Fest! Windows players can jump straight in, I've added a DirectX11 version for legacy compatibility so give it a go and let me know how it runs if you're on a lower end system. Just keep in mind that Lumen should be turned off in the options for that version to get the best performance, you can also tweak the Resolution Scale in the game option… | — | |
| Community | Spaceman Memories Demo PC Specs I've hit a couple of unexpected delays with the demo, but it's almost ready—I promise it's coming very soon. The Steam launcher will offer two versions: DirectX 12 for modern systems and DirectX 11 for older hardware and integrated GPUs. Thanks so much for your patience, and sorry for the hold-up. If you’re planning to check it out, here are the system requirements for both Windows and SteamOS/… | — | |
| Community | Spaceman Memories is coming to the 2025 Tokyo Indie Games Summit! I’m beyond excited to announce that Spaceman Memories has been selected to be part of the 2025 Tokyo Indie Games Summit! This incredible event brings together indie games from around the world, shining a spotlight on creativity and unique storytelling in game development. The summit will take place on Saturday, March 8 - Sunday, March 9, 2025, in Kichijoji, Tokyo. The first day is dedicated to… | — | |
| Community | Spaceman Memories selected for the LAGS The Game Awards Edition I’m thrilled to announce that Spaceman Memories has been selected to be part of the prestigious Latin American Games Showcase (LAGS), happening alongside The Game Awards 2024! This incredible event, now in its fourth edition, is presented by industry leaders Annapurna, Raw Fury, and ID@Xbox. It celebrates the creativity and talent of game developers across Latin America in a global digital conf… | — | |
| Community | Building Spaceman Memories for the Steam Deck Hey everyone, A few months ago, I finally got my hands on a Steam Deck. From the start, I knew I wanted to use it as a dev kit for Spaceman Memories, but it’s also been a blast to play on. There’s something special about testing a game you’ve been pouring your heart into on such a unique device—and yes, sneaking in some gaming sessions in between tests has definitely happened. Testing the Game… | — | |
| Community | Spaceman Memories Gameplay trailer released! I'm excited to share the first official gameplay trailer for Spaceman Memories! Take a glimpse into the world of this 2.5D JRPG, where turn-based combat, intricate puzzles, and a unique journey to recover lost memories come to life. This trailer offers a sneak peek into the game’s low-poly pixel art style, Japanese-inspired landscapes, and encounters with ancient spirits. Watch now to get a tas… | — | |
| Community | Spaceman Memories in Japan! NerdyPunkDev here and I've got exciting news. Spaceman Memories was recently featured on Japanese gaming media. As an indie game developer from Central America this is extremely cool. Both articles were about the launch of the Steam page and the availability for wishlists of the game. I'm very happy as the game is based on Japanese culture and it's really cool that it is getting its own bit of… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.