RUBATO
Last seen
1Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
21Jul 2026
Last seen
1Sampled 17 minutes ago · not a live figure
All-time peak
21Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | RUBATO V1.2A Fixed using "exit subarea" for some subareas Fixed Forest map crash Fixed camera zoom out in some rooms of the game Changed "lbame" to "blame" Fixed seizure-y jetpack animations when you fly under a lamppost in Area 3 Fixed achievement typo Fixed typos Ball count doesn't reset after Area 4.5 any more Disabled accidentally enabled unused cutscenes Increased Hugo Mech's piss if you open a pre V1.… | — | |
| Major update | RUBATO 1.2 (Director's Cut - Part 1) This update has been tested pretty thoroughly, but things always slip through. Please report any bugs here!: Director's Cut Part 1? The changes to the latter half of the game have become much more ambitious than originally planned. So I'll be releasing an additional update that will include these changes, plus some level design changes and kinda superfluous bonus stuff. This update is prettttyy… | 23980526 | |
| Sale | RUBATO in the Steam Summer Sale! I don't really know what I'm meant to say here | — | |
| Community | RUBATO v1.2 delayed to June 29th I need more time because... I decided I want to also edit scenes from The City onwards, so with this update the plot of the entire game will be adjusted . EDIT (06/26/2026): I've split this update into two The second update will cover the end of Area 4, Area 5 and the ending. My plan for this has ballooned like crazy and there is no way I'm rushing this in 2 weeks lol V1.2 has: · Rewritten Area… | — | |
| Community | RUBATO V1.2 (Director's Cut Update) - Releases June 29th There is a lot I'm changing. I'd like to think of this as a director's cut. I've finished most of this update already. I just need to finish cutscene implementation, add some last little features and run the update through testing. Area 2 Rewritten + Cutscene Touch-up Apart from the starting few cutscenes, the entirety of Area 2 has been rewritten. The stretch from finishing The Bakery (Area 1)… | — | |
| Community | RUBATANTEI Bundle In truth, this bundle isn't completely random. I've worked on Kumitantei: Old-School Slaughter for a few years as a sound designer and composer. It helped keep the lights on during the latter half of RUBATO's development. To me, this was a long time coming! Both games also crossover! You can find a RUBATO plushie in the prize corner of the arcade in Kumitantei: Old-School Slaughter. Nyanus make… | — | |
| Community | Future of RUBATO Hi, all! Thank you so much for the warm feedback in regards to RUBATO! It's done better than I could have ever imagined! However, it's not a perfect game. There are flaws and rough edges. Not everyone is a fan. And, that's okay. It's a nice reprieve from everything else that's a bit too polished and overproduced, right? But... There are things I do REALLY want to fix! I'm going to die angry at… | — | |
| Community | RUBATO Soundtrack is now available on Steam! | — | |
| Game update | RUBATO V1.1G Fixed a particularly nasty and obscure softlock that teleports you out of bounds when on the field map after starting a new save file AFTER you beat the game in the same session They got me in the hotfix mines, get me outta here! | — | |
| Game update | RUBATO V1.1F I think I actually fixed the achievement this time. It worked after clearing all of my achievements and adding them back in... The developer is having a very tough day today | — | |
| Game update | RUBATO V1.1E Fixed "The Hero of the Stars and the Sky" achievement | — | |
| Game update | RUBATO V1.1D Changed the unlock method for "Achievement Lover Who Loves Achievements Find My Achievements" and "Ok No I Don't Lol" to be less annoying | — | |
| Game update | RUBATO V1.1C Fixed item inventory order being weird. · Made the boat subarea kinder · Falling far enough below a room will now restart it, prevent any minor softlocks when using any of the accessibility toggles · Fixed a bunch of minor typos · New experimental VM compiler branch added | — | |
| Game update | RUBATO V1.1B Fixed Steam screenshots not working. Apparently I had to program that in myself? That was weird. I thought it just worked as is... But, whatever! It works now. Yay! | — | |
| Game update | RUBATO V1.1 + V1.1A RUBATO V1.1 · Save files from the demo can now be transferred to the main game on console · Fixed a bug where music would stop playing after restoring a planet · A certain portion of the game now has nametags on the textboxes. · An item exclusive to certain sequences of the game can now be rotated. · Added the horse. · Various grammar fixes and dialogue adjustments · Fixed misassigned textbox v… | — | |
| Steam news | RUBATO - OUT NOW | — | |
| Announcement | RUBATO releases March 20 2026 RUBATO releases March 20 2026 | — | |
| Major update | RUBATO Demo Version 30 & 31 - Changelog Yay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will be similar to what Headcannon will put out on consoles in the near future. Version 30 Changelog: · New art everywhere. New portraits, new main menu, new fonts, new lots of things. It's been a year since the last demo update, so a lot has… | — | |
| Game update | Control Scheme Change (Demo Version 24) I've been pushing a lot of updates this week based on feedback I've got from in-person events. Watching people pick up the game for the first time was fun but I kept noticing something was off whilst observing gameplay from a far... In response, I've changed the controls a little in regards to game's main mechanic. By default, you now have to hold down on the lick button. The old style of licki… | — | |
| Game update | RUBATO Demo Version 23 Added improved tongue interaction with non-lickable objects! · Added some small tongue interaction based easter eggs. · Level design changes made to "The BAKERY". · Bugfixes. | 16156455 | |
| In-game event | RUBATO Demo Version 22 Another demo update, this time to coincide with the game's presence at this years SXSW Sydney Game's Festival and The Leftfield Collection @ EGX x MCM. Features include: · Vending machines, which you can use to get bonus health! But they cost 500 balls!? In this economy!? · UI improvements, including the cursor changing colour when equipping different items. · Several million bugfixes, includin… | — | |
| Esports | RUBATO @ Steam Next Fest - Special Stream Spot #2 Valve gives us two little spots where the game is highlighted and given a little bit more prominence. This is spot number 2! Yippee! | — | |
| Esports | RUBATO @ Steam Next Fest - Special Stream Spot #1 Valve gives us two little spots where the game is highlighted and given a little bit more prominence. This is spot number 1! | — | |
| In-game event | Demo Version 16 (and 15!) - NOW RELEASED! Demo version 15 is now out, in time for Steam Next Fest! This demo has a completely new intro sequence, alongside other bits of new content! Hurray! Changelog: · A new, extended intro sequence with lots of new art and a new tutorial! · A new costume, "Blue-Handed Rubato". WE WERE HACKED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! · Tons of level design alterations to make the flow of the beginning… | 14477725 | |
| Esports | RUBATO Demo Update @ Steam Next Fest June 2024 RUBATO arrives to Steam Next Fest, this June! The event will run from June 10th - June 17th , featuring a plethora of new and upcoming games. Gameplay footage will be streamed to the store page, allowing those who haven't seen the game yet to get a quick fix on what it's all about. Additionally, a new, heavily revised version of the demo will be released alongside the event, featuring a heavily… | — | |
| Game update | Demo Version 14 Fixed some issues regarding the objective system. Introduced very minor quality-of-life improvements, such as introducing more checkpoints in subareas and making things like the tutorial text have clearer wording. | — | |
| Game update | Demo Version 13 Released a very, very quickly put together hotfix fixing a bunch of crashes related to NPCs and menus, as a result of some content being scrubbed from the demo builds. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.