It's Only Money: Founders Pack Upgrade
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| It's Only Money 1.0 is here!major Undercitizens, the day is here. It's Only Money is graduating from Early Access to a 1.0 release, and with this update comes a lot of features we're excited to discuss. Before we tuck in to the new stuff, we'd like to spend a moment reminiscing of our Early Access journey. Since our launch into Early Access with Chapter Zero, we've gathered feedback and ideas from the community and divvied big… | — | |
| Hotfix #13 Now Available! Hey everyone, Hope you're enjoying the launch of Chapter Three. As promised we spent a couple of days to fix the most pressing issues, and improve other facets of the game. - Players now have the ability to cancel Side Hustles and Minigames (Gorb Rush, Prop Hunt, Abduction) by pressing ESC and selecting "Cancel activity" - Fixed a bug where owning the Metro Dungeon Side Hustle wasn't saving for… | — | |
| Chapter Three Arrives!major Hey everyone, We're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle! Before we start, let's do a quick recap of where we've been, as well as where we are. In… | — | |
| Chapter Two Begins!major Hey everyone, The day's finally here: We've finally put a bow on the vehicle focused set of updates, culminating in the cleverly named "Chapter Two". Unlike previous updates, our road to Chapter Two had instead been focused on delivering larger, more meaningful updates and content instead of saving it for one massive patch, so a lot of veteran players will be familiar with the changes, however,… | — | |
| Hotfix #12 Now LIVE Hey everyone, Just another small hotfix to address some issues raised to us over the weekend. We expect to ship out another one either later today or tomorrow to continue attacking several issues we've managed to reproduce. FIXED: - Abduction minigame fixes for clients (UI/Handling/General game logic) - Fixed client controls not responding in Gorb Rush - Several fixes for Vacuum Cleaner item -… | — | |
| Hotfix 11 NOW LIVE Hey everyone, just a small hotfix coming in to address a few issues with the Chapter One launch! Fixed: - Markers should now wrap around the screen - Toilets removed from the inaccessible prison - Zeta points should now save between sessions - Added ability to disable force feedback/vibration | — | |
| It's Only Money Chapter One Beginsmajor Hey everyone, As of now, Chapter One is deploying and going live. This is a major milestone and update for our team and for the game itself, but the train doesn't stop here! The start of Chapter One includes: - New combat moves available at the Dojo - New Missions - A new UFO repeatable minigame with exciting rewards - An overhaul to the Homies system, which allows them to follow, fight and con… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||