Cascadence
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Cascadence Patch 1.0.0.4 Update to save files for demo/trial save compatibility | 19219815 | |
| In-game event | Cascadence Patch 1.0.0.3 Hello! This update for Cascadence comes a few balance changes and auto-save! Features · Auto-saving: Save those F5 presses and trips to the save menu out of concern for pending crashes, Cascadence now has auto-saving! Auto-save is enabled by default but if you prefer to be in control of your own destiny you can disable it anytime in the save menu. Updates · Grey resource containers (containers… | 17753539 | |
| Community | Cascadence news/updates Hello, just wanted to give a quick update on Cascadence! First I want to thank everyone who has played the game so far! This is my first experience trying to launch a game so to everyone who has been playing or given feedback I am so grateful! Here are a few updates/things I am looking to work on: · I’ve increased the length of the demo to hopefully give people a little more time to see what’s… | — | |
| Steam news | Cascadence is out now! I’m excited to announce Cascadence is now released! It’s been a lot of fun over the years developing this game and I hope you enjoy it! May you achieve high scores to graciously hold over close friends and families heads. Thank you to everyone who helped me along the way, whether it be testing, feedback, or just watching me drink beer and soberly nodding your head as I talked about it. I hope y… | — | |
| Steam news | Cascadence Demo Cascadence now has a demo so you can try it out ahead of the upcoming release! The demo will also be featured in the upcoming Steam NextFest February 24 - March 3rd and will be live streamed on Steam and Twitch ( Twitch Link ) | — | |
| Game update | Beta patch 0.0.2.1 Updates: · Increase plasma rocket cooldown by 1 second · Various improvements to sounds (enemies, turrets, etc) · Adjustments to game soundtrack durations Fixes: · Fixed animations on enemy spawn location icon pings sometimes playing incorrectly | — | |
| Game update | Beta patch 0.0.2.0 Updates: · Enemies now spawn in clusters of specific map regions rather than spawning evenly across all spawn points in the map · In-world icons have been added at the locations of active spawn clusters (see above) to indicate where enemies will likely spawn the next night · Rifle recoil reduced · Turret firing rate increased · Reduced size of refiners · Slight increase to daily resource drop a… | 16256172 | |
| Game update | Beta patch 0.0.1.1 This patch includes some changes mostly to balance/difficulty: Updates: · Boxes now contain more resources · Boxes now have a higher chance of containing health · Health is now cheaper to acquire from the upgrade menu | 15583311 | |
| Game update | Beta patch 0.0.1.0 Thanks to the hard work of diligent testers this patch includes a fix for the strategy affectionately known as "Build a bunch of refiners at the end of the night to major profits Updates: · Refiners no longer give resources if built at night, they must be active for a full day/night cycle Fixes: · Fixed weapon disappearing when firing Plasma Rocket while reloading another weapon · Fixed still b… | 15549183 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.