1WEEK
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Note Hello, today we bring you the second part of fixes and performance improvements. Fixes · Location fixes for the vital signs clock. · Fixed collisions with steam and lava volcanoes when a block was placed on them. Improvements · Improvements in player states to warn in red when a state is already at a critical point and has begun to harm the player. · Improvements in the enemy positioning engine… | — | |
| Game update | Update Note Hello, in this update we bring more fixes to the game. Fixes · Improvements in the translations of object names and their descriptions. · Fixed in the crafting system when the number of items to create was not updated correctly, even if you had the necessary materials. · Some game icons have been improved to make it more intuitive. · Correction to the rope object that was sometimes not drawn co… | — | |
| Game update | Update Note Hello, today we bring bug fixes and improvements to the game for making it easier at the beginning of the adventure. Bug fixes · Fixed an error when trying to close the inventory with the escape key, which occurred after loading a game. · Fixed the bronze shovel sprite and colliders. · Fixed a bug in the notes panel scroll bar. · Fixed Expert gardener achievement. Gameplay · The game time was a… | — | |
| Game update | Update Note Hello, today we bring small bug fixes and improvements to the game. Corrections · Fixed tool shaders when they are under too much light · Fixed a bug with the belt tutorial · Minor performance improvements Gameplay · The difficulty curve was adjusted a little to make it easier at the beginning of the game. | — | |
| News | 1WEEK 1.0 it's now available Hello everyone 1WEEK 1.0 is now available with all its content and achievements enabled. We have worked a lot on improving the lighting of the environment and the torches, making construction easier and faster, improving the difficulty curve, improving performance, making it also available for the Steam Deck and fixing bugs. We hope you like them and can enjoy a good experience with the game. | — | |
| Community | Final release - 7 October Hello everyone 1WEEK has already been completed, is currently in the testing phase and will move to version 1.0 this coming October 7. As always, thank you all so much and look forward to 1Week in its final version next week. See you in 1Week in the depths. | — | |
| Announcement | 1WEEK Full Release Date Hello everyone We want to let you know that 1WEEK will go into full release in October 2023 on Steam. We want to say a big thank you to family, friends, and the community who have supported us with ideas and positive reviews of the game. To everyone who made this 3 year journey a reality, from the start of development to its arrival in early access, thank you very much. So small updates will st… | — | |
| Game update | Update Notes Bug Fixes · Correction to the music player, which sometimes jumped from music to music without ending correctly. · Clay Tile Rule fix. · Correction to the occlusion system for clay tiles. · Hunger and thirst no longer result in immediate death, now being in a state of 100% hungry or thirsty will start to progressively lower your health until death. · Fixed the persistence in the save system of… | — | |
| In-game event | Update Notes Hello everyone In this update we will bring a major improvement to the way the player interacts with the map, tools, workstations, and ranged weapons. Important changes · New input system, this allows us to simplify player interactions with their environment and improve bow aiming mechanics. · 1WEEK has full controls support. · 1 WEEK has full Steam deck support. Verification has already been r… | — | |
| In-game event | Update Notes Hello everyone In this update we mainly bring improvements to the game tutorial, visual improvements, new building mechanics, new furniture, bug fixes and performance improvements. New features · New tutorial system with help on screen, so that the player can be with the basic equipment at the end of the tutorial before starting his adventure. · New construction system to admit walls and shelve… | — | |
| In-game event | Update Notes Hello Survivors! In this update we bring major performance improvements and bug fixes, and a little gift. New features · New equippable item Balloon, with it you can quickly climb the map, but be careful not to burst them that the fall can be hard. · When you press ESC and have any interface open, it will close automatically. · Items that can be interacted with at the start of the game are high… | — | |
| In-game event | Update Notes Hello everyone! In today's update 0.4.1 we introduce the new underground monsters. There are a total of 12 new monsters spread over 3 biomes. Each with their own amount of life, defense, behavior and aggression system. These will provide us with rotten meat and fluids to make our homemade fertilizers to keep our plants alive. Other important changes and fixes: · The undead have already been rel… | — | |
| Major update | Update Notes The Alpha 0.4.0 update mainly focuses on improving the farming mechanics, general in-game interface, performance improvements, and other features that are detailed below. Farming The farming mechanics were recreated again with the aim of making it more intuitive, a new pot was added where we can plant the plants that we collect on the map. These pots require soil, water and fertilizer so that o… | — | |
| Game update | Update Notes Greetings survivors Today's update introduces a new damage display system and other updates. · New damage display system for map resources and enemies. · Korean translation correction. · New functionality that closes the inventory if you want to immediately interact with the environment or defend against a surprise enemy. · Huge performance improvement on CPU usage when interacting with the dyn… | — | |
| Game update | Update Notes Hello everyone, I hope you are all very well! We would like to thank everyone for their support and tolerance since the launch of Early Access. This new update focuses heavily on strengthening the tutorial and giving more information to the player before starting their adventure. List of Improvements · Added more steps and information to the tutorial. · Improved the procedural map creation engi… | — | |
| In-game event | Update Notes We would like to thank everyone who supported the release of 1WEEK, with videos, bug reports and comments. We are very enthusiastic about the road ahead and the treatment we have received. So to celebrate, we're releasing update 0.3.2 with some feedback from the community. Check out the full list below! Game localization fixes for all languages. Improved the tutorial to smooth out the learning… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.