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Space Drilling StationNewsLatest news
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Latest news

Space Drilling Station · published 28 Oct 2025, 07:31 UTC

All newsPlayers around this dateRead on Steam

Hello everyone , I hope you are all well!

I was reluctant to write this message in the hope of announcing a release date. Unfortunately, the game has been delayed and so, localization has not been able to begin.

I am really sorry, but the release has been pushed back to early next year. 

In the meantime, playtesting session will begin on the beta, first in French and then in English as soon as possible.

With the help of Leuchat and the latest playtesters, the game has improved in quality, and the interface and overall player experience have been greatly refined. 

Some sections of the manual are easier to understand. We realized that some key gameplay elements were not fully understood and needed special attention.

The tutorial has also greatly improved, with a better pace and easier learning curve.

The planet and advanced sections are difficult to balance. There are many things to build in order to progress in the game, and I had set the bar a little too high (clearly too high). I thought that modifying a few values would be enough to balance the game, but finding the right levers to make it neither frustrating nor too simple requires much more thought.

Some changes currently in progress:

- The in-game ranking now includes bonuses based on your position.

Some rewards progress, such as the productivity bonus, and others help you develop by reducing import costs. This mechanic is one of many small changes implemented to make the game interesting from start to finish. 

- A lot of work has been done on optimization

In fairly advanced games, saves have been reduced by half, and loading times, which had increased with the switch to a tile-based planet and the addition of certain features, have been greatly reduced.

- Performance has been improved

There is about 50% more FPS. You can also limit the number of FPS for optimal performance. 

That's all for the news!

Thank you again for your support and all your feedback!

 If you are French-speaking and would like to participate in future playtests, please visit the Discord server.

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Game update18 Aug 2026Minor modificationsCorrected the number of available spaces displayed for the sanitation block · Removed station filters in planet mode · Added the ability to queue upgrade modules · Resource refund when canceling an upgrade module research · Replaced the planet resource view type button with a toggle to show/hide tiles · Increased the delay between an employee having a need and generating a notificationGame update31 Jul 2026Minor bug fixesMinor bug fixes: - Certain exportable products remained in the dock despite the export limit being set to "none." - When placing a new block, some effect markers did not display the correct color. - Issue with pipes appearing in certain peripheral station blocks. - Issue with room unassignment that could prevent hiring certain employees even when space was available. - Miscellaneous fixes.Major update13 Jul 2026“Block and Synergy” is out today!Update “Block and Synergy” is OUT today! That’s right, today’s the day! We announced it a week ago, so surely you had enough time to get ready! Just to make sure you’re on track: this update focuses on new block features, weather changes, and balancing the game to make it more fun for everyone beginners included. You can now update your game and that’s it! If there’s any issues, please report t…