Train Life - 1920's Orient-Express Train
Playing now
—First samples arriving
—of peak
All-time peak
Playing now
—First samples arriving
All-time peak
Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch Note #21 | Hotfix 1.02 Hello Drivers! We’re coming back with another back-to-back patch for Hotfix 1.02! Joey is sick, so, I Mike, the all mighty community manager will be taking the reins of writing these patch notes this time around. Let’s all wish Joey to get well soon! Keeping in-line with our communication strategy with the community, we want to keep hot fixing the game on a weekly basis and improve the rocky la… | — | |
| Patch #19 | FULL RELEASE + DAY 1 PATCHmajor Patch #19 | FULL RELEASE + DAY 1 PATCH Engineers! The time is nigh, Train Life 1.0 is here and it's time to talk about what you can expect today patch while playing the game. Before we get into that, I would like to welcome all new and returning players back to the game. As for those veterens who have stuck around for the entirety of Early Access, you guys are the real MVP's! Lets dive right in… | — | |
| Train Life - Patch #18 Patch #18 - Build 25036 Hello Engineers, your community manager Mike is here! Joey is still recovering from his vacation and is lazily sitting in his home-made hammock wondering, what I am going to write in these patch notes. It's been a while since we launched Update 3 and while it was a success, we noticed that the community encountered some pretty strange issues which, we can address right n… | — | |
| Train Life - Patch #17 Patch #17 - Build 24310 Hey everyone, Joey here! It's been far too long since we had the pleasure of bringing you the latest batch of fixes. First and foremost, we're really sorry about the extended delay here. As we're nearing larger milestones internally with the project, we recently had some goals that required 'all hands on deck', so to speak. Unfortunately, however, this had the consequenc… | — | |
| Train Life - Patch #16 Patch #16 - Build 22489 Well, thankfully Mike is gone and I (Joey) am back. I hope he treated you well and included plenty of jokes in his post. If not, we shall certainly ensure he's punished swiftly and harshly. The sounds of my justice shall echo through the mountains, and all will know that Mike's lack of humour has been thoroughly destroyed. *cough* ...so moving on! We have a new patch for… | — | |
| Train Life - Content Update 3major It's been a long time coming, but it's finally here Engineers! We're very proud to announce the 3rd major content update for Train Life! Talk is cheap, so lets get into the meat and potatoes of the update you've all been waiting for! Patch Notes We mentioned before on our socials and Discord that this update is going to be the biggest yet, and we weren't kidding! Buckle up, cause it's going to… | — | |
| Train Life - Patch #15 Patch #15 - Build 19517 Today's patch has the much anticipated performance stabilization fixes for our last patch. We apologize for it taking so long to get a hotfix out, but our internal tests showed drastically improved performance so we hope that you all experience similar results. Let us know how it plays! More information on Update 3 will hopefully arrive in the coming weeks, as we have lo… | — | |
| Train Life - Patch #14 Patch #14 - Build 19237 We've got some miscellaneous fixes for all of you today, with many more in the pipeline to accompany Update 3. We'll definitely have more to share as we get closer, as we'd like to write a pre-update dev blog like we did last time. Enjoy the fixes and let us know if there are any problems! Changes & Fixes · Tracks & Railways · Fixed multiple sign and signals issues · Tab… | — |
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