Fixed Bugs: · Presence Tracker flickering · Fishing sometimes failing to catch but not giving notification · Logs falling from big trees getting stuck on the tree · Soulreaver scythe flickering · Ascension tower not taking tokens on reward claim Changes: · Some achievement dock titles renamed · Enemy projectile targeting polished · Bubbles added to hands and head when under water · Dungeon CP/S…
Fixed Bugs: - T3 blessed bow and mace should not be assignable by mission board - Teleporters sometimes only moving you a couple steps forward - Player UI not showing increased bonuses to affiliated effects while Wet is active Changes: - Player UI blocked heal text revised
Fixed Bugs: - "Cannot use in combat" text display clipping on some dungeon doors - Chill Potion applying Frozen - Teleporters sometimes offsetting destination position (e.g. outside of prize rooms) - Charisma calculations on mission/hunting boards - Default view distance not set to High on Standalone - Refining bug - Dungeon Keycards consumed when entering "cannot enter in combat" doors while i…
Fixed Bugs: - Self destructing monsters standing still - Monsters sometimes standing still after target change Changes: - Gravity avoidance prevention added to most dungeons
Fixed Bugs: - Earth Guild Mastery Tower floor not visible - T7 Heartless Sword attack trail always active - Aggroing monsters from a distance not allowing other players to attack the monster - Culling issues in 1P - Alpha Tooth Dagger and Runic Spine Axe not saving between zones/sessions Changes: - All boss monsters are now immune to root, stun and slow status effects - All boss monsters have i…
Fixed Bugs: - Hole in Haku entrance room - Charging spells with one hand and shooting with the other causing character slowing issues - Error caused when saving backpack - Item dupe bug - Error caused by monster targeting after player death Changes: - Haku health reduced by 50% - Private rooms are now free to use
Fixed Bugs: - Not loading in with max health while wearing Healthy armour - Gender swapping twice removing gear - Gear break mechanics not working - Cooking ingredients not burning as intended - T7 Katana - Phantom incorrectly named T4 - Damage dealing potions not effecting karma Changes: - Knockup now has a 3s CD
Fixed Bugs: - Gap in ceiling in 1O - Pre-req statuses not going on re-app cooldown after removal (e.g. infinite engulf/water prisons) - Error when cooking multiple objects at once - Error when fighting Blump Wizards - Error when attempting to heal monsters with AoE healing statuses (e.g. Living Seed) - Z1A Shady NPC follow-up quests not showing
Fixed Bugs: - Mortality status description typo - Burn status description typo - Major bug concerning status effect applications Changes: - Dungeon difficulty setter combat debuffs reduced by 25% and movement debuff reduced by 50% - PlayerUI note added when being effected by pyromancy statuses under water - PlayerUI battery low warning and SFX added at 25% battery - Loot chances added to Player…
Fixed Bugs: - T6 Mud Wand unable to shoot spells - Some NPC text typos - 1O King quest hand-in box - Scythe not blocking dark damage - Rods shooting VFX - Air pocket under water in Florend Isle - Applying airhog in combat doesn't instantly remove and start cooldown - Forsworn boss room collider - 1O hole under bridge - Floating plants in The Soul boss room - 1O Blacksmithing Guild furnace alway…
Fixed Bugs: - Frosted Rod indicator not visible - Crab Shield indicator not visible - Alchemy guild health potion confetti - "Open mouth" in 1O wall - Pickpocketing glitch - Tooth of Icanis dagger appearing as "T5 Dagger" on mission board - Spells not shooting out of T1 Wand - Area spells not applying status to everyone in range Changes: - Grabbing the top of bags made easier - Heal dampening a…
Fixed Bugs: - Pickpocket blocked after being stunned - The Overgrowth rendering - Yeti cave no-collision rock - No-collision bone next to Ogre Stronghold entrance - Anti-cheat detection tweaks - Hardcore losing loot in dueling arena - Some status SFX not playing on remote clients - PvM position tracking polished - Start room not healing to full health after using Loadpebble - Treasure tracker c…
Fixed Bugs: - Karma jumping to min/max when hitting final rank - Karma not changing after hitting final rank - Blump Enclave entrance Changes: - Max Health/Armour Capacity Gear perks increased - Ranking up in Cooking Guild now increases Recovery
Fixed Bugs: - Incorrect status blockers in PlayerUI - Status stacking with amplify/magnify active Changes: - Cannot use Bounty Station in combat - Some status effects rebalanced - Weapons rebalanced - Armour capacity stat increased
Fixed Bugs: - Spell RP Costs - Imbuer pillar not coming off cooldown after leaving area - Quest skipping due to multiple hand-ins Changes: - Target dummy provides more details of status effects (PvE Usable / Negative Karma) - Bullet spell type re-balanced - Status Damage in Havens capped - Karma rank thresholds and limits revised - Trading capped at 1k per transaction - Monster re-application c…
Fixed Bugs: - Monsters not tracking re-application cooldown of statuses - Player vault crashing due to non-savable item deposits - Arrows/Bolts occasionally passing through target Changes: - Target dummy provides more details of status effects - Arrows and Bolts now have a local VFX trail
Fixed Bugs: - T4 Bow/Crossbow description saying incorrect RP per shot - Z1I Water depth - The Soul boss room teleport stuck - Severe overkill causing red screen on respawn - Crispy's Blessing status multipliers
Fixed Bugs: - Glitched rock in 1D - Status Effect visual filter stacking - Bullet spell type sometimes causing spells to fire blanks Changes: - Crucible monsters will now give SP as killing blow reward - Crucible reward chests have a lower threshold to open - Crucible reward chest rewards increased - Darkened are no longer immune to poison - CC Statuses cooldowns revised
Hello everyone! Below are the patch notes for V18.9. Fixed Bugs: - Bounce Potion reagent in "The Alchemist" book - Status effects taking final hit preventing player from getting final hit bonus - Sometimes monster's not taking damage or dying after final hit bonus recieved - Arrows floating on remote clients after hitting players and monsters Changes: - Spell Trails added - Green keycard can no…
Hello everyone! Below are the patch notes for V18.8. Fixed Bugs: - Stun not being application blocked by other CC - Block status mechanics fixed - Decoy and Fake Death status mechanics fixed - Status Resilience, Status Resistance, Status Amplification , Status Magnification stats fixed - 1E NPC Player detection - Bonus Health from Gear requiring re-heal after joining zones - Green sclera Change…
Hello everyone! Below are the patch notes for V18.7. Fixed Bugs: - Fishing rod line visual clipping Changes: - Cannot purchase armour in combat - Karma farming prevention added - Crime punishment in Haven increased - Positive Karma Cap introduced, Positive Karma Cap scales with Time Played As you may all be aware, Oathbreakers is currently in Early Access / Pre-Alpha and you are likely to run i…
Hello everyone! Below are the patch notes for V18.6. Fixed Bugs: - Crafting Fire Rune - Quest chest not giving item - Spooky trees in mirrors - T4 Neptune unable to leave zone - Looting player corpses not working as intended Changes: - Fishing Achievement dock title changed to "FISHING SUCCESS" from "FISH CAUGHT" - "DIVIDES MAG PER TARGET" info added to AoE spell type traits - Status applicatio…
Hello everyone! Below are the patch notes for V18.5. Fixed bugs: - Able to withdraw items from inventory in teleport transitions - Fishing rod not retracting Changes: - Slot machines now reward x5 instead of x8 As you may all be aware, Oathbreakers is currently in Early Access / Pre-Alpha and you are likely to run into bugs and issues along your journey! If you do come across any bugs or are ha…
In-game event · published 3 Nov 2022, 15:08:11 UTC
Oathbreakers V18.4 Patch Notes
Hello everyone! Below are the patch notes for V18.4. Fixed Bugs: - Earthen Battle Tower music playing even though music toggled off - The Waterfall funny looking ground - Rangers Guild donation box text showing inaccurate exp value - Real World position interfering with character teleport position - Fishing rod sometimes breaks after fish catch sfx - Some spelling mistakes - Lifesteal mechanics…
In-game event · published 26 Oct 2022, 22:31:24 UTC
Oathbreakers V18.3 Patch Notes
Hi everyone! Below are the patch notes for V18.3. Fixed Bugs - Slip wall in Troll Cave - Text colour of CP on mission board completion text - Graves Yard beam visibility - Keycard being consumed while trying to enter instances in combat - Radioactive Green People (If you were green before, you will now be able to change your colour settings at the dye stations, unless you want to stay green! Pl…