Unrailed 2: Back on Track
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117Sampled 47 minutes ago · not a live figure
—of peak
All-time peak
4,516Jul 2026
Last seen
117Sampled 47 minutes ago · not a live figure
All-time peak
4,516Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you. We'll bring it back to the main branch with the next patch :)! Changelog v-935-d9b26d9: · Change: Exp China networking act… | 24380138 | |
| Community | Are you diving into the Free Weekend? Well, well, well... We can expect some exponential growth in our crew this weekend, because the Steam Free Weekend has officially begun! We've loved seeing so many of you bringing your friends aboard the chaos already. As a reminder, Unrailed 2: Back on Track is also 40% off for a limited time. So if you (or one of your crewmates) have been enjoying the ride, now's the perfect time to grab it b… | — | |
| Steam news | Free Weekend Live Now! Heya engineers! Are you unsure if Unrailed 2 is the right thing for you? Are you already playing Unrailed 2 but can't convince your friends to try it too? We've got just the thing you need - a free weekend where you can try Unrailed 2, well, for free! Also, should you or your friends like it, you can get it now for the first time for a whopping 40% off: As always, should you have any questions… | — | |
| In-game event | Godot and Stability Update Dear Railroad Engineers! We've extended our maintenance with an update of Godot and ANGLE, two very important dependencies we use. We notice crashes mostly outside of our code (either in drivers or in Godot code) and we try to fix as much as we can from our side. The auto-driver selection from us should now direct newer AMD GPUs to Vulkan which seems to run smoother. Above that, to use Steam In… | 24357212 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. We had some users crashing in AMD drivers, often using ANGLE. We're updating everything we can from our side. In the end, we recommend trying different video drivers and see what works. Let us know what you think! Changelog v-933- 6669bfc : · Improvement (Win only): Updated to Godot 4.6.3 · Improvement (Win only): Updated ANGLE (t… | 24343554 | |
| In-game event | Maintanance Update Dear Railroad Engineers! We've deployed a small maintenance update focused on performance improvements, bot behavior, and a variety of bug and crash fixes to make your runs smoother. Thanks for all your reports and feedback - they've been incredibly helpful. As always, let us know if you run into any issues! We also added an experimental "China network" mode which can be enabled in the online s… | 24149160 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you. Changelog v-920-f062e1b · Improvement: China Networking is now selectable from the join and offline lobby menu · Bug fix (… | 24134825 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Again if you're having connection issues and you're based in China, try the "Photon China Transport (Experimental)" in the Online Settings and let us know whether it works better for you. Changelog v-919-a205128 · Improvement: Photon China Transport congestion improvements (Use Options->Online-> China P… | 24112185 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-918-f566acd · Bug fix: Photon China Transport had issues with sending bigger chunks of data (e.g. loading a savegame or joining a late game) | 24088790 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-916-6b85f4a · New: “Photon China Transport (Experimental)” settings added to online settings which uses again a different network and relay architecture which should solve issues in China. We got some positive feedback in Discord about that. · Crash fix (regression): Crashes when using the bot | 24064076 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-913-7f23e1e · New: “Alternative networking” settings added to online settings which uses a different network and relay architecture which might solve issues in China. It’s not well tested yet but please give feedback if that solves certain connection issues for you | 24023413 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-912-a10c28f: · Bug fix: Icons of extensions and cartridges on the boxes were not correctly centered · Improvement: More consistent push and pull icons · Improvement: Better bot pathing | 24009942 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! v-910-f5e510b · Bug fix: Handbook or setting closed when pressing the switch bot button · Bug fix: Countdown offset for toy engine was wrong · Bug fix: Bot sometimes used items from the train even though items on the ground were closeby · Bug fix: Several bot pathing fixes · Improvement: Bot will now hi… | 23988551 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-906-f501868: · Improvement: Bot waits shortly when it was dashed and shows the angry emote · Improvement: Don’t show current wave position of miner wagon when in blueprint · Improvement: Bot track pathing improvement · Bug fix: Bot doesn’t build bridges in track mode when a manual ping was s… | 23915463 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog (v-900-771cba6): · Regression fix: Multiple crash fixes introduced with the last experimental update · Bug fix: When adding a bot in versus, it was always added to team 0 · Bug fix: When switching teams in versus, a bot didn’t switch teams as well · Improvement: Improved item shadow pop in/out… | 23878169 | |
| Game update | Main Version rollback & Experimental Version Update Hi everyone! We accidentally released our experimental version on the main branch yesterday. We just rolled it back to the stable release. We are very very sorry !!! Now the version is correctly on the experimental branch only and here is the changelog: Changelog v-900-771cba6 (gameplay version 127): - Crash fix: Crash in some replays - Improvement: The bot is now better in avoiding explosives… | 23820148 | |
| Major update | Version 1.0 is OUT NOW! Heya engineers! Today is the day! After over 1.5 years of early access Unrailed 2 has reached 1.0. That means 1.5 years (well more if you count the beta) of updates based your feedback, bug reports, and content ideas which have all helped shape the game. Here's all the things we've added over this time: Now importantly, here's an overview over what we've added for the 1.0 update specifically :… | 23686029 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-890-6dc5199: · Bug fix: Screen is cut off at the bottom in fullscreen on macs with notch · Bug fix: Multiple memory leaks fixed · Balance: The toy engine now crashes when the timer goes below zero in Time Attack · Improvement: Improved track path finding of the bot when the train is about to… | 23641960 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-884-ccf28f2: · Improvement: Bot is more aggressive (more dashing, less pauses) when train is close to the end · Improvement: Bot considers building tracks more around rocks/trees when the train is close to the end · Regression fix: Swamp blueprint tower was black · Bug fix: Bot sometimes did… | 23553113 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-883-468b18f: · Improvement: Biome specific blueprint boss node tower models · Improvement: Clearer arrow models in the blueprint area · Improvement: New blueprint nodes for the labyrinth biome · Improvement: Game pauses locally in settings menu and handbook menu as well · Improvement: Better… | 23530762 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-876-66bae75: · New: Drone and bomb emoji added · Bug fix: Sometimes keys (in classic mode) or cassettes would not spawn if there was a bolt far right in the last map which was not collected | 23415850 | |
| Community | Unrailed Community Party 2026 - Live now! Hello Unrailed community! Good evening! This is a community Annoucement from Nao! I am holding an Unrailed tournament in June with the support of BeepJapan! The rules were adjusted such that everyone from beginners to experienced players can enjoy it and I'm happy to welcome you to participate as well! Time Attack Division (Open to participants worldwide) 2026/6/13 14:00-18:00 (JP Timezone) Ver… | — | |
| Community | Unrailed 2: Back on Track launches June 11th! CHOO CHOO! Unrailed 2: Back on Track officially launches on June 11th on Steam. While we're working on the finishing touches, take a look at this quick recap of the past 1.5 years of early access and a quick teaser of the incoming new biome: Work together with your team to keep the train moving through procedurally generated worlds. Build tracks, manage resources, and deal with surprises across… | — | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-870-8320ba9: · New: Underground biome is activated again, · New: Boss totems appear on the macro map after defeating a boss, · Balance: ?-Station is now always the 4th station in each biome · Balance: Special/Key bolt in Classic is now on the 3rd map like in Unrailed 1 · Balance: An extra/sp… | 23330118 | |
| Game update | Main Version Update Hi everyone! We pushed a small patch fixing the most urgent issues you reported! As always please reach out if something is not working! See you on track! Changelog v-868-39a93f4: · Improvement: Smoothed player rotation · Improvement: Smoothed player animation (e.g. hands don’t go down when rotating 180 degree) · Bug fix: Dialogs are pushed to the side or not visible on higher distances in the… | 23290152 | |
| Game update | Experimental Version Update Hi everyone! We just pushed another experimental version update which will be pushed to the main branch very soon! Let us know what you think! Changelog v-868-39a93f4: · Bug fix: Too many replays were converted and slowed down the game startup. Now only the top and most recent 10 are converted · Improvement: Smoothed player rotation · Improvement: Smoothed player animation (e.g. hands don’t go… | 23290152 | |
| Game update | Hotfix Hi everyone Some got annoyed since the savegames were missing after the update yesterday. We indeed forgot to activate the migration into our new savegame (slot based) system. Note that there are 20 slots now and when having more savegames than slots, you might need to delete some old ones. Please reach us to us when something doesn't work! See you on track! v-862-ca1d756 · Crash fix: Game cras… | 23197007 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.