Space Drilling Station
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
14Jul 2026
Playing now
0+0 vs. yesterday
All-time peak
14Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 'Block and Synergy' will be out in less than a week! Update “Block and Synergy” will be out the 13th of July Hello everyone! In just a less than a week, the first update of Space Drilling Station “ Block and Synergy ” will be available for everyone. Prepare yourself for the new features and changes ! Thank you for the people who helped me by trying out the beta, reporting bugs and playing my game in general! What to expect? Get ready to r ethink… | — | |
| Community | Looking for Beta testers ! Join the beta! We’re looking for beta testers to help us improve Space Drilling Station! If you want to get an early look at the new mechanics and contribute to the game’s development, now’s the time! The team will listen directly to your feedback and suggestions. (French and English only) How can you participate? Join the community Discord! Everything will be explained in the dedicated channel… | — | |
| Game update | Minor corrections and improvements Fixed various minor bugs. Added an indicator on the planet to show the location of different raw materials. Improved the updating of buildings on the planet when they are moved or in case of a problem. Fixed the planetary resource generation system; note that the composition of some tiles may have changed. | — | |
| Game update | Hotfix #2 Gameplay & Balancing · Save System: Automatic saves now occur every 15 minutes by default, with the save history expanded to 3 save slots. · Economy: First responders' salaries have been reduced, and the number of available candidates for hire has been increased. · Progression: Employees learn and level up faster. · Main Network: The polymer content in the composition has been increased to 40%.… | — | |
| Community | Early Access Roadmap It's finally here: The Early Access Roadmap Sorry I’ve kept you waiting, but the Roadmap is finally here. I’ve dropped a few hints about what’s in each update. It’s up to you to guess the lovely surprises I’ve got in the pipeline! I always need your help! Lots of small actions can help me potentially make Space Drilling Station my main job 👀 (which will speed up development...): · Leave a revi… | — | |
| Game update | Hotfix #1 Added a settings menu to configure options before starting a new game (currently · available only in French and English; translations for other languages are in progress) · Added two movement modes for the drone: The CTRL key allows you to add steps to the route A single click now allows the drone to go to the position and then reveal tiles within a radius of 3 to 4 tiles · Increased movement s… | — | |
| Steam news | Space Drilling Station is out! Space Drilling Station is out TODAY! This is it, the big day has arrived! Early Access for my first game is now available! … And even after all these years, this is just the beginning of the adventure. I have lots of great ideas for improving the game, and I’ll make sure to take your feedback into account to make it perfect! Thanks again for your support, ːsteamhappyː! Sign up for the newslette… | — | |
| Announcement | Release date announced! Space Drilling Station will be released on Early Access on April 20, 2026 There, I’ve said it. After six years of development (time flies!), the game will finally be available to everyone. I can’t wait to kick off this early access period with you, hear your feedback, and improve the game together. By the way, be sure to sign up for the game’s newsletter , where I’ll share exclusive updates abo… | — | |
| Community | Big announcements coming soon! Space Drilling Station will be released in Early Access this spring! After years of working on my own and with the help of my publisher, we’re finally deciding on a release date. Add Space Drilling Station to your wishlist if you haven’t already! Why Early Access? I’ve been working on the game alone for a very long time, and I’d like to start promoting it on a larger scale. Above all, I’d like… | — | |
| Community | Latest news Hello everyone , I hope you are all well! I was reluctant to write this message in the hope of announcing a release date. Unfortunately, the game has been delayed and so, localization has not been able to begin. I am really sorry, but the release has been pushed back to early next year . In the meantime, playtesting session will begin on the beta, first in French and then in English as soon as… | — | |
| Community | Getting Space Drilling Station Playable on Steam Deck Was a Real Challenge! Hello everyone! Recently, I got a Steam Deck as a gift, and of course, the first thing that came to mind was: "My game has to run on this!" I naively thought two short weeks would be enough: one for controls, another for testing. Spoiler alert: I was way too optimistic! 😅 After more than a month of work, I'm super happy to announce that I finally have a playable demo on the Steam Deck ! But le… | — | |
| Community | Beyond the Station Hello everyone! A quick update on development: the past few months have been very rich in advancements . The last playtest (a huge thank you again to the participants for their valuable feedback!) highlighted a few areas for improvement, notably balancing issues , a somewhat simplistic planetary construction , and logistics and manufacturing management within the station that could become tedio… | — | |
| Community | Devlog: A bit of history Hello everyone, The demo has been put back online to gather more feedback and address the few remaining issues here and there. Some time ago, Jean-Baptiste joined the project to handle the English translation. He brought many interesting ideas, and I decided to entrust him with the writing of dialogues and lore. He took over all the dialogues and a significant portion of the demo's texts. This… | — | |
| Community | Devlog: A productive summer Hello everyone, I hope you had a great summer! After a lot of feedback on the Station9 demo, I decided to remove it from the store in order to improve it. So I'm going to take a step-by-step look at the changes I've made to the game over these rainy summer months. Graphic Design Perhaps the most obvious changes are in the lighting of the various spaces. When I started developing Station9, the f… | — | |
| In-game event | New possibilities await you with update 0.11 We're delighted to announce the arrival of update 0.11 . This update integrates new construction and manufacturing possibilities, while making the start of the game more pleasant. - The Assembly block has been added to increase manufacturing possibilities, and new items can be made and exported. - The length of the demo has been extended, giving you more time to enjoy the new gameplay possibili… | — | |
| Game update | Update 0.1096 Update 0.1096 Many changes and additions have been made to make the demo much better and more accessible. Modifications are still planned, but some additions couldn't wait. Fix: - The volume of certain sound effects could not be modified. - The list of applicants at the start of the game was unusually long. - Various small corrections. Added: - An option to adjust the interface scale has been a… | — | |
| Game update | Hotfix Demo 0.106 Hello everyone! While fixing a bug with the size of the Logistics panel affecting players with a resolution higher than 1080p, an error appeared making it impossible to open the panel. This error is now fixed. Thank you very much for your feedback, it helps to make the experience better. Fix: - Translation errors - Position and size of the Logistics panel - Explanation about the red crosses on… | — | |
| Game update | Hotfix Demo 0.1 Hello everyone! Following the release of the demo, many bugs (some of which can ruin the game experience) have appeared. Now they are almost all fixed! Bugs: - Abnormal behavior of the UI on some resolutions that prevent to click on the buttons. - Logistic lines panel that doesn't work anymore after a hard closure. - Option to disable dynamic shadows not working. - The music volume does not tur… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.