shapez 2 - Factory
Playing now
1,483+392 vs. yesterday
9.3%of peak
All-time peak
15,931Aug 2024
Playing now
1,483+392 vs. yesterday
All-time peak
15,931Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | shapez 2 - Update 1.1 + Hyper Skin DLC are available now! Hello everyone! Update 1.1 just released, bringing Manufacture Hard Mode and its badge, quality of life improvements and a bunch of smaller bug fixes. Additionally, this update is accompanied by a new cosmetic DLC: the Hyper Skin DLC! Note on Modding There is a high chance that this update will break mods and will result in the game crashing if you have mods installed. We are working with the m… | 23896825 | |
| Community | shapez 2 - Update 1.1 & Hyper Skin DLC coming next week! Hello everyone! We're really excited to announce that the 1.1 update for shapez 2 is releasing on June 25th, along with the first skin DLC! Update 1.1 This update brings a new scenario: Manufacture Hard Mode ! As you might expect from the name, this scenario is a more challenging take on Manufacture Mode. Converters have new layouts and the goals are more complex. They require more production s… | — | |
| Community | shapez 2 - Looking Forward Hello everyone! Today we'd like to briefly go over some of the things we're working on and what you can still expect for shapez 2 this year. Update 1.1 The next update for shapez 2 is coming very soon! We'll properly announce the release date of 1.1 next week, along with the changes, fixes and new content you can expect. The new content includes a new scenario that those of you who like a chall… | — | |
| Community | shapez 2 - Advanced Tips & Tricks Hello everyone! We've been loving seeing you discuss and share your experiences playing shapez 2. It's interesting to see what features people pick up on and which are more easily overlooked. We've previously made a blog with some beginner tips & tricks to get you started with your factory, but now that some time has passed and your factories have grown (hopefully), we thought we'd give you som… | — | |
| Community | shapez 2 - Modding & Contest Hello everyone! Today, we'd like to showcase more of the modding features introduced to shapez 2 with the launch of 1.0. As we eluded to before, the game now fully supports mods through the Steam Workshop, but there's more to it! And to get the Workshop going, we're hosting a Modding Contest with an Nvidia RTX 5080 as its grand prize. shapez 1 released as a browser game initially, so was origin… | — | |
| Community | shapez 2 - Tips & Tricks to get started Hello everyone! Enjoying shapez 2 so far? We've seen a great amount of you who picked up the game during Early Access take it for another spin with the 1.0 release, and we're really excited to have you back. If you're new here, welcome! This devlog will be interesting to you especially. While the tutorial took you through all the basics to get started on your factory, here are some additional t… | — | |
| Game update | Patch 1.0.3-rc3 We hope you're having a great time with the 1.0 release so far! The game seems to be very stable, so there seem to be no major / widespread issues so far. However, this is a quick post-launch patch, that addresses a few reported issues: · Fixed "unreleased" shown instead of "April 23" in the changelog for 1.0 · Fixed some achievements related to operator levels not properly triggering · Fixed s… | 22922835 | |
| Major update | shapez 2 - 1.0 is OUT NOW! The 1.0 release of shapez 2 is NOW AVAILABLE with a whole new game mode, modding support, achievements, new visuals & much, much more. Vortex LTD is expecting you. Important Savegame & Blueprint Compatibility Disclaimer Unfortunately, pre-1.0 savegames are not compatible. However, there is an 0.1.1-old branch available on Steam that you can switch to, if you for example want to check out some o… | 22785032 | |
| Announcement | shapez 2 - 1.0 is coming TOMORROW 1.0 is coming TOMORROW!! Less than 24 hours until the 1.0 release - we're so excited!! (one of the rare cases where I think a double exclamation mark is appropriate) There's been such a huge amount of effort put into the release, we can't wait for you to get your hands on it :) If you want to celebrate the launch with us and dive into 1.0 the moment it drops, be sure to check out the global lau… | — | |
| Community | shapez 2 - Everything coming with the release of 1.0 The 1.0 release of shapez 2 is only a week away, coming on April 23rd at 2pm CEST! To make sure you didn't miss any important information on what's coming with 1.0, here's a summary of all the bigger changes you can expect. While this is already somewhat of a soft-changelog, you can expect a detailed changelog with the 1.0 release that also goes over many of the more minor changes with the upda… | — | |
| Community | shapez 2 - The Road to 1.0 WIth the release of 1.0 on April 23 being less than a month away, we wanted to look back at the journey that was shapez 2 Early Access. Before we get to shapez 2 however, we need to go back further – to shapez.io! Development of shapez In Early 2020, the development of shapez.io was started as a one-man project. If you haven't played it, it's a minimalistic factory automation game where you cou… | — | |
| Community | Devlog 040 - Changes to Classic Mode & more 1.0 We're just over a month away from the 1.0 release of shapez 2 on April 23rd . While a lot of attention has been put on the new kid on the block, the Manufacture Mode, the classic shapez experience is also seeing some changes. Before we get into those however, let's first recap what the difference between Classic Mode and Manufacture mode are, just in case you haven't read the previous devlogs y… | — | |
| Community | Devlog 039 - Achievements & More 1.0 Changes Only 2 days ago we announced the 1.0 release date of shapez 2 to be April 23rd. Thank you for all the kind comments you left and we're glad you're as excited as we are! Today we'd like to highlight some of the changes that are smaller, but not any less impactful, as well as talk about achievements! Dark Mode We're adding a dark mode feature with 1.0! This doesn't just make the UI darker either,… | — | |
| Community | shapez 2 - 1.0 Release Announcement | April 23 Today, we're beyond excited to announce the release date of the long-awaited 1.0 release and the 'official' launch of shapez 2! That's right, the 1.0 release of shapez 2 arrives on April 23rd, 2026 ! After over a year and a half of Early Access and tons of invaluable feedback from all of you, 1.0 is finally releasing at the tail end of next month. With this update comes a whole host of features… | — | |
| Community | Devlog 038 - Visual Changes Hello everyone! When shapez 2 released to Early Access in August 2024, it shipped with the visuals we were satisfied with at the time. We’re always looking to improve and refine the player’s experience, and the visual design is a big part of that. So during the Early Access period, we’ve updated many of the visuals in shapez 2 with your feedback, but there’s a lot more on the way with the 1.0 u… | — | |
| Community | Devlog 037 - Manufacture Mode Hello everyone! With the lead up to release we wanted to talk about the new game mode that will be making it's way into 1.0 and also follow up with a little more news regarding 1.0's release date and further questions and suggestions. At this point in time, we are finalizing and balancing the new game mode, so there may be some small adjustments by the time you get your hands on this. Why add a… | — | |
| Community | shapez 2 - Update 1.0 & Community Manager Q&A Hello everyone! We collected a bunch of your questions from Steam and our socials, and Tom (aka TotalXclipse) is here to answer them for you! Not every question got an answer, as there are a couple major points we can't quite talk about yet, like the release date of the 1.0 update and details about the new game mode – though we'll have a dedicated video for the latter soon. Watch the Q&A here:… | — | |
| Community | shapez 2 has a new Community Manager! Hello everyone! We're excited to introduce a new face, someone who will focus on bringing the shapez 2 devlogs to YouTube! You may already have seen him around if you frequent the factory or management game communities, but we'll let him introduce himself: We have a lot of exciting videos planned leading up to the 1.0 launch of shapez 2, as well as after! Expect regular development update video… | — | |
| Community | Devlog 036 - Art Updates Hey everyone! It's been a few weeks, so here's another update on where we're at and what we're cooking up. If you're interested in how we work on and polish the art for shapez 2, this one's for you. Improved visual fidelity We are constantly working on improving the current state of the visuals of shapez 2. Often we go back to some of our oldest assets - we take a fresh look and think about how… | — | |
| Community | Devlog 035 - Development Update Hi there! We've been more quiet than usual since we're working really hard on the 1.0 update of the game right now! I have to admit that with all the workload, I haven't found enough time to keep up the devlogs at a more regular pace. However, I have some ideas that might vastly improve this, but that's something for the next devlog. Anyways, I wanted to give you an update how things are progre… | — | |
| Community | Devlog 034 - 1.0 Status Update & Gamescom Recap Hey everyone! Alice here again for this little status update whilst the rest of the team are still recovering from Gamescom and working hard on 1.0. Let’s jump right in :) Gamescom recap As mentioned in our last devlog and across socials, the tobspr team was at Gamescom last weekend. They manned the stand in the Indie Arena Booth, where so many of you visited and had a go at shapez 2. It was a… | — | |
| Community | Devlog 033 - Gamescom & 1 Year Anniversary Hey everyone! Alice here for this devlog. Whilst the team is hard at work with 1.0, here are some updates. We’ve had a lot going on lately, including an unexpected musical twist! First of all: shapez 2 & the tobspr team are heading to Gamescom! From August 20-24, shapez 2 will be in the Indie Arena Booth (Hall 10.2, Booth F010g - E019), at Gamescom in Köln. We’ll have playable stations where yo… | — | |
| Community | Devlog 032 - Achievements Hey everyone, Game Designer Ce here! I happily joined the tobspr team this April, still catching up on the long history of shapez 1 and 2 though. Before we go into the meat of this Devlog, we have an announcement: Games Forged in Germany Shapez 1 & 2 will be part of the Games Forged In Germany Steam Event! We're proud to be an indie studio from Germany, and this kind of recognition means a lot… | — | |
| Community | Devlog 031 - Road to 1.0 Hey everyone! I wanted to give you an update on what we are currently working on and what our plans for the future are! First of all, the TL;DR : · Next update will be 1.0 and we are aiming for November this year, but not sure we can make it · It will have achievements & mod support (finally!) · It will have a new game mode that we think might even replace the default game mode Now that we have… | — | |
| In-game event | Devlog 30 - Dimension Update Patch 1 (0.1.1) This is a small patch to fix some of the issues that slipped through, as well as some missing QoL features for the Dimension Update. The Dimension Update was very well received, and it was great to hear all of your questions in the AMA and your feedback. Thanks for your continued support! We are also working on some big things for shapez 2, but it's too early too announce those just yet - keep… | 18963735 | |
| Major update | shapez 2 Dimension Update - Out Now! The wait is finally over... The shapez 2: Dimension Update is now live! An in-depth overview of the changes can be found in the old announcement devlog and this post from last week. This update is huge! If you're more of a visual learner, check out this video we made in cooperation with TotalXclipse for an overview of all the changes! Note: if update isn't showing, be sure to restart Steam. Sav… | 18656921 | |
| Community | Dimension Update - One Week Countdown! One week to go... The Dimension Update is coming on June 2nd, 3PM CEST (2pm BST // 7am PDT // 9am EDT // 9PM CST), just one short week away! (Reminder: Overview here ) We already shared the meat of the update, but we've snuck in a few extra last minute changes. Here's a quickfire round of the new additions. New global wire transmitters Wire transmitters now have a wire and channel input instead… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.