New Cycle
Playing now
16+3 vs. yesterday
0.4%of peak
All-time peak
3,758Jan 2024
Playing now
16+3 vs. yesterday
All-time peak
3,758Jan 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 25-400.03 Hello everyone! Another day, another patch: Main Updates We have made a series of significant improvements to ensure both instant rendering costs and the seamless processing of large workloads that can accumulate over long sessions. With performance and optimization as the main goals, this update covers improvements in key technical areas such as real-time graphics card processing capacity, VRA… | 20968999 | |
| Game update | Hotfix 25-400.02 Hello everyone, we're releasing this hotfix for the last update, please see the patchnotes below: Main Updates · \ The ‘General Sound’ settings have been updated and some adjustments have been made. The settings tab where you set the general sound level will now work in more precise ranges and the maximum output will be stronger. Quick Reminder: After the sound range and output power updated, w… | 20903813 | |
| Major update | Major Content Update and more! Heyho everyone, We really don't know how to start this, other than saying "We are sorry". We are sorry for the months without an official blogpost or patch. We had hoped that people would have seen our dedication and passion for the game in the months prior to the silence while we worked on multiple topics at once, so that they could trust in us working further without frequent "We are still on… | — | |
| Game update | Improvement and Balance Patch Greetings, This update includes a number of changes to make the overall gameplay more comfortable and to significantly increase the visual and textual indicators communicated to the player. Especially with the addition of the road network and new buildings, there is a need for revision in the city appearance and settlement plans. A number of changes and some improvements are detailed below, suc… | — | |
| Game update | Hotfix 3 for 'Produce & Deliver' Greetings, Alpha 24-140.04 update is live. We continue our improvement and balancing works after the major content update. In this small improvement update, especially the changes and arrangements that we have shaped according to your feedback; · Change: 'Load capacity requirement' has been removed from the 'Water Pump' structure. We have observed that the water pump's request for industrial lo… | — | |
| Game update | Hotfix 2 for 'Produce & Deliver' Greetings, Thank you for your interest in the major update content. We hope we've been able to convey a strong message about the direction the New Cycle universe is taking, and that we're enthusiastically continuing to develop it in response to your embrace. We'd like to share some small fixes and adjustments we've made to support this momentum. · We detected a problem for some of our players t… | — | |
| Game update | Hotfix for the 'Produce & Deliver' Update Greetings again! As a result of the tests we have carried out in the hours following our major update, we would like to share a small update that includes balancing in a few titles that fix a number of minor issues we have identified. With these minor adjustments, which we expect to contribute to the game experience, we hope that we will be able to make the major update content more accessible.… | — | |
| Major update | The 'Produce & Deliver' Update is here! Greetings! We are happy to announce our next big content update. Thanks to your interest and support, we've had the chance to modify New Cycle's current roadmap over the past month and expand the content inventory planned for version 1.0. As the first fruit of this reorganization, I am sharing the details of our next major update content below. We continue to complete and add the necessary infr… | — | |
| Game update | Hotfix - 25th of March Greetings! After the last major update content, we have identified and fixed the problem that some of our users encountered mainly in the 'Auto' save phase. * Fixed sub-component causing crashes Thank you for your understanding and support. | — | |
| Game update | Hotfix - 24th of March Greetings! Thanks to your quick feedback and the intense flow of information you have provided, especially on balance, we would like to announce the new hotfix content. In particular, the 'pathfinding' mechanic, which we have improved in the new major update, has been causing problems in the save/load phase in some cases and we have worked to compensate for this. Thank you for your participatio… | — | |
| Game update | 2nd Hotfix - 23th of March Heyho everyone, We just released another quick update with a number of improvements and fixes based on bug reports and community feedback we received sine the latest update, with the intention to improve the progress flow in the early game stages. Once again, thank you for your participation and your time to make the game better. Fixes and Adjustments · Fixed multiple Solar Storm triggers in cl… | — | |
| Game update | Hotfix - 23th of March Heyho everyone, We just released a quick update with a number of improvements and fixes based on bug reports and community feedback we received throughout the day. Once again, thank you for your participation and your time to make the game better. Fixes and Adjustments · Fixed Campain story triggering in Sandbox mod. · Fixed the Great Meadow map being named as 'mountain' in the save file. · Mad… | — | |
| Game update | Hotfix - 14th of February Heyho everyone, this time we just have a few fixes while we are preparing bigger updates - here are the patch notes: · In build tasks, if the requested building was already built, the task did not detect it and forced the requested building to be rebuilt · Extended top panel overlapping when HUD scale is 150% · After load, in some cases, current electricity value shows incorrectly · After load,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.