Humanica
Playing now
9−2 vs. yesterday
5.4%of peak
All-time peak
167Mar 2026
Playing now
9−2 vs. yesterday
All-time peak
167Mar 2026
| Published | Title | Build |
|---|---|---|
| Experimental branch update [0.10.0.d7] Fixed animations for climbing ladders. · Added a “delete all resources” button to the warehouses. · Added a height limit for platforms. You can no longer build more than two platforms on top of each other. · Attacks now occur about half as often. However, the number of enemies during attacks is 1.5 times greater. · Improved the visuals for walls, fences, and foundations. · Improved the construc… | 25155899 | |
| Experimental branch update [0.10.0.d5] Fixed a bug: sometimes settlers were unable to enter certain warehouses or other buildings. · Added the ability to move the town hall to a different location. | 25036608 | |
| Update #11 [0.8.17]: Hotfix - Fixed an issue that broke the loading of certain saves. | — | |
| Hotfix 0.8.15 - Fixed loading issues with some corrupted save files. - Fixed prosperity per workplace for buildings: mines, poultry yard, brewer hut, cheesemaker hut. | — | |
| Patch 0.8.14 Balance: - The chance of new settlers appearing now continues to increase after reaching 250 happiness. Previously, the maximum was 0–9 new settlers at 250 happiness. - Bronze and iron armor now grant prosperity when used. Fixes: - Fixed the display of landscape editing icons at different monitor resolutions. - Fixed a bug: if there are recipes in the queue, the worker will not attempt to make… | — | |
| Patch 0.8.13 - Fixed loading issues with some corrupted save files. - Fixed a bug: when placing pears and apples (and certain other combinations) in the gatherer hut, the settlers would behave abnormally and get stuck. | — | |
| Patch 0.8.12 Changes: - You can now select 3 target resources in the gatherer hut. - Added a new law “Automatic Reconstruction”: after a building burns down, an identical one with the same settings is automatically built in its place. - Nomads no longer set fire to gatherer huts, hunter huts, or fishing huts. - Improved the population statistics window: all professions are now displayed here. Balance: - Inc… | — | |
| Hotfix 0.8.11 - Fixed loading of some broken saves. | — | |
| Hotfix 0.8.10 - Added a new technology “Deposits discovery” which will allow you to find new deposits of ore and clay by digging up the landscape. - Added a separate “destroy” action for some resource sources: ore veins, boulders, clay. - Fixed the generation of objects on the world map: before this fix, there was a small chance that pear forests and other resources would not be generated. The fix also affec… | — | |
| Hotfix 0.8.9 - Fixed an issue that broke the loading of certain saves. | — | |
| Hotfix 0.8.8 - Added keyboard bindings for food and material gathering tools. - The tavern is now visible and can be built. - Fixed a bug: in the log forge, the bronze knife recipe produced sickles. - Improved the navigation grid so that settlers don't get stuck on steep slopes and rocks. - Some buildings can now be tweaked before they are constructed: warehouse filters, production building recipes, gathere… | — | |
| Hotfix 0.8.7 - Bug fixed: settlers get stuck in certain places on the map. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 19:38 | Experimental branch update [0.10.0.d7] | 25155899 | experimental | 1 | — |
| 31 Aug 2026 | Mon | 12:55 | Experimental branch update [0.10.0.d5] | 25036608 | experimental | 1 | — |
| 24 Jun 2026 | Wed | 12:20 | No patch notes · unannounced build | 23892669 | public | 1 | — |