Cardeneer
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
512 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
512 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 62.27 - Restore health upgrade Game now tracks max health from buffs and debuffs. · Added rule under abilities: Restore uses max health. · Added ability effect: Summon to the enemy's field X <card>. · Fix abilites being in the wrong files. · Fix issue where an aura could give an error. Just a small update while you wait. Some bugs have accumulated, but they are mostly issues with the unity version, so I would rather work on… | 18473608 | |
| Game update | Update 62.26 - Small publish fix Fix issue where publish only showed the login button. · Added rule Health counts as attack. Godot is still weeks away, I really underestimated how much time it would take to switch. | 17420167 | |
| Game update | Update 62.25 - Fixes Improved request handling again. (should help rate limited/pictures not downloading issue) · Fix error dialog appearing behind interface. · Fix issue with credits on included images when they shouldn't. · Fix error that could occur when changing card name. · Fix error that could occur in challenges. · Fix error that could occur in lobby. · Fix error that could occur on reload. Just a small upda… | 17002940 | |
| Game update | Update 62.24 - Fixes Improved load times a bit. · Fix issue with downloading images. · Fix mod.io request limit issue. · Fix error that could occur with pressing enter. | 16580105 | |
| Game update | Update 62.23 - Fixes Audio settings: Added disable music. (will save you some memory) · "Give enemy control of" changed to "Grant enemy control of" (was conflicting with "Give enemy ability") · Fix issue with beating challenges. · Fix issue with "In X turns" · Fix issue with "If attacker/defender is" | 16500970 | |
| Game update | Update 62.22 Added ability trigger "Before this defends:". · Improved random deck generation a bit. · AI minimum thinking time is now 1 second. · AI will now test a minimum of 2 options. · Improved memory usage. · Added low memory mode in accessibility settings. · Fix issue with opening editor. · Fix issue with some Every turn abilities. · Fix not being able to select a mod from subscriptions when selecting… | 16418554 | |
| Game update | Update 62.21 - More AI improvements Default AI values will now do more and be more aggresive. · AI editor: added reset button. · AI Inspector: added copy text button. · Improved the way AI repeat penality works. · Added rule: Hide Tooltips. · Added rule: Hide Tooltips In Hand. · Added accessibility option: Game tooltips. · Fix issue every/in whn used in other abilities. · Fix issue with create new version. · Fix error that could… | 16366323 | |
| Game update | Update 62.20 - Fixes Once and "X times" can now be used at the start of an ability. · Fix "for each" checking "If X" everytime. · Fix opponent missing deck in some modes. · Fix error that could occur with a design. · Fix resizing issue with cards. Just a small update, have mainly been working on Godot. Note: If your game crashes when you play, it's because you have an ability loop somewhere. I.e. "On Accumulate: Gi… | 16340713 | |
| Game update | Update 62.19 - AI & load improvements AI now rewarded for doing more things. · AI now punished for doing repeated actions. · AI editor: Added slider for actions & repeated. · Design editor: Card size can now be adjusted. (experimantal) · Added ability trigger "Before this attacks". · Improved load display. · Improved multiplayer load system. · All mods no longer have to be loaded to load a game. · Mods are now cached and doesn't ha… | 16288784 | |
| Game update | Update 62.18 - Fixes "Editor" button will now allow you to edit mods from mod.io if you own it. · Design editor: You can use in texts. · Card design: Made seperate field image more clear. · Card design: Added tooltip to custom text fields. · Ability editor: Options are now sorted a-z. · Fix collection issue where you could add cards. · Fix targeting issue with "type1 and type2 target" · Fix some ability options not… | 16038579 | |
| Game update | Update 62.17 - It Most "When..." abilities can now target "it". · Added ability trigger: On Accumulate|Dissipate. · Added multiple ability "When" triggers for depowers|empowers|accumulates|disipates. · Many "When..minion" triggers now have a card option instead of minion. · Challenges with a deck and sub challenges now has to be beat before you can see inside. · Challenges with sub challenges now show a completi… | 15954269 | |
| Game update | Update 62.16 - Aura anywhere Aura can now work while anywhere|removed or in hand|grave|deck. · Recurring now also triggers at game start. · Added rule "Summon from grave only resets health" · Design editor: You can now use [@ability] to display stack or values. · Design editor: Abilities are now shown in [] button. · Design editor: You can now use in text fields to run lua code and show whatever text you want. · Fix "Summo… | 15932027 | |
| Game update | Update 62.15 - Recurring and AI improvements Added ability trigger: Recurring, triggers after every player move. · Added quick guide to AI inspecter. · Added "Make hands visible" to AI inspecter. · Improved text in AI inspecter. · AI editor: Values now go from -1 to 1. · AI Mana values now also value current mana. · AI End Turn is now down priotized. · AI looks a round ahead. · Card editor: Right-click now works on the card. · Added title… | 15876367 | |
| Game update | Update 62.14 - Ai inspector Ai inspector, a new button beside menu when playing your own games. · Added custom texts 0-9 for card and design editor. · Card editor: Cards can now have seperate image for field and normal. · Card editor: Images can now be cropped. · Design editor: Added "Clear image" to image dropdown. · Fix long loading time on texture load error. · Fix random survival not disappearing when random deck is h… | 15860799 | |
| Game update | Update 62.13 - Card backs Card backs now visible in single player. · Design editor: Added "New Card Back" button. · Design editor: Added "Delete this design" option to card backs. · Deck options: Added "Card Back" option. · Deck selection now shows card backs. · Added "<effect> [, repeat] for each minion." option. (minions on board) · Added "<effect> [, repeat] for each enemy|your minion." option. · "Remove attacks from… | 15794725 | |
| Game update | Update 62.12 - Once New ability effect: Once, <effect>. (ability is removed after activation) · New ability effect: X times, <effect>. (ability is removed after X activations) · New ability condition: If you|enemy own X with X stacks of <type>. · New ability: Ward, Cannot be targeted by spells. · New ability: Deflect, Cannot be targeted by abilities. · Fix display issue with icon in decoration tool. · Fix some wor… | 15718024 | |
| Game update | Update 62.11 - Duplicate card Card editor: Added duplicate button. · Card editor: Export button changed to Export/Import. · Card editor: Added test setting button. · Rules editor: Return section changed to Abilities. · Rules editor: Move|Shuffle resets added to Abilities. · Rules editor: Death... moved to Abilities. · Rules editor: Added "Add starting cards before draw". (Incompatible with some turn triggers, but allows "At… | — | |
| Game update | Update 62.10 - On Empower & more Added ability trigger: On Empower: Triggers when gaining an ability. · Added ability trigger: On Depower: Triggers when loosing an ability. · Added ability trigger: On Stack: Triggers when gaining stacks. · Added ability trigger: On Unstack: Triggers when loosing stacks. · Added ability trigger: On Retaliate: Triggers when attacking back. · Added ability condition: If this an odd|even turn|roun… | 15637917 | |
| Game update | Update 62.9 - Spell armor New ability: SPell Armor, Takes X less damage from spells. · New ability: Ability Armor, Takes X less damage from abilities. · Abilities targeting things can now target stacks. (i.e On Play: Destroy all minions with 1 or more Shield.) · Wording of target with improved, "with 2 attack or more" vs "with 2 or more attack". · Fix Double Attack giving Charge. · Fix Trample not working correctly. · F… | 15617088 | |
| Game update | Update 62.8 - More abilities Added simple remove from play animation. · Added ability: Vulnerable, Takes double damage for turns. · Added ability. Shield, Protected from damage. · Added ability: Ability Shield, Protected from ability damage. · Added ability: Attack Shield, Protected from attack damage. · Added ability: Spell Shield, Protected from spell damage. · Added ability: Barrier, Nullify damage time . · Added abilit… | 15564157 | |
| Game update | Update 62.7 - Copy effect & more Change: When using repeat, it now really means do once, and repeat X times. · Added ability effect: Copy <target>. · Added ability effect: Transform into <target>. · Added ability effect: Add a copy of <target> to your|enemy|players deck|field|hand|grave. · Added ability effect: Added "...for each X." to most effects. · Added ability effect: Added "...repeat once." to most effects. · Added deck… | 15515921 | |
| Game update | Update 62.6 - More stack support Added ability effect: Added "... repeat for each <type> stack this has." to most abilities. · Added ability effect: Added "... repeat for each <type> stack in|on enemy|your deck|field|grave|hand." to most abilities. · Type editor: When you turn on stackable and description is empty it will automatically add a description for you. · Type editor: Description now shows tags. · Added ability effect… | 15481252 | |
| Game update | Update 62.5 - Custom ability text Editor: Added decoration tool, use this to edit the look of existing abilities. · Types editor: Added description. · Types editor: Added show only description checkbox. · Types editor: Added stackable checkbox. · Added ability condition: If this|attacker|defender|killer has X <type>. · Added ability: Reach, can attack flying. · Fix issue with design editor and invalid symbols. · Fix unable to d… | 15472501 | |
| Game update | Update 62.4 - Flying & more Added ability: Flying, Can only be attacked by flying and ranged. · Added ability condition: If turn|round X . · Added ability effect: Resurrect this. (For use with On Death or while in grave) · Added ability start: When an enemy| minion is transformed. · Added ability start: When a minion| is transformed. · Added ability start: When you transform a minion| . · Added ability start: When your <t… | 15446951 | |
| Game update | Update 62.3 - Bypass + Attack cost Added ability: Bypass, Can always attack directly. · Rules editor: Added attack cost. · Rules editor: Added can attack. · Added ability trigger: While removed. · Added ability effect: End the turn. · Summon has more target options. · Fix being able to exceed card limits in deck. · Fix spelling mistake in "If you control.." · Fix design editor save issue. · Fix draft click issues. · Fix issue wi… | 15419862 | |
| Game update | Update 62.2 - Hidden abilities & more Ability editor: Added hide button. · Added ability effect: Make <target> attack a random card · Added ability start: On Resurrect · Added ability condition: If this has|is <type> · Added ability condition: There is X% chance to · Added more options to resurrect. · Reworked how death works. · Fix "Resurrect as..." not appearing as an option. · Fix resurrect random missing. · Fix multiple issues… | 15395983 | |
| Game update | Update 62.1 - Play effect + AI improvement Added ability effect: Play this. · Added ability effect: Play <target>. · Sim AI now only does random action when difficulty is 0. · Sim AI now now chooses a less optimal action instead of random on lower difficulties. · Default AI difficulty changed to 50%. · Image download errors now no longer fails whole download. · Updated Repel description to be more clear. · Fix wording in take control a… | 15381744 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.