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OathbreakersNewsV18.9.6 Patch Notes
Game update

V18.9.6 Patch Notes

Oathbreakers · published 12 Jan 2023, 16:57 UTC · build 10308693

All newsPlayers around this dateRead on Steam

Fixed Bugs:
- Monsters not tracking re-application cooldown of statuses
- Player vault crashing due to non-savable item deposits
- Arrows/Bolts occasionally passing through target

Changes:
- Target dummy provides more details of status effects
- Arrows and Bolts now have a local VFX trail

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Other announcements

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Game update24 Dec 2023V20.0.7 Patch NotesFixed Bugs: · Presence Tracker flickering · Fishing sometimes failing to catch but not giving notification · Logs falling from big trees getting stuck on the tree · Soulreaver scythe flickering · Ascension tower not taking tokens on reward claim Changes: · Some achievement dock titles renamed · Enemy projectile targeting polished · Bubbles added to hands and head when under water · Dungeon CP/S…Game update12 Dec 2023V20.0.6 Patch NotesFixed Bugs: - T3 blessed bow and mace should not be assignable by mission board - Teleporters sometimes only moving you a couple steps forward - Player UI not showing increased bonuses to affiliated effects while Wet is active Changes: - Player UI blocked heal text revisedGame update11 Dec 2023V20.0.5 Patch NotesFixed Bugs: - "Cannot use in combat" text display clipping on some dungeon doors - Chill Potion applying Frozen - Teleporters sometimes offsetting destination position (e.g. outside of prize rooms) - Charisma calculations on mission/hunting boards - Default view distance not set to High on Standalone - Refining bug - Dungeon Keycards consumed when entering "cannot enter in combat" doors while i…