Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RiftstormNewsRIFTSTORM Demo Opens for Public!
Community

RIFTSTORM Demo Opens for Public!

Riftstorm · published 9 Jun 2025, 17:09 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

This is it! Steam Next Fest is officially live, and with it — the first public demo of RIFTSTORM is now available for download.

This is your first chance to jump into a world of secret operatives, powerful organizations, and ancient myths. Become a Weaver, take on mythic threats, and experience the fast-paced looter-shooter roguelite chaos we’ve been building over the past few years.

The demo includes:

  • 🧑‍🚀 4 Fully-Unlocked Weavers (Level 30)

  • ⚔️ 4 Curated Missions, including:

    • Two standard combat dungeons, designed to gear you up

    • Operation 1411: A survival-extraction challenge built to test your skills (and your hardware) in a tower-defense-styled marathon of chaos.

    • Operation Marble Obelisk: A final showdown to put the weapons you looted from 1411 to use

  • 🛠️ A simplified, demo-specific loadout + Periapt system

  • 🧑‍🤝‍🧑 Full solo and co-op support


To our playtesters — thank you.

Your feedback helped shape the combat flow, mission structure, and build systems featured in this slice of the game. We’ve still got a ways to go, but we wouldn’t be here without you.

To all our new players — welcome.

This is a curated glimpse into a world shaped by the secretive Mythic Protocol, where rifts, relics, and other secrets lurk — but thankfully, you’ve got guns. Lots of guns.

What you’re playing is just a taste of what’s to come — a focused slice crafted around tight combat, replayability, and short-session intensity. We can’t wait to hear what you think.

💬 We’ll be around all week during Next Fest, so don’t hesitate to share your thoughts, memes, bugs, or build breakdowns. We’re listening — and honestly, we’re probably in-game too.


Check our game at the Southeast Asian Game Showcase

RIFTSTORM is featured on the Southeast Asian Game Showcase Steam page as part of the Summer Game Fest event. Check out our game in the "Upcoming Games" tab alongside other games made in Southeast Asia!

https://store.steampowered.com/sale/southeastasiangamesshowcase

How should we engage you better?

We’re so excited to welcome you again to RIFTSTORM and experience the rifts and mythics. It would be great if you can give us a wishlist to support us.

You can also join us on Discord to get in touch with the dev team and ask questions!

More from Riftstorm

Other announcements

All news
In-game event10 Sep 2026RIFTSTORM 0.6.3 - Here comes the boom!Changelog 0.6.3 Hey everyone, We've got three new weapons and a Launcher rework to push today. Our Launchers have been underused for a while, and the feedback has been pretty consistent that they just weren’t pulling their weight. After digging into it, the problem wasn’t only raw numbers — their explosions also weren’t scaling properly with weapon damage bonuses and buffs, which meant they fel…Game update5 Sep 2026Hotfix 0.6.2.6 - Crashing during MissionsFixed crashes on Mission Start caused by certain conditions · Fixed Camera Shakes logging False Crash ReportsGame update4 Sep 2026Hotfix 0.6.2.5 - Weapon Aura CrashFixed crashes caused by players leaving missions with Aura Mods on an Inactive Weapon · Fixed missing Health Bars on some enemies and bosses