FlipScapes
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
027 Oct 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
027 Oct 2026
| Published | Title | Build |
|---|---|---|
| EA Update #15 and Version 1.0 This is the version 1.0 patch being rolled out for testing. New Levels Cosmic Dream The Anomaly - This is the final boss level. It’s a little harder than normal. General · Player progression has been reset for everyone. · A cinematic plays after you finish the plant world, and a longer one plays after you complete The Anomaly . Every world now has its own ending cinematic. Level changes · A few… | 21161505 | |
| EA Update #14 New Levels Blooming Fields Lunar Adaptation - This is a boss level. General · A cinematic plays after you finish the first world, another after the desert world, and another after the winter world. · Earlier cinematic cutscenes have been updated as well. · Subtle haptic force feedback has been added and adjusted for steam deck. · DirectX 11 is confirmed to work for older GPUs. You can enable it… | 20911424 | |
| EA Update #13 New Level Hot Bars - In this level, you’ll get to cook a variety of delicious dishes. General · Cinematic cutscenes added to the game. Currently, there are two that play at the beginning of a new game. There will be more updates to this. · Object outlines have been refined throughout the game for better clarity. Level changes · Downhill - The boss phases have been updated. · Sand Castle - The r… | 20481750 | |
| EA Update #12 New Level Downhill - This level features a boss. Level changes · Moguls - It’s now much easier to move and jump across the moguls(bumps). Freeing the ball inside the cage now causes it to leap out, allowing a short reaction time before the multiball begins. · Gliding ice - You will now lose a score if a puck goes down the drain. The gap between the flippers are wider. Indicators of where to obt… | 20355194 | |
| EA Update #11 New Level Moguls - This level explores bumpy terrain, plus a new tier system for bricks. Striking the colored brick causes more bricks of that color to show up. General · A new tab has been added to the options menu: User Profile. From here, you can reset your progression and start the game again from the very beginning. · Visual indicators have been added to the jump widget for both jumping an… | 20280158 | |
| EA Update #10 With five recent additions, the FlipScapes Soundtrack has reached its final total of 30 tracks. Some of them are part of the newly released levels. New Level Gliding Ice is located on the snow planet. Ready for some hockey? (Edit: Updated version) General · Using a gamepad to move through menus feels more fluid, and new focus indicators are easier to read. · Callisto's passive ability is now "R… | 20062679 | |
| EA Update #9 2D microgames have been added, which are short, fast-paced minigames. When a microgame begins, the main game pauses. When the microgame ends, the result triggers an event and the main game resumes. Right now, you can access three of them in the first world. These are also part of the game's demo. Enjoy catchy tunes from the soundtrack while playing the microgames! General · "RichText" is now im… | 18885630 | |
| EA Update #8 We’re back after a short break with a fresh update! This release focuses primarily on technical improvements, along with a few minor content changes. The UI and Input subsystems are now fully updated to the newest Unreal Engine standards, delivering greater stability, better performance, and a more unified experience. General · Characters become available as you unlock new worlds. · Newly unloc… | 18601684 | |
| EA Update #7 New Level The pizzeria is now open, and the first level is available to enjoy. Each ingredient interacts uniquely, and clearing the plate is your key to victory! This is just a snack. And don't worry, the main course is on the way. More food-themed levels are currently in development and set to be released in the next update. New Difficulty Modes A major gameplay difference occurs between Norma… | 15698305 | |
| EA Update #6 Regions and ratings FlipScapes has updated global product ratings by IARC—have a look! Link to image General · Sound effects have undergone an update. This is part of our ongoing effort to continually improve the auditory experience. · The UI element displaying the jump cooldown has a new look. Levels · Crypt Shade - Improved layout, added a ramp, spinners and introduced a brand-new Coffin asse… | 15489462 | |
| EA Update #5 Introducing the Spinner! The Spinners are located in lanes, passageways, at the base of ramps, and near entrances. It features a panel that swings and spins, with a progress bar that fills up quickly if you get a good spin! When the Spinner's bar reaches 100%, it triggers an event, and this can happen multiple times. The panel image hints at what will be triggered. Events are designed to match… | 15427604 | |
| EA Update #4 General · Steam achievements are now live! Log in to sync any achievements you've previously unlocked. You'll continue to earn Epic Online Services (EOS) achievements while playing. If you've linked your Epic and Steam accounts, your save files and achievements will be shared between both platforms. · Steam Avatars featuring character art are now available. They show up in the Steam Community f… | 15335295 | |
| EA Hotfix #3 Optimization · Smoother performance on the Steam Deck, now running at 50-60 FPS. · Significantly reduced draw calls by dynamic mesh merging. · Optimized numerous shaders while maintaining perceptual quality. · Increased the bundled PSO Cache. | 15257330 | |
| EA Hotfix #2 General A bundled PSO Cache for Shader Model 6 (SM6) is now included, resulting in a smoother initial gameplay experience and reduced strain on your system. While runtime caching remains enabled, most of the calculations are now pre-processed for you. Bugfix · Fixed a crash related to audio volume change. | 15248639 | |
| EA Hotfix #1 Level changes · Dusty Bones - updated layout. · Lunar Adaptation - Improved boss mechanic, updated layout. Controls · z and / can be used for jumping. Also equivalent keys on other keyboard language variants. Bugfix · Improved streaming, loading and caching. Not fully done yet. · New motion-aware collision detection is being tested. | 15234994 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Jan 2026 | Tue | 22:26 | No patch notes · unannounced build | 21402098 | public | 1 | — |