Another demo update, this time to coincide with the game's presence at this years SXSW Sydney Game's Festival and The Leftfield Collection @ EGX x MCM.

Features include:
- Vending machines, which you can use to get bonus health! But they cost 500 balls!? In this economy!?
- UI improvements, including the cursor changing colour when equipping different items.
- Several million bugfixes, including physics stability improvements.
- A couple of really exceedingly rare random events.
- Some additional cutscenes (including one that reminds you to see Tokki).
- Changed the interact key on controller to be it's own button, so you don't accidentally open doors and talk to NPCs whilst jumping.
- A little surprise for when you start a new save file.
- A lot of small stuff that I don't really have noted down that was done on a whim... Spot the difference, because I suck at keeping track of changes sometimes!