It's Only Money: Founders Pack Upgrade
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Breaking News from Rockhaven Hello Friends! It's Only Money is packing its bags and moving out of the Early Access slums - straight into the full-price penthouse! Starting September 11th, the price is getting a major upgrade (think luxury tax bracket). So, if you want to save some cash before our mayor hikes the rent, now’s your last chance! Grab the Early Access deal while you can, or be prepared to pay up like everyone e… | — | |
| News | It’s Only Money ‘Minimum Wage’ DEMO – Taste the Streets and Share the Flavour! In celebration of taking our game to Gamescom, we released a new public demo and we'd love for you to check it out! If you don't already know the score, it's a bite-sized single-player piece of our larger open-world multiplayer experience. After completing the tutorial - where you will get to do lots of weird and wonderful stuff - you'll have 15 mins to do what the hell you want! You’ll be offe… | — | |
| Announcement | It’s Only Money Drops October 14th + Demo Out Now! Hey Everyone, The time has come! It’s Only Money is finally ditching Early Access and hitting full release on Steam this October 14th! We've also got a fresh new demo, It’s Only Money: Minimum Wage Edition , ready for you to dive into right now. Like...NOW! The demo is packed with 45-60 minutes of gameplay, including a quick tutorial to get you prepped as Rockhaven’s top menace, which includes… | — | |
| Game update | Hotfix #13 Now Available! Hey everyone, Hope you're enjoying the launch of Chapter Three. As promised we spent a couple of days to fix the most pressing issues, and improve other facets of the game. - Players now have the ability to cancel Side Hustles and Minigames (Gorb Rush, Prop Hunt, Abduction) by pressing ESC and selecting "Cancel activity" - Fixed a bug where owning the Metro Dungeon Side Hustle wasn't saving for… | — | |
| Sale | Chapter Three Launch Celebration: 20% Off and Dev Stream! Hey everyone! We are beyond excited (and honestly a bit relieved) to announce that Chapter Three of It’s Only Money is finally out the door! To celebrate, we’re offering a special 20% discount for the next two weeks. It's our little way of saying thanks for sticking with us! We’ve also got a dev stream up on our Steam store page. Now, we’re not live because, well, we needed to collapse into pil… | — | |
| Major update | Chapter Three Arrives! Hey everyone, We're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle! Before we start, let's do a quick recap of where we've been, as well as where we are. In… | — | |
| In-game event | Content Update: Combat Overhaul, New Island, Full Controller Support AND MORE! Hey, everyone! It's time for another Chapter 3 update, and it's a heavy one! Let's get into the details. NOTE: As we go forward, please check your controller/KBM bindings as new mechanics and button placements have been set as standard with the new combat pass. We've added Block to the button that would usually be "use item", and changed and added other features. Combat Overhaul From the early… | — | |
| Sale | Firestoke Publisher Sale - LIVE NOW! Join us in celebrating Firestoke's very first Publisher Sale on Steam with some scorching (sorry, we couldn't resist) discounts of up to 67%! This event features our entire catalogue including newly released gems like Hauntii . Whether you're into beautiful adventures, strategic tower defense, or fast-paced platforming, we've got you covered. In addition to the games themselves, we're offering… | — | |
| In-game event | Content Update: Drone Racing & Map Overhaul Howdy everyone, We're back with another update! We're really pleased with the new Side Hustle system which debuted in the Chapter 2 major update. We intend to overhaul some older content to fit this new system, but additionally, it's a great new way for us to create businesses to buy and play mini-games in for some repeatable cash. Today we're adding another one: Side Hustle: Drone Racing After… | — | |
| Major update | Chapter Two Begins! Hey everyone, The day's finally here: We've finally put a bow on the vehicle focused set of updates, culminating in the cleverly named "Chapter Two". Unlike previous updates, our road to Chapter Two had instead been focused on delivering larger, more meaningful updates and content instead of saving it for one massive patch, so a lot of veteran players will be familiar with the changes, however,… | — | |
| In-game event | Content Update: Bikes & a revamped First Time Experience How's it going everyone, Time to hit our next stop along our path to Chapter Two with the addition of Motorcycles, bikes, some UI Improvements and a brand new first time user experience. First Time User Experience This is a big one! We've revamped the opening of the game to better explain mechanics, story elements and your place in the world of Rockhaven. It's packed full of new locations and f… | — | |
| In-game event | Content Update: Vehicle Purchasing Hey everyone, It's time for the first content update on our road to Chapter Two! It's a long requested feature, and one we've been pretty excited about: The ability to purchase vehicles and garages. Let's jump through all the various additions and features of the update, and talk about what's coming next. Three New Vehicles Say hello to the Jalo Perogi, the Chancellor Statesman and the Mudbaby… | — | |
| Community | An update on updates: A sneak peek on what's next for It's Only Money Hey everyone, We hope you enjoyed the start of Chapter One, and thank you to all those who've expressed their excitement, helped us nail down on bugs and continued to suggest where they want the future of It's Only Money to go. We thought now would be a good time to address updates and how we want to handle them post launch of Chapter One. Chapter One was a big update for our team of 5, which w… | — | |
| Game update | Hotfix #12 Now LIVE Hey everyone, Just another small hotfix to address some issues raised to us over the weekend. We expect to ship out another one either later today or tomorrow to continue attacking several issues we've managed to reproduce. FIXED: - Abduction minigame fixes for clients (UI/Handling/General game logic) - Fixed client controls not responding in Gorb Rush - Several fixes for Vacuum Cleaner item -… | — | |
| Game update | Hotfix 11 NOW LIVE Hey everyone, just a small hotfix coming in to address a few issues with the Chapter One launch! Fixed: - Markers should now wrap around the screen - Toilets removed from the inaccessible prison - Zeta points should now save between sessions - Added ability to disable force feedback/vibration | — | |
| Major update | It's Only Money Chapter One Begins Hey everyone, As of now, Chapter One is deploying and going live. This is a major milestone and update for our team and for the game itself, but the train doesn't stop here! The start of Chapter One includes: - New combat moves available at the Dojo - New Missions - A new UFO repeatable minigame with exciting rewards - An overhaul to the Homies system, which allows them to follow, fight and con… | — | |
| Community | It's Only Money Chapter One Begins in January Hey, everyone! We've been working away on the Chapter One update, and we're pleased to announce that we'll be dropping it mid January. While we wanted to get it out in time for Christmas, our team recently had an outbreak of Covid and despite our best efforts to push through, there's still a few bugfixes and improvements we want to make before letting the update roam free. Additionally, we want… | — | |
| In-game event | Weekly Content Update #20 NOW LIVE Hey everyone, this week's update is light on the content, but for good reason: We are in the final stages of development on Chapter One. To integrate the new content and systems, we'll have to pause the content updates until Chapter One is released. Early tests are promising, but there's still a fair few things we want to make sure are polished and intuitive before release. Additionally, due to… | — | |
| In-game event | Weekly Content Update #19 Now LIVE Howdy everyone, it's time for another weekly update. Let's get into it: Get Drunk and stumble around Rockhaven This week allows Rockhaveners to indulge in every dropkicks favourite pastime: Drinking too much. Head to your local bar and enjoy either a bottle of beer, or down an entire serving of whiskey and enjoy one of two new perks: Buzzed: Slightly blurred vision, but a decrease in Combat Mov… | — | |
| In-game event | Weekly Update #18 Now LIVE Howdy everyone, a new weekly update to tuck into: Old Mate Jims Furniture Located on the waterfront below the Mayor tower, Old Mate Jims hosts some upper scale furniture offerings with a premium feel and price tag. If you're tired of the dust and must of Trenchtowns Third Hand Furniture, head on down to Old Mate Jims and peruse the following launch stock: - Hammond Sleep King - Leather Black Lo… | — | |
| In-game event | Weekly Update #17 NOW LIVE Howdy everyone, another week, another update, let's tuck in: Improvements to Nanas repeatable Combat Missions: Nana's repeatable combat missions are something we want to touch on progressively as we develop It's Only Money. We want them to be an exciting activity you can grind out, prepare for and enjoy multiple times. Today we're adding a new location where these encounters can take place, and… | — | |
| In-game event | Weekly Content Update #16 NOW LIVE Hey everyone, This week we lay some physical groundwork for Chapter One, and add a few new furniture items to Third Hand Furniture, including a very special piece. New Area: Lodge of the Three and surrounding Park A new area has emerged this week, including the secretive Lodge of the Three and its surrounding waterfront park. While the primary purpose of this landmass will be revealed in Chapte… | — | |
| In-game event | Weekly Content Update #15 NOW LIVE Howdy everyone, To kick off with some exciting news, we're in the final stages of putting together Chapter One. Once we've managed to knock everything together, we'll let the "Homies" in Discord play test, then we'll be able to settle on a firm date. We appreciate the patience, and we're super excited for you all to see what we've been cooking up. Let's jump into the weekly update notes: New Fe… | — | |
| In-game event | Weekly Content Update #14 Now LIVE! Hey everyone, this weeks content update features an overhaul to the Pawn store mechanics, allowing you to buy low and sell high around the city. Get ready to do some day trading! Pawn Store Overhaul Entering a Pawn shop will allow you to buy and sell as usual, but there's an additional mechanic at play now. Looking to the top of the vendors inventory, you'll notice two boxes: Wanted & Clearance… | — | |
| In-game event | Weekly Content Update #13 NOW LIVE! Howdy everyone, Another smaller weekly update hits today, including some community requested features, and other tidbits that lay the groundwork for content coming in Chapter One. Let's get into it: Pickable Fruit Trees If you're broke and in need of a full belly, scour around the forests and greener parts of Rockhaven and look for Fruit Trees to steal an Apple or two from. The community has re… | — | |
| In-game event | Weekly Content Update #12 NOW LIVE! Howdy everyone, As mentioned last week, we're continuing our weekly updates but they'll be of a smaller variety as we're full steam ahead trying to get the various elements of Chapter One finished up and tested. We appreciate the patience the community has shown thus far. We're really looking forward to showing off more specifics, and more importantly, getting the update out as soon as we can.… | — | |
| In-game event | Weekly Content Update #11 Now LIVE! How's it going, everyone? Another update hitting today touching on a widely requested feature, and some smaller fixes here and there. Let's get to it: Inventory Overhaul The community has long touched on the issue of item and inventory management. In the heat of action it's often hard or cumbersome to quickly swap to items you actually want to use, and we hope todays change makes it a little ea… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.