TimeLost
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
11010 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
11010 Sep 2026
| Published | Title | Build |
|---|---|---|
| TimeLost gets its first post release patch! Patch notes for Day 1 Patch: 1.0.1 Maps Industrial 6v6 (Control) - Added a missing control point Contracts Implementing a fix for issues with contracts UI Fixed an issue with Cone of Fire in the vault in the ability selection Fixed an issue where player icons were not showing properly in the scoreboard Stimulants Fixed an issue preventing the following stimulants from working properly: BurningM… | — | |
| TimeLost Early Access Update Patch 1.2.5major Contracts - Complete and Redeem Contracts to earn Renown by playing matches NEW WEAPON ABILITIES ADDED! GreatSword Double Attack - Lunge Forward and attack twice in quick succession dealing 9 damage with each hit Sword In The Stone - Drive your sword into the ground pulling all enemies towards you and applying stun Gravity Slash - Bring down your sword creating a vertical slash in front of you… | — | |
| TimeLost Early Access Update Patch 1.1.1 Patch Notes 1.1.1 General - Fixed Renown and XP Gain - Additional cleanup to reduce random crashes - Improved visuals for Stimulants - Fixed Dodge not preventing Slow effect from being applied Stimulants - Fixed Conversion Chip healing while poisoned - Fixed StoneSkin Chip not granting Slow Immunity | — | |
| TimeLost Early Access Update Patch 1.0.8 Patch Notes 1.0.8 General - Increased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings Gamemodes - Added Health Spawners to TDM and Control Point maps that Heal for 20 and grant a heal over time effect - Implemented new TDM map: Sands of Time - Fixed TDM Match starting time Statuses - Reduced Bleed duration 8->4 Stimulants - Fixe… | — | |
| TimeLost Early Access Update Patch 1.0.7 Patch Notes 1.0.7 General - Lighting fixed on Medium settings for Hidden Forest Map UI - Enemy Health Bars are now always RED - Enemy Nameplates are now always the same color as their team - Friendly Health Bars are now always WHITE - Friendly Nameplates are now always WHITE - Nameplate is hidden when out of line of site - Health Bars stay hidden when out of line of site - Health Bars stay hidd… | — | |
| TimeLost Early Access Update Patch 1.0.6 Patch Notes 1.0.6 General - New Emotes in Emote Wheel - New Teleport effects - Added Text Chat - Added remaining missing Not Enough Renown voice lines to Armor in Blackmarket - Splash screen loading screens "TimeLost" logo updated - Splash screen now randomizes between all loading screens - Disabled Jump and Crouch keybinding override as they do not work properly - Various UI Cleaned up and bro… | — | |
| TimeLost Early Access Update Patch 1.0.5 Patch Notes v1.0.5 Weapons Frost Claws - Ice Spike cooldown reduced from 20s->18s Warhammer - Lunging Strike cooldown reduced from 18s->16s - Surge cooldown reduced from 22s->18s Sword and Shield - Hamstring hit box increased by 20% - Hurricane Blade cooldown reduced from 24->22 Stimulants - Possible fix for Destro Stim not dealing proper amount of damage to targets Market - New players will st… | — | |
| TimeLost Early Access Update Patch 1.0.4 Patch Notes v1.0.4 General - Fixed Renown gain on Control maps - Fixed some maps that were causing abilities to "float" in the air Stimulants and Chips - Fixed bloodbag/sacrifice chips UI - Added a close button to escape menu for when it sticks - Health bar improvements A note from the Developers We want to make sure you all know just how appreciative we are to have people providing feedback fo… | 17757632 | |
| TimeLost Early Access Update Patch 1.0.3 Patch Notes v1.0.3 Gamemodes - Control Point - Target Score lowered 50->25 - TDM - Target Score lowered 30->25 - TDM - Countdown timer fixed - TDM/Control now always open to join and invite friends - Overtime ENABLED - Healing DISABLED during Overtime Weapons Nanite Controller - Rejuvination: Cooldown reduced from 20->16 - Tranquility Burst: Cooldown reduced from 30->22 and healing incresed fro… | — | |
| Early Access Update Patch 1.0.2 Patch Notes WEAPONS Warhammer -Surge: Ability radius reduced Sword and Shield -Thunderclap: Ability radius reduced -Thunderclap: Damage reduced from 15->10 Bow -Powershot: Added visual effect to the beginning of ability animation -Powershot: Improved ability visuals -Poison Cloud: Improved ability visuals Statuses -Stun: Reduced from 1.75s->1.5s Gamemodes -Control Point - Target Score lowered 1… | — | |
| Early Access Update Patch: 1 Patch Notes: -Removed debug visual from FireStaff basic attack -Fixed bot spawn timer for Control Point -Fixed Control Point's scoreboard | 17732577 | |
| Stimulants and Upgrade Chips Updatemajor We have added a BUNCH of stimulants and upgrade chip options to help flesh out your build a bit more. Stimulants (Actives) Health Stim- Regen Health immediately Regen Stim- Restores health over time Swifty Stim- Increase move speed Destro Stim- Sacrifice health to deal damage Grav Stim- Pull your enemies in close Reap Stim- Negate damage Shut Down Stim- Stun targets Burning Man Stim- Burn all e… | — | |
| UI and Market Updatemajor We know its been July since our last Steam update post, but fear not as we have been hard at work implementing the Market into the game. Once this update goes live, you will be able to purchase weapons, armors, stimulants and upgrades to your character using currency acquired from playing matches. (We still will not be doing microtransactions) We also have plans for more item types beyond that.… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Aug 2025 | Mon | 07:34 | No patch notes · unannounced build | 19550956 | public | 2 | — |
| 9 Aug 2025 | Sat | 00:53 | No patch notes · unannounced build | 19535675 | development | 2 | — |