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Unrailed 2: Back on TrackNewsMaintanance Update
In-game event

Maintanance Update

Unrailed 2: Back on Track · published 10 Jul 2026, 15:19 UTC · build 24149160

All newsPlayers around this dateRead on Steam

Dear Railroad Engineers!

We've deployed a small maintenance update focused on performance improvements, bot behavior, and a variety of bug and crash fixes to make your runs smoother. Thanks for all your reports and feedback - they've been incredibly helpful. As always, let us know if you run into any issues!

We also added an experimental "China network" mode which can be enabled in the online settings and which enabled a similar network stack like in Unrailed 1. This could improve on connection issues when being located in China. Let us know if it helps you!

Note that some improvements will only be active when crossplay is disabled. We're submitting the console patches now as well but only once they went through the certification, we can do another small patch bumping all versions such that we have feature parity even with crossplay enabled.

Changelog v-921-6c1ab81

General

  • New: "Use China network (Experimental)" online setting added to use a similar network middleware like Unrailed 1 for chinese players to solve networking issue. When playing in chinese, the button will also appear in the join menu.

  • Improvement: Overall significant performance improvements (reducing lags from particle emitters, bot, magnet perk and more - note that not all improvements are active while crossplay is enabled)

  • Improvement: Faster Octoboss map generation

  • Improvement: Lower memory usage

  • Improvement: Better NPC image contrast

  • Improvement: Centered controller button icons

  • Improvement: Improved item shadow pop in/out from culling

  • Improvement: Don’t show current wave position of miner wagon when in blueprint

  • Improvement: Improved ping handling for the controller

  • Improvement: Improved night lighting

  • Improvement: More consistent push and pull icons

  • Balance: Flying drones and bombs are now removed when opening a versus station

  • Bug fix: Speed reductions from gambling stations were not reset when entering the underground biome

  • Bug fix: Mapgen doesn’t utilize more cores when loading a savegame directly into a loading screen (resulting in even longer loading times)

  • Bug fix: Tools immediately respawned when they were stolen in versus (now they respawn again after 20 seconds)

  • Bug fix: Countdown offset for toy engine was wrong

  • Bug fix: Engine burning emitter sometimes spawns at the wrong position for some frames

  • Bug fix: The player ui was missing some players sometimes (often after crashes and loading a checkpoint)

  • Bug fix: Icons of extensions and cartridges on the boxes were not correctly centered

  • Bug fix: Handbook or setting closed when pressing the switch bot button

  • Crash fix: Crash in some replays

  • Crash fix: Crash at random places due to memory issues (probably when saving or loading checkpoints)

Bot

  • Improvement: Improved bot pathfinding for track placement

  • Improvement: The bot is now better in avoiding explosives

  • Improvement: Bot waits shortly when it was dashed and shows the angry emote

  • Improvement: Bot will now hit the tentacles of the Octoboss when the mining command is given on it

  • Improvement: Bot will now hit underground lasers when the mining command is given on it

  • Bug fix: Bots were avoiding non thrown bombs in versus on the wrong side

  • Bug fix: Bot sometimes used items from the train even though items on the ground were closeby

  • Bug fix: Bot doesn’t build bridges in track mode when a manual ping was set

  • Bug fix: Bot somtimes can’t figure out a way to the station

  • Bug fix: When adding a bot in versus, it was always added to team 0

  • Bug fix: When switching teams in versus, a bot didn’t switch teams as well

More from Unrailed 2: Back on Track

Other announcements

All news
Game update30 Jul 2026Experimental Version UpdateHi everyone! We just pushed another experimental version update. Let us know what you think! Changelog v-941-f31da53: · Crash fix (regression): Crash when opening the lobby browserGame update29 Jul 2026Experimental Version UpdateHi everyone! We just pushed another experimental version update. Let us know what you think! Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you. We'll bring it back to the main branch with the next patch :)! Changelog v-940-f31da53 - Crash fix: Fixed a likely cause o…Game update25 Jul 2026Stability PatchDear Railroad Engineers! We've extended our maintenance with an update of Godot and ANGLE, two very important dependencies we use. We notice crashes mostly outside of our code (either in drivers or in Godot code) and we try to fix as much as we can from our side. The auto-driver selection from us should now direct newer AMD GPUs to Vulkan which seems to run smoother. Above that, to use Steam In…