HexLands
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | v0.40.0: Leaderboards, an Intro with Voice Acting and more Polish! Hi guys! Three months have passed since the last feature update, but it's not due to laziness: I created a totally new trailer and completely overhauled the Steam page, including its descriptions, GIFs, and capsule art. Keep in mind the capsule art is still a work-in-progress: the final version is being drawn by an artist right now! While these were the most important tasks for making progress,… | — | |
| Major update | World Map and Card Upgrades inspired by Slay the Spire, UI Overhaul and more! Hi guys! After 2 months of development, 0.37.0 is here ! Before I would begin: if you'd like to get instant access to the playtest then all you have to do is join my Discord server ! Just hit me up and I'll grant you access. I'd love to hear you feedback! :) Besides the features planned for this milestone, I managed to fullfill 54 feedback reports . Some of them overlapped with the planned feat… | — | |
| Major update | v0.36.0 is here! Turn System Rework, Quest and Reputation System, and many more! Hey guys! Finally, after 4 months of development, 0.36.0 is here ! I'm sorry for not finishing it sooner, but while I didn't have a dayjob, I started putting lots of new features into the game. Once I had one again, my free time shrank and polishing and testing all these new features took a looong time. Before I would begin: if you'd like to get instant access to the playtest then all you have… | — | |
| Major update | Mega Update: Deckbuilding, Island Affixes, Gold, New Cards and more! Hi guys, Long time no see, the last update was 5 months ago... Sorry for the long wait, let me tell you what happened... ^^ First, I "just" wanted to add a huge feature: choosing your next island! It wasn't just a quick feature, so it took some time. Thus as the weeks went by, unfortunately, I got out of the habit of releasing and iterating quickly. So when I finished the feature, seeing that I… | — | |
| Major update | The Open Alpha Playtest is here, sign up today! Hey guys, After months of closed and semi-open playtesting, finally the gates of Steam Playtesting are open! Now everyone can test the alpha of HexLands ! This phase focuses on the core gameplay and the mechanics found on the early levels. Later phases will include progression between the islands and then even some metaprogression.😄 So hop in, I would love to see you in the playtesting! And he… | — | |
| Major update | Open alpha! New card system, main menu, saving, and more! Hi guys, I didn't want to finish this year without having something more than a closed alpha... so a few days ago I uploaded the alpha of the game to a kind of public platform but I don't want to directly share it here yet because there are still some issues... so I'm still a bit scared of bigger influx players. ^^ So if you’d like try the alpha of HexLands , join the Discord server and look fo… | — | |
| Game update | A little sneak peek about some of the new mechanics! :) Hi guys! Check out the bottom right corner. What do you think they are for? :) I'm planning to send out a few closed alpha builds next week. If the feedback is good, here comes the open alpha! So if you’d like try HexLands, join my Discord server or my subreddit . And if you prefer development videos, feel free to subscribe to my YouTube channel . Sorry for the radio silence and not uploading a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.