TimeLost
Last seen
86Sampled 30 hours ago · not a live figure
—of peak
All-time peak
11010 Sep 2026
Last seen
86Sampled 30 hours ago · not a live figure
All-time peak
11010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | TimeLost Early Access Update Patch 1.2.0 Patch Notes 1.2.0 Weapons GreatSword New abilities added Double Attack - Lunge Forward and attack twice in quick succession dealing 9 damage with each hit Sword In The Stone - Drive your sword into the ground pulling all enemies towards you and applying stun Gravity Slash - Bring down your sword creating a vertical slash in front of you dealing 24 damage Bow Crippling Shot - Fire an arrow that… | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.7 Patch Notes 1.1.7 General Spear basic attack 3rd hit is now an aoe cone BattleAxe basic attack 3rd his has been changed Adjusted timing of some basic attacks to flow with the new system Adjusted leaderboard Ranks and Avatar spacing Adjusted end match scoreboard UI | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.6 Patch Notes 1.1.6 General New combos system for all basic attacks Each weapon now has working combo animations that reset Improved melee jittering and animation issues Additional UI improvements! More optimization! | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.5 Patch Notes 1.1.5 General Leaderboards have landed! - Head to the Career Profile and see where you stand in matches played, kills, wins, and player level. Size up the competition, climb the ladder, and show everyone who's boss—with more tracked stats coming soon. Additional UI improvements! More optimization! | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.4 Patch Notes 1.1.4 General - Contract System has been added Earn Renown by completing Contracts ie. Win 3 Matches, Get 15 Kills. etc. - Advanced Stat Tracking working - Added Tooltips to Health and Dodge in Vault - Ability icons now have a moving visual element - Scoreboard updated visually Utility - Burning Man adjusted (Ticks 3 times dealing 8 damage each and applying Burn) | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.3 Patch Notes 1.1.3 General - Party System has been added - Advanced Stat Tracking added (Work in progress) - Added Post-Match Scoreboard Maps - Industrial 1v1: Added a line of sight box for spawning locations - Industrial: Performance adjustments Weapons Greatsword -Hurricane Blade: Animation was tweaked to flow with combat better -Hurricane Blade: can now be stunned, pulled & pushed | 18026610 | |
| In-game event | TimeLost Early Access Update Patch 1.1.2 Patch Notes 1.1.2 General - Fixed Renown to work with TDM and Control Point. (We actually fixed it this time) - Matches Played tracking in Career Profile Stimulants - Increased the Stimulant visuals yet again Maps - New Map Rework; Industrial Industrial has been redesigned to be a location that feels like more than just an arena. It was a home to many before the pollution choked the air. Fight… | — | |
| Game update | TimeLost Early Access Update Patch 1.1.1 Patch Notes 1.1.1 General - Fixed Renown and XP Gain - Additional cleanup to reduce random crashes - Improved visuals for Stimulants - Fixed Dodge not preventing Slow effect from being applied Stimulants - Fixed Conversion Chip healing while poisoned - Fixed StoneSkin Chip not granting Slow Immunity | — | |
| In-game event | TimeLost Early Access Update Patch 1.1.0 Patch Notes 1.1.0 The one with Spectate NEW Feature - Added Spectate Mode Players will now see a prompt after death that responds to their "confirm" input (left mouse button or right trigger if on controller) General - Renown per match reduced 10->5 - XP per match reduced 100->50 - Spawn teleport colors are now based on team color - Fixed an issue with enemy names appearing the same color as te… | — | |
| Game update | TimeLost Early Access Update Patch 1.0.8 Patch Notes 1.0.8 General - Increased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings Gamemodes - Added Health Spawners to TDM and Control Point maps that Heal for 20 and grant a heal over time effect - Implemented new TDM map: Sands of Time - Fixed TDM Match starting time Statuses - Reduced Bleed duration 8->4 Stimulants - Fixe… | — | |
| Game update | TimeLost Early Access Update Patch 1.0.7 Patch Notes 1.0.7 General - Lighting fixed on Medium settings for Hidden Forest Map UI - Enemy Health Bars are now always RED - Enemy Nameplates are now always the same color as their team - Friendly Health Bars are now always WHITE - Friendly Nameplates are now always WHITE - Nameplate is hidden when out of line of site - Health Bars stay hidden when out of line of site - Health Bars stay hidd… | — | |
| Game update | TimeLost Early Access Update Patch 1.0.6 Patch Notes 1.0.6 General - New Emotes in Emote Wheel - New Teleport effects - Added Text Chat - Added remaining missing Not Enough Renown voice lines to Armor in Blackmarket - Splash screen loading screens "TimeLost" logo updated - Splash screen now randomizes between all loading screens - Disabled Jump and Crouch keybinding override as they do not work properly - Various UI Cleaned up and bro… | — | |
| Game update | TimeLost Early Access Update Patch 1.0.5 Patch Notes v1.0.5 Weapons Frost Claws - Ice Spike cooldown reduced from 20s->18s Warhammer - Lunging Strike cooldown reduced from 18s->16s - Surge cooldown reduced from 22s->18s Sword and Shield - Hamstring hit box increased by 20% - Hurricane Blade cooldown reduced from 24->22 Stimulants - Possible fix for Destro Stim not dealing proper amount of damage to targets Market - New players will st… | — | |
| Game update | TimeLost Early Access Update Patch 1.0.4 Patch Notes v1.0.4 General - Fixed Renown gain on Control maps - Fixed some maps that were causing abilities to "float" in the air Stimulants and Chips - Fixed bloodbag/sacrifice chips UI - Added a close button to escape menu for when it sticks - Health bar improvements A note from the Developers We want to make sure you all know just how appreciative we are to have people providing feedback fo… | 17757632 | |
| In-game event | TimeLost Early Access Roadmap Features - Adding 3 new abilities to choose from for EACH weapon. Allowing players to choose 3 of the 6 abilities to customize your builds further - Spectate Camera so you can cheer on your team from the grave - Party System to allow you to play with friends - Charged Basic Attacks - F1 menu functionality (Ability to change abilities/stimulants/chips between rounds) - Kill streaks - Steam Achie… | 17738986 | |
| Game update | TimeLost Early Access Update Patch 1.0.3 Patch Notes v1.0.3 Gamemodes - Control Point - Target Score lowered 50->25 - TDM - Target Score lowered 30->25 - TDM - Countdown timer fixed - TDM/Control now always open to join and invite friends - Overtime ENABLED - Healing DISABLED during Overtime Weapons Nanite Controller - Rejuvination: Cooldown reduced from 20->16 - Tranquility Burst: Cooldown reduced from 30->22 and healing incresed fro… | — | |
| Game update | Early Access Update Patch 1.0.2 Patch Notes WEAPONS Warhammer -Surge: Ability radius reduced Sword and Shield -Thunderclap: Ability radius reduced -Thunderclap: Damage reduced from 15->10 Bow -Powershot: Added visual effect to the beginning of ability animation -Powershot: Improved ability visuals -Poison Cloud: Improved ability visuals Statuses -Stun: Reduced from 1.75s->1.5s Gamemodes -Control Point - Target Score lowered 1… | — | |
| Game update | Early Access Update Patch: 1 Patch Notes: -Removed debug visual from FireStaff basic attack -Fixed bot spawn timer for Control Point -Fixed Control Point's scoreboard | 17732577 | |
| Steam news | TimeLost is Out Now in Early Access Dear TimeLost Community, We are thrilled to announce that TimeLost is now available in Early Access on Steam! This pivotal moment in our development journey invites you to step into the fray and experience the intense, time-bending combat that defines TimeLost. Join the Battle Today! Dive into various multiplayer modes, including 5v5, 3v3, 2v2, and 1v1, and master an array of unique weapons, st… | — | |
| Announcement | Join The Fight - March 14! Gear up for battle! TimeLost is launching into Early Access on March 14, 2025. Master precise timing and strategic abilities to outplay your opponents in various modes, including 5v5, 3v3, 2v2, and 1v1. Customize your playstyle with a diverse selection of weapons, stimulants, upgrade chips, and abilities. TimeLost is a Soulslike Team-Based PvP Arena Fighter. Master precision combat, customize y… | — | |
| Major update | Stimulants and Upgrade Chips Update We have added a BUNCH of stimulants and upgrade chip options to help flesh out your build a bit more. Stimulants (Actives) Health Stim- Regen Health immediately Regen Stim- Restores health over time Swifty Stim- Increase move speed Destro Stim- Sacrifice health to deal damage Grav Stim- Pull your enemies in close Reap Stim- Negate damage Shut Down Stim- Stun targets Burning Man Stim- Burn all e… | — | |
| Major update | UI and Market Update We know its been July since our last Steam update post, but fear not as we have been hard at work implementing the Market into the game. Once this update goes live, you will be able to purchase weapons, armors, stimulants and upgrades to your character using currency acquired from playing matches. (We still will not be doing microtransactions) We also have plans for more item types beyond that.… | — | |
| In-game event | Patch: July 18th General -New main menu Lobby (better character lighting to boot) UI -Ability bars now resize to better show which weapon is active -Vault menu has been overhauled with new color selections -Removed Music player from main menu | — | |
| In-game event | Patch 1.05 General -Updated loading screens to show loading icon -Updated match UI to show time for new rounds -Updated Vault Menu (Overhaul)(WIP) -Added secondary Weapon bar to be displayed on screen at all time (WIP) -Adjusted many audio attenuation sounds so you don't hear everything all at once all the time -Cooldowns will now reset on respawn/new round Weapons -Added delay after swapping weapons befo… | — | |
| Community | Attention new players! We noticed some of you may been finding a bug where you launch the game, join your first match and you're invisible. We have a solution for it. We will be patching tonight to resolve this issue. | — | |
| Esports | TimeLost NextFest Livestream Welcome to the Steam NextFest Livestream Event! We will be broadcasting as we play with players all over the world! Stop by and chat or join our Discord to speak with the Devs and find players to team up with! We hope to see you in game! | — | |
| In-game event | Beta Patch 1.04 General - Fixed invisibility bug (Still persists) -Fixed weapon equip bug -Players should now spawn with proper vault selections -AI has been improved and will continue to be worked on -Added training room in vault menu for testing builds -Opened up 5v5 Team Death Match Maps Temple -Removed some random objects for a better player experience Weapons Sword and Shield -Improved hamstring range Fro… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.