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The Art of ReflectionEventsPatch notes for version 2174 (released May 28, 2025)
Game update

Patch notes for version 2174 (released May 28, 2025)

The Art of Reflection · published 30 May 2025, 00:25 UTC

All eventsPlayers around this dateRead on Steam
  • Added particle vortex effect to draw attention to remaining optional cylinders
  • Added graphics option to disable the paint-in effect (disabling leaves the world fully painted-in)
  • Added minor hue, and saturation, and lightness variation to wall, floor, and ceiling textures.
  • Added support for resolution scaling.
  • Added 0.2s delay before gravity kicks in after a zoom.
  • Music box cylinder and hole shapes now match. This is to more clearly associate cylinders with the correct hub they should be brought to.
  • Added metal wall panels to several areas to try and visually differentiate the two sides of puzzle rooms that are split in half by a glass wall
  • For the first two tutorial zooms, RMB/LT must be pressed and released to toggle zoom mode. This fixes issues where players would think that RMB/LT needs to be held to remain in zoom mode, and would never question this assumption once they see that it works, leading them to play the whole game with unnecessarily awkward controls.
  • Adjusted lighting and walkable area in acrobatics holdable mirror puzzle
  • The demo end puzzle has been revised to (hopefully) better hint at the right course of action, but still without spoiling the discovery.
  • Tuned overall game exposure slightly higher (brighter)
  • Added an escape hatch to the U puzzle (secret cylinder)
  • Backwards zooming into a kill plane now doesn't (immediately) kill you unless it's the bottom plane.
  • Fixed sporadic autosave crash (thanks to everyone who shared screenshots and reported this!)
  • Fixed crash if you load a save while the game happens to be actively autosaving
  • Fixed bug where music cylinders don't light up while playing back music if the music volume is at zero.
  • Fixed exploit where the player could "fly" by repeatedly making tiny zooms to reset their fall speed, then moving in mid-air.
  • Fixed bug where resetting the game in the middle of the tutorial area caused key prompts to display incorrectly.
  • Fixed one of the hub 2 music tracks playing regardless of whether the cylinder is mirrored
  • Fixed bug where you could jump higher in no-fall mode if you started the jump while in zoom mode.
More from The Art of Reflection

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Community15 Dec 2025The Art of Reflection is now Steam Deck Verified!The Art of Reflection is now Steam Deck Verified! It was important during development that the game ran well on a wide variety of hardware. And Steam Deck is such a cool device it seemed like a no-brainer to make sure it ran smoothly there as well. If you find any bugs while playing on the Deck, please don't hesitate to let me know via the discussion forums or the game's discord .The Art of ReflectionGame update11 Dec 2025Patch notes for version 2469 (released December 11th, 2025)- Fixed several exploits in the finale sequence - Improved clarity and target positioning in the last finale puzzle - Force the correct button glyphs to be used on Steam Deck, even if input is received from the touchscreen or the gyro - Fixed flickering on a platform in the blue acrobatics area - Fixed bug where in-motion mirror gun mirrors continued moving even while the game was paused - Mirr…The Art of ReflectionGame update5 Dec 2025Patch notes for version 2465 (released December 5th, 2025)Added a controls option for toggling mouse acceleration on/off · Added a controls option for toggling mouse smoothing on/off · When showing hubs and remaining portals, the music boxes now glow that hub's colour · Blue-green objects, mirror sheen, and a specific couple portals are now dimmed properly showing hubs and remaining portals · Fixed exploit in a red area puzzle sequence where you could…