Riftstorm
Playing now
12+7 vs. yesterday
1.8%of peak
All-time peak
668Aug 2026
Playing now
12+7 vs. yesterday
All-time peak
668Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | RIFTSTORM Demo Coming Offline ATTN: Weavers, With RIFTSTORM launching in just a few hours, we’re taking the Steam Demo offline. The reason is pretty simple: we need to focus the team on the main game build. There are still issues we’re actively working through, and at this point we’d rather put all of our development and QA time into getting fixes, updates, and improvements onto the version of RIFTSTORM everyone will actual… | — | |
| Community | Known Performance Issue: Low FPS in Missions Post-Tutorial ATTN: Weavers, We are still investigating a performance issue causing some players to experience extremely low framerates, often around 5-9 FPS , in missions after completing the tutorial. The issue appears to be caused by our multithreading settings not working correctly with some high-core-count CPUs. If you are experiencing this issue, congratulations on your high-end CPU. Unfortunately, RIF… | — | |
| Steam news | New RIFTSTORM Demo Out Now ATTN: Weavers, We’ve just rolled out a new update to the RIFTSTORM demo build. This latest demo update features three playable missions , updated graphics, and a new HQ setting that better reflects the tone, structure, and atmosphere we are building toward for Early Access. The new HQ space is an important part of how we want RIFTSTORM to feel between deployments: less like a menu, and more lik… | — | |
| Community | In or Out? Extracting in RIFTSTORM ATTN: Weavers, Over the last year of production, one of the biggest challenges we tackled was dialling in our mission structure. After watching hours of gameplay and digging through user data, it became pretty clear that some of our lengthier, more linear missions didn’t quite feel right. They had strong moments, but the overall structure could sometimes feel too much like moving from A to B to… | — | |
| Community | RIFTSTORM Demo will be down for major maintenance and updates Dear players, As we count down the days to our Early Access launch, the current version of the RIFTSTORM demo will be temporarily unavailable as we work to reset our servers and upload an updated version. This demo version of RIFTSTORM was uploaded over a year ago and does not reflect the love and attention that we’ve lavished onto the project since. We will be replacing the demo with a condens… | — | |
| Community | RIFTSTORM makes Early Access landfall in August 2026 ATTN: Weavers, After nearly five years in development and three massive playtests, we are thrilled to announce that RIFTSTORM is entering Early Access on August 11, 2026 . Many of you who joined our previous playtests already know what happens when our gameplay formula coalesces: unique Weavers, powerful weapons, flexible build configurations, and in-mission Lythogram power-ups can combine into… | — | |
| Community | Thank you for playing our demo! Hey everyone, We’ve gotten a lot of feedback, and while our next big focus is progressing with our development plans for launch, we are working on an update out to address some of the demo feedback ASAP. For players who have yet gotten a chance to try the game, it’s never too late to give it a try as we’re leaving the demo up on Steam. It’s back to the grind for us, but from all of us here at R… | — | |
| Community | RIFTSTORM Demo Opens for Public! Hey everyone, This is it! Steam Next Fest is officially live , and with it — the first public demo of RIFTSTORM is now available for download. This is your first chance to jump into a world of secret operatives, powerful organizations, and ancient myths. Become a Weaver , take on mythic threats, and experience the fast-paced looter-shooter roguelite chaos we’ve been building over the past few y… | — | |
| Community | RIFTSTORM is headed to Steam Next Fest Hey everyone, We’re thrilled to announce that RIFTSTORM will officially be joining Steam Next Fest this June! This will be the first time we’re opening the game fully to the public — and we couldn’t be more excited (and just a little nervous) to finally let you all dive into the world we’ve been building. The demo offers a small but intense slice of the game, designed to showcase the core comba… | — | |
| Community | Devblog #9 | Internal Alpha Updates & Content Variety Hey everyone, We wanted to share a quick development update for RIFTSTORM as we countdown to our next public release. Internal Alpha Updates Internally, we’ve been working on a few big updates from the last public playtest including overhauling the UI for our core systems, slowly transitioning old environments to our new dungeon system (you can read about that here , and building out new weapon… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.