
-Updated loading screens to show loading icon
-Updated match UI to show time for new rounds
-Updated Vault Menu (Overhaul)(WIP)
-Added secondary Weapon bar to be displayed on screen at all time (WIP)
-Adjusted many audio attenuation sounds so you don't hear everything all at once all the time
-Cooldowns will now reset on respawn/new round
-Added delay after swapping weapons before casting
-Health Stim reduced from 50hp to 30hp
-Burn Status reduced from 3 damage per tick to 2 damage
-Reduced Burn Status Trail distance
-Reduced Poison Status Trail distance
Tornado
-Increased cast time
-Updated visuals
Combustion
-Increased cast time
-Updated visuals
Basic Attack
-Updated Visuals
Frost Lance
-Updated Visuals
Freezing Rain
-Increased cast time
-Updated Visuals
Powershot
-Increased cast time
Poison Cloud
-Increased cast time
-Updated visuals
Consecrated Ground
-Updated Visuals
Divine Shatter
-Increased cast time
-Updated visuals
Thunderclap
-Increased cast time
-Updated visuals
Sweep
-Updated Visuals
Spike Trap
-Increased cast time
Mending Pulse
-Increased visual range of ability to better represent its effect
Tranquility Burst
-Reduced activation time
-Added a Skybox to all maps
-Fixed spawns to prevent spawning near the wrong team
-Fixed an issue preventing AI from Dashing correctly
-Fixed issue with AI not swapping weapons
-Fixed issue with AI chasing players forever without doing another action
-Tweaked some AI settings to hopefully prevent them getting stuck on walls when retreating
-Further optimized all maps
-Fixed lighting issues which made lower end graphical settings render incorrectly