Swordeye
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Next Playtest Starts on 05-21-2026 The next playtest will start at 1pm Pacific on 05-21-2026 and will run through 05-25-2026. This playtest features a massive expansion to the T1 dungeon, a new boss, helmets, a party system, combat tweaks, visual improvements and much more. A preview of a portion of one of the new dungeon areas is below The new boss spawns every hour on the hour and has no portals nearby so you have to work your… | — | |
| Steam news | Swordeye Playtest 9 Is Live! Playtest 9 will run from 1pm Pacific on 03-26-2025 through 03-31-2025. This playtest features major additions to the game including proximity voice chat, reworked animations, a compass, end boss rewards, and of course the Othari Raid world event. The Othari Raid will run every 4 hours starting at 3pm Pacific . Details on the raid are here: In addition to the new world event, this playtest featu… | — | |
| Steam news | Swordeye Playtest 9 starts 03-26-2026 Playtest 9 will start at 1pm Pacific on 03-26-2026 and will run through 03-31-2026. This playtest features the Othari Raid, proximity voice, new animations, new npcs, a new sword type, a new vendor, performance optimizations, QoL and more. Introducing the Othari Raid The Othari Raid is a new world event that takes place in the non-loot / non-PvP zone where the Othari General and his horde attac… | — | |
| Community | Othari Raid -- Progress Update Major Updates and New Features This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the sect elders. Killing NPCs during the event gives special raid tokens which can be used to upgrade the sect turrets and guards to bolster your defenses. The goal is to survive the… | — | |
| Community | Animation Overhaul -- February Update Major Updates and New Features Since playtest 8, in addition to working on addressing all of the player feedback, I've redone a lot of the animations, added proximity voice chat, a friend system with cross server dms, and tons more. Name Change I decided to change the name of the game from Swordai to Swordeye. I picked the name years ago before generative AI was a big thing like it is today. I… | — | |
| Steam news | Swordeye Playtest 8 Is Live! Playtest 8 will run from 1pm Pacific on 12-17-2025 through 12-23-2025. This playtest features major additions to the game including a massive open world, potion crafting, sword smelting, cultivation expansion, combat changes and more. A rundown of the biggest changes is here: That is just the highlights, for full patch notes see discord . As usual, gold name tags are up for grabs! See discord f… | — | |
| Steam news | Swordeye Playtest 8 starts 12-17-2025 Playtest 8 will start at 1pm Pacific on 12-17-2025 and will run through 12-23-2025. This playtest features tons of new content including a giant open world where you can siege the Othari castle, gather herbs to craft potions, explore the underground mines and find new bosses and much more. Everyone who requests access will be able to play on 12-17. What's new in Playtest 8? Below is just the hi… | — | |
| Community | Beyond the Wall -- October Update Major Updates and New Features This month I've primarily been working on a new map but I've also made some core combat changes, loot changes, a few ability tweaks, and more. Here is a video sneak peak of the new map. Combat Changes · Riposte Damage Reduction: The base incoming damage reduction while riposting was increased from 50% -> 75%. The riposte invulnerability passive was removed and rep… | — | |
| Steam news | Swordai Playtest 7 starts 9-3-2025 Playtest 7 will start at 1pm Pacific on 9-3-2025 and will run through 9-8-2025. This playtest features tons of changes based on your feedback from playtest 6 as well as a greatly expanded quest line, new 1vX NPC code that is unparalleled in the slasher genre, a new enemy type, new control options, tons of QoL and more. Right after playtest 6 I also released a new official game trailer . Huge sh… | — | |
| Steam news | Swordai 2v2 Tournament - 8/30/2025 I'll be hosting a 2v2 tournament on Saturday August 30th at 1pm pacific time on the NA East freeform server. To participate, please join discord and see the signup instructions. If you don't have a partner, you can just show up and pair up with someone that day. The 2v2 tournaments are always a ton of fun and are a great way to hone you skills with Playtest 7 approaching! All fights will be don… | — | |
| Community | Playtest 6 is a Wrap Huge thanks to everyone who tried the game this playtest. It was awesome to hop on and fight with you all. Had a blast in duels, 3v3s and getting stream sniped with Firebox in the tower by players hunting my bounty. Counting only new players who hadn't launched the game before this playtest, there were over 10,000 tower runs, over 100K PvE kills, 30 million online damage dealt by players, 16K P… | — | |
| Steam news | Playtest 6 starts at 1pm PT on Thursday 7/17/2025 Join us this weekend (July 17-21) for Swordai playtest 6 and battle the upgraded Flame Acolytes, experience the new Endboss, duel Elder Xun, fight the updated Puppeteer, take the new Combat Trial, and much more. Playtest 6 features everything from major QoL improvements, control improvements, optimization work to new enemies, new abilities, and new quests. The playtest will only run for 4 days… | — | |
| Community | Playtest 6 starts on 7/17/2025 Playtest 6 will start on 7/17/2025 and features a ton of improvements based on your feedback and new content. · There is a new End boss with a massive persistent health pool (per region eg. NA/EU/ASIA). When a region defeats him, players who dealt damage to him will get special rewards based on their damage contribution. · A new "Combat Trial" has been added to the entrance, test your skills on… | — | |
| Community | Playtest 5 Starts 4/30/2025 Major Updates and New Features This patch contains all the new features for playtest 5 which starts on 4/30/2025. Between now and then I will just be working on bug fixes and QoL. · Bosses: There are two new bosses, the Basalt Golem in the tier 1 area and the Ice Wraith in the tier 2 area. · Swords: You can now loot unique swords by killing enemies or looting chests. There are different types o… | — | |
| Community | Update 0.6.74 Patch Notes - Loot Update 2 Major Updates and New Features A pretty substantial update today containing some significant progress on items and loot as well as some performance optimization and an engine update to UE 5.5. Because of the engine update the download for this patch will be big as most of the files change. · Amulets: Introduced a new gear item, amulets, which give a damage absorbing shield that recharges rapidl… | — | |
| Community | Update 0.6.60 Patch Notes Major Updates and New Features This patch has a ton of changes and additions so I'll be a bit less detailed than usual in these patch notes and won't cover every single change. This is part 1 of a 3 part loot/crafting update that will include swords, amulets, uprading/enchanting and two major new sword mechanics. A significant portion of the work for this patch went into adding new UI for thing… | — | |
| Community | Version 0.6.54 Patch Notes Major Updates and New Features The latest patch notes reflect what has been added since the last Steam update, alongside a sneak peek at the exciting features planned for this weekend. · Recent Patch Highlights - Improved Weapon Mechanics: · Introduced unique charge speeds, stamina drain, and base damage values for each of the four base sword types. · Black Claymore: Slowest charge speed (2s),… | — | |
| Community | Happy Holidays! Last Patch of the Year! As the year comes to a close, I want to take a moment to thank everyone for your continued support and enthusiasm for Swordai. It’s been an amazing journey developing this project alongside such an engaged and passionate community. Whether you’re climbing the tower, perfecting your duels, or just enjoying the freeform modes, I hope Swordai brings you some fun and challenge this holiday season.… | — | |
| Esports | The Winter Quest Gleam Giveaway announcement! Greetings, Swordsmen! Thank you for all your great support towards Swordai! I invite you to the Quest for the Winter Treasures. Earn as many entries as you can from December 15th to 22nd for a chance to win a $50 Steam Gift Card! The bravest and most skillful Swordsmen who play Swordai this week will instantly earn 10 entries, giving them a greater chance to claim this reward. May the odds be e… | — | |
| In-game event | Weekend Community Events Announcement I’ve made significant updates to Swordai over the past few weeks, focusing on gameplay improvements, balancing, and bug fixes. Below is a summary of all changes, along with an exciting announcement for this weekend's events! The servers will be opened from the 15th until the 22nd of December following our special weekend events! Special Weekend Events Join me for two exciting events this weeken… | 16643776 | |
| Steam news | New Playtest, New Map, Podcast Recap, Patch Notes Hey everyone! I'm back with a new playtest from November 22nd to 25th. Don't forget to sign up, engage in duels, explore the tower, and use the new QOL patches I've implemented. I joined Stridah on his podcast on Sunday, there was a ton of great discussion and we covered aspects of the game that I haven't talked about anywhere else so definitely check it out: If you missed out on the Puppeteers… | — | |
| Community | Patch 0.6.18 is Live! Roadmap, New Map, Duels! Hey everyone! Thanks to your feedback, I’ve pushed out 0.6.18 , this time you're getting a chunky patch with a whole new map, multiple gameplay adjustments, and QOL improvements: Patch Notes New Playable Content: Ice Cave Map (November) · Ice Cave Map Access: The new Ice Cave map is playable and features the first version of Cave Dwellers and Ice Golem NPCs. · T1 Map Access: Added some white po… | — | |
| Community | Ready to Duel? Join us for Saturday Duels! Join us every Saturday for thrilling duels in Swordai! Our community server comes alive as players duel each other, test out new balance changes, and interact with me directly. Whether you're a seasoned fighter or new to the game ( access will be given upon request on our Discord ), our Saturday duels are a fantastic way to sharpen your skills, connect with other players, and experience Swordai… | — | |
| Community | Playtest 3 is a wrap! What's next? Huge thanks to everyone who came out to play. Just under 1000 new players tried the game, over 11,000 NPC's were killed , 3200 chests were looted , players dealt just under 5 million total damage and 36 people killed the Puppeteer (if you were one of those people, check your Steam inventory on Friday and there should be a reward item in there). Big thanks to everyone who showed up to the tourna… | — | |
| Community | Patch 0.6.11 is Live! Midweek Fixes & Early Game Adjustments + 2v2 Tournament! Hey everyone! Thanks to your feedback, I’ve pushed out Patch 0.6.11 to address some of the biggest pain points you’ve brought up. This is a small, midweek patch that I’ve focused on the areas I could tackle quickly, with a few key updates to combat and early-game balance. Here’s a quick rundown of what’s changed: What's New in Patch 0.6.11: Combat Tweaks: · NPC Block Rework : I’ve reworked the… | — | |
| Game update | Patch 0.6.11 is Live! Midweek Fixes & Early Game Adjustments + 2v2 Tournament! Hey everyone! Thanks to your feedback, I’ve pushed out Patch 0.6.11 to address some of the biggest pain points you’ve brought up. This is a small, midweek patch that I’ve focused on the areas I could tackle quickly, with a few key updates to combat and early-game balance. Here’s a quick rundown of what’s changed: What's New in Patch 0.6.11: Combat Tweaks: · NPC Block Rework : I’ve reworked the… | 15909371 | |
| Community | Patch 0.6.10 - The Playtest is Now Live! Swordsmen! This is it! The playtest is LIVE ! The servers are now open, and all players are invited to dive into the tower and test their dueling skills! I'm excited to see you explore the updated tower areas, new fights, and improved mechanics. If you encounter any bugs or issues during your adventure, please report them in the bug-report channel on the Discord . Your feedback is invaluable in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.