Into the Dead: Our Darkest Days
Playing now
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9.3%of peak
All-time peak
8,132Apr 2025
Playing now
760+161 vs. yesterday
All-time peak
8,132Apr 2025
| Published | Title | Build |
|---|---|---|
| Experimental Branch: Custom Scenarios Update #15 Experimental Branch Hey survivors, We're releasing an experimental branch for Update #15: Custom Scenarios , and we're keen to hear your thoughts. General guide to experimental branches: · Play at your own risk. Experimental branches have minimal testing, and saves may not work with older or newer versions of the build. We strongly recommend a new save to keep it separate and to back… | 25240150 | |
| Patch Notes: Hotfix v0.17.1 A new hotfix to address some issues. See below for changes. _____ Patch Notes Fixes · Fixed an issue where Frank can have two "Missing a loved one" morale influences at the same time. · Fixed an issue where June is not visibly wearing her hazmat suit when survivors encounter her at night. · Candy's survivor mission now skips the "Go to the Recording Studio" objective after picking up the fan's… | 24957820 | |
| Patch Notes: Hotfix v0.16.1 Another hotfix, fresh out of the oven. _____ Patch Notes Fixes · Fixed an issue where survivors can get stuck while being grabbed by zombies. · Fixed an issue where going back and forth into the Prepare for Scavenge screen could double the amount of items survivors had in their backpack. · Fixed an issue where the Marksman trait was not doing extra damage with the Brute Double shotgun. · Change… | 24422987 | |
| Experimental Branch: Combat Improvements & New Recruits Update #13 Experimental Branch Hi folks! We've got another experimental branch for you to try. We've just released a preview of Update #13: Combat Improvements & New Recruits ahead of the official launch next week, and we're keen to hear your thoughts. General guide to experimental branches: · Play at your own risk. Experimental branches have minimal testing, and saves may not work with older o… | 24322055 | |
| Patch Notes: Hotfix v0.15.1 A new hotfix is available that resolves a number of bugs and makes one additional adjustment. _____ Patch Notes Fixes · Fixed some missing decals in Styx Arcade. · Fixed an issue where zombies will fall over when survivors climb ladders or ledges near them. · Fixed an issue where taking everything from a trader's inventory could cause the game to become unresponsive. · Fixed an issue where a po… | 23900884 | |
| Patch Notes: Hotfix v0.14.1 Adjusting some weirdness. _____ Patch Notes v0.14.1 Fixes · Fixed some of the issues with zombies not using the right animations or visuals. Note that if you're midway through a run, this will only fix undiscovered locations. Locations that are already on your map will have the weird zombies already spawned so you'll need to start a new run to get the fix. Adjustments · Updated some translation… | 23515588 | |
| Patch Notes: Hotfix v0.13.2 A couple of quick bug squishes. _____ Patch Notes v0.13.2 Fixes · Fixed some issues with traversing over ledges where it could cause a survivor to teleport back to a previous ledge. This also mostly fixes a similar issue in hatches that caused a survivor to not be able to climb down. (Note that this can still happen in a couple of spots. We're looking into it.) · Fixed a string for the Portable… | 23121896 | |
| Patch Notes: Hotfix v0.13.1 Fresh out of the oven. _____ Patch Notes: Hotfix v0.13.1 Adjustments · Ammo count is now maintained in guns, so it no longer resets when survivors unequip and re-equip a gun or swap between guns. · Guns are now visible on survivors when equipped. · Survivors can now use/consume items from the item transfer screen when they open a loot point. Items that can be used will show a prompt to use them… | 22916584 | |
| Patch Notes: Hotfix v0.12.2 Some tweaks! Thanks for your feedback and bug reporting. _____ Patch Notes: Hotfix v0.12.2 Adjustments · Added an icon above fences so it's easier to tell where a vaultable fence is. · Updated a shelter event for Frank so he gets the Demoralized State instead of Coping Strategy. · Added more sounds to the Bottle Hill Ruin nightmare room. · Improved the timing of the skateboard animation stealth… | 22396438 | |
| Patch Notes: Hotfix v0.12.1 A few small fixes. _____ Patch Notes Fixes · Fixed a bug in the 14 Everton Avenue reading room where zombies would run into survivors without attacking. · Fixed a bug in Stanton & Sons where an open door blocks the way. · Fixed a bug where, if a character died to a Deep Wound while in the Rest Area, they would still appear interactable, but dead on the ground of the shelter on the next phase. N… | 22396438 | |
| Patch Notes: Hotfix v0.11.3 Patch Notes: Hotfix v0.11.3 Adjustments · Added the option to rebind the shelter assignment wheel. · Adjusted the weapon break sound to be less jarring. · Toned down the screenshake when a weapon breaks. · Adjusted the weapon swap icon to not animate when a player is in the middle of an unarmed attack, as they shouldn't be able to swap weapons while doing this. · Added back the gate we removed… | 21929105 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026 | Fri | 02:12 | Experimental Branch: Custom Scenarios | 25240150 | experimental_0.18 | 2 | — |
| 27 Aug 2026 | Thu | 01:36 | Patch Notes: Hotfix v0.17.1 | 24957820 | public | — | — |
| 26 Aug 2026 | Wed | 02:50 | No patch notes · unannounced build | 24941095 | local | — | — |
| 10 Apr 2026 | Fri | 02:30 | No patch notes · unannounced build | 22577354 | version0.12.2_save03 | — | — |