The Art of Reflection
Playing now
1+0 vs. yesterday
33%of peak
All-time peak
310 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
310 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | The Art of Reflection is Available Now! After five years I can't believe the day is finally here! I've been overwhelmed by the immense support I've gotten from everyone, and I still can't fully believe so many people see the same promise in this game that I did all those years ago. Thank you so much to everyone who played the demo, discussed the game, or stopped by to check it out. You all make this worth it. I can't wait to hear abo… | — | |
| Announcement | New release date: December 1, 2025 Bad news: I'm delaying the game again. Good news: It's by one week :) The Art of Reflection needs just a little more time to get everything ready for launch. The game's final release date is now December 1, 2025! Thanks for your patience, and I can't wait for you all to get to play in just a few weeks! | — | |
| Announcement | New release date: November 24, 2025 The Art of Reflection has a new release date: November 24, 2025! The final stages of level design and polish need just a couple more months, but are coming along well. I can't wait to get the game into everyone's hands in November! | — | |
| Game update | Patch notes for version 2174 (released May 28, 2025) Added particle vortex effect to draw attention to remaining optional cylinders · Added graphics option to disable the paint-in effect (disabling leaves the world fully painted-in) · Added minor hue, and saturation, and lightness variation to wall, floor, and ceiling textures. · Added support for resolution scaling. · Added 0.2s delay before gravity kicks in after a zoom. · Music box cylinder an… | — | |
| Game update | Patch notes for version 2139 (released March 26, 2025) Improved layout and lighting of the Acrobatics area movable mirror puzzle to better draw attention to certain locations · Made key pedestals more visible in a couple areas · Orange entry area fizzler no longer resets gravity · Made door-key area upper ledge target more visible (and harder to walk too far in and miss) · Door-key partial zoom puzzle now uses barriers instead of gaps. This keeps t… | — | |
| Community | The Art of Reflection is in Steam Next Fest! The Art of Reflection is participating in Steam Next Fest, starting right now! The demo got a major update, now's a great chance to check it out if you've been waiting. Or dive back in and solve those last few hidden puzzles ;) | — | |
| Game update | Patch notes for version 1997 (released October 19, 2024) Added support for DirectX feature level 11.0. Until now, the game required feature level 11.1. This should allow some older video cards to run the game (eg. GeForce 600/700 era cards). · Added a subtle distance fog · Tuned ambient occlusion to be stronger, especially in the distance · Added point of no return to the start of the first puzzle in the green upside-down combinations area (the tall… | — | |
| In-game event | Language update! It's been a long time coming, but The Art of Reflection now supports multiple languages! Officially supported are: · English · French · Spanish · German · Brazilian Portuguese · Polish · Russian · Simplified Chinese · Japanese · Korean If you speak any of these languages, please don't hesitate to report translation issues for both the game and the Steam store page. They can be reported in the B… | 15332528 | |
| Game update | Patch notes for version 1956 (released June 28, 2024) Adjusted the sensitivity curve when zooming in. The zoom-in speed is now slower than before when not zoomed in very far, which should make short zooms more ergonomic. · Adjusted grey wall material to improve look · Minor improvements to line-of-sight visibility between areas · Added an entryway to the Hub 2 transition area so that something is visible in the portal when looking up at it from Hu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.