Cascadence
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Beta patch 0.0.2.1 Updates: · Increase plasma rocket cooldown by 1 second · Various improvements to sounds (enemies, turrets, etc) · Adjustments to game soundtrack durations Fixes: · Fixed animations on enemy spawn location icon pings sometimes playing incorrectly | — | |
| Game update | Beta patch 0.0.2.0 Updates: · Enemies now spawn in clusters of specific map regions rather than spawning evenly across all spawn points in the map · In-world icons have been added at the locations of active spawn clusters (see above) to indicate where enemies will likely spawn the next night · Rifle recoil reduced · Turret firing rate increased · Reduced size of refiners · Slight increase to daily resource drop a… | 16256172 | |
| Game update | Beta patch 0.0.1.1 This patch includes some changes mostly to balance/difficulty: Updates: · Boxes now contain more resources · Boxes now have a higher chance of containing health · Health is now cheaper to acquire from the upgrade menu | 15583311 | |
| Game update | Beta patch 0.0.1.0 Thanks to the hard work of diligent testers this patch includes a fix for the strategy affectionately known as "Build a bunch of refiners at the end of the night to major profits Updates: · Refiners no longer give resources if built at night, they must be active for a full day/night cycle Fixes: · Fixed weapon disappearing when firing Plasma Rocket while reloading another weapon · Fixed still b… | 15549183 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.