Die to Survive
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Playtest version 1.1.0 out now A new version of the playtest is now available. A new level (lvl 2) being added. This level now includes path selection through the level for the first time. Overview: · Path selection: 3 paths trough level 2 · Challenges active Have fun. | — | |
| Community | New playtest version coming soon Hello all, a new version of the current ongoing playtest will be available soon. Planed eta for the new playtest is june 11, 2026. The new version will include a new level i wanted to add. Because of the size of the level it will still take a while to be finished. It will be the first level with included selectable paths trough the level. Basicly with the added path selection this level will be… | — | |
| Game update | Playtest version 1.0.12 now available Hello all, Playtest version 1.0.12 is out now. Includet in the new version:: Hotfix: Fixed a bug where bird enemies are sometimes add damage to the player after being dead. Level: Level 6 being lenght expanded and populated with enemies to be more close to the final version. Note: Still working on a more advanced version of Level 6. So it is still not ready (new enemies still needs to be finish… | — | |
| Game update | Playtest Version 1.0.11 is now available Hello together, the new version of the ongoing playtest is now live and ready to play. We hope you have fun testing the new version. This version include the following: · Reworked and improved splatter effects · Activated calculation for dismembering · Calculated point display at impact point · 1 new enemy model with variations · A tiny part of a new level Notice: Sadly the announced new level… | — | |
| Community | New playtest version available soon Hello together, A new version of the playtest will be available at saturday the 20th of march 2026. The next version will include the following: · Reworked and improved splatter effects · Activated calculation for dismembering · Calculated point display at impact point · Some new enemy models · A new level Here is a first glimse of what you can expect from the next version: | — | |
| Game update | Hotfix - Playtest v 1.0.9 Bug:: The game sometimes crashed if an enemy was hitted into the belly. (the new implemented gore-system caused this) The bug is fixed. Changes:: Playtest is now Version 1.0.10 Added a few new enemy models (Lvl 5) | — | |
| Game update | Playtest v. 1.0.9 is now available Playtest v. 1.0.9 now available Hey Everyone, a new version 1.0.9 for the ongoing playtest is now available. This time It is meant to test the following: · Fully reworked gore system · Performance Notes: The gore-system now includes headshot damage states (devil enemies lvl 5 only). Headshots are now based on weapon damage. Example: The standard pistol (not upgradet) will need two hits in norma… | — | |
| Game update | Playtest v. 1.0.8 now available Playtest v. 1.0.9 now available Hey Everyone, the new version 1.0.8 for the ongoing playtest is now available. This time It is meant to test the following: · Reworked gore system (new enemies from lvl 5 only at the moment) · Challenges · Performance Update Notes Playtest Version 1.0.8:: Fixed:: Challenge (Enemies Killed): The ammount of killed enemies now counts for the challenge Activated new… | — | |
| Community | Playtest v1.0.7 now available Hey Everyone, the new version 1.0.7 for the ongoing playtest is now available. This time It is meant to test the following: · New enemy archetypes · Fast paced gameplay passages · Music selection (Jukebox) · Performance · Color coded enemies Update Notes Playtest Version 1.0.7:: The jukebox is now available based on a community suggestion. Jukebox: · Added a Jukebox:: " Select a song you want t… | — | |
| Community | A new level for the playtest will be available soon Hey Everyone, a new level for the current ongoing playtest will be available soon. This time It is meant to test the following: · New enemy archetypes · Fast paced gameplay passages · New traps · Music selection (Jukebox) · Performance Here is a short video of what is coming next: Stay tuned and have fun. | — | |
| Game update | Update Notes Playtest Version 1.0.6 Update Notes Playtest Version 1.0.6 The following new selectable option is now available based on a community suggestion. UI / Gamesettings: · Added a new selectable option for Crosshair:: " None+Hitindicator " (If you want to play without an visible crosshair, you can now see, in case you missed the target, how far away the last shoot was) | — | |
| Game update | Update Notes Playtest v. 1.0.5 Update Notes Playtest v. 1.0.5 Fixes:: System message "ray tracing geometry over budget" should not apear any longer Changes:: Weapons balancing:: Rifle -> Damage increased, Ammo increased (+1 Bullet), Reload speed slightly increased Enemies: Size increased (available as selectable option: Arcade/Standard) UI / Gamesettings: Added selectable option within Gamesettings menu. Arcade and Standart… | — | |
| Game update | Hotfix #1 Playtest v. 1.0.4 Hey Everyone, Hotfix #1 is out for the current Playtest v. 1.0.4 Fixed: - Graveyard level: Common Zombie enemies are now stopping as intended after taking damage. | — | |
| Community | Playtest available This first playtest is basicly to help us identify problems early, that may come with the newest changes and the current state of the game. It is a short first test to gather some feedback about the following topics: · Gameplay · Difficulty · Bugs · Performance · Lightguns Settings (does the build in Rumble/Recoil work) · General Feedback & Suggestion · Level lenght We are aware it is a little… | — | |
| Community | Playtest delay Hello together, A short update about what happends and why we thought it is better to delay the planned playtest. We added a new feature to the game we wanted to test. It is about traps, in the short video you can have a first glimse of the new feature. The playtest level is almost finished, but still needs some rework. We will announce when the playtest be available for you to play very soon.… | — | |
| Community | Playtest in preparation We are currently preparing a first playtest. It should be finished within the next 14 days. For this first test we will make one playable level available. More levels will be added in later playtests. Why we do this playtest? · test gameplay · finding bugs · Performance · Lightguns Settings (Rumble/Recoil) · Feedback We will inform you the moment it is finished and available. So stay tuned. A s… | — | |
| Game update | Small update, Demo version 3.0.2 Fixes: · Leaderboard: Fixed display name of the sort method · Splash Screen: Now displays the correct version number of the demo Changes: · System Settings: Set the standard alternative reload function to middle mouse button · Lightning: The first entrance hall is now a little brighter New: · Added: Endless Continues · Added: Version number is now displayed in the main menu | — | |
| Major update | Demo version 3.0.1 is now available The new demo version 3.0.1 is now live and ready to play. Whats new: · 6 Weapons · Loadout selection · Weapon upgrade system · Control button remapping · Leaderboard (local) · Challenges · Graphic rework · UI rework · Buttons rework (bigger to be more Lightgun user friendly) We have provided enough money for the demo to be able to use all weapons and upgrades straight away. Later in the actual… | — | |
| Community | New Demo version will arrive on September 14th, 2024 We are happy to announce the final ETA of the new demo version. The new demo version will be playable on September 14th, 2024 Whats new: · 6 Weapons · Loadout selection · Weapon upgrade system · Challenges · Graphic rework · UI rework · Buttons rework (bigger to be more Lightgun user friendly) | — | |
| Community | Big Demo update coming soon The Demo got a mostly complete rework and will soon be finished and available for you play. Stay tuned, the final ETA for the new demo version will be announced at 2024.09.07. Whats new: 6 Weapons Loadout selection Weapon upgrade system Graphic rework UI rework Buttons rework (bigger to be more Lightgun user friendly) New Weapons: Loadout: Upgrade System: Here you can see all the weapons in act… | — | |
| Game update | Demo Version 2.0.2 Demo Version 2.0.2 is now live and brings some minor updates. Whats new: - Player Profile (Player Name can be entered and saved for Highscores) - Local Leaderboard (Time) - Statistics at the end of the level | — | |
| Major update | New Demo Version 2.0.1 I am proud to announce major update to the game. This will hopefully be a great experience to play. And this is just the beginning of the upcoming updates that will follow frequently now. Whats new? Much more improved gore system Enemy models Improved corsshairs Feedback on shooting Points for dismembering Improved response to damage you take Already working on much more updates like a the disp… | — | |
| Community | Demo Version 1.0.2 available The extended version of the demo (v1.0.2) is now available. Changelog : · Longer demo level · Improved projectile hitbox. · Reload animation: Added option to show/hide reload animation. · Added selectable crosshair: Standard, point and show/hide crosshair. · Changed the layout of the "You are Dead" menu. · Added new flying enemy type. Enjoy the hunt and thank you for playing the demo. | — | |
| Community | New Demo Version 1.0.2 soon available. New Demo (Version 1.0.2) soon available. Currently we are working on version 1.0.2 of the demo. We want to thank all who have played the demo and provide feedback from lots of different sources. This way it is possible to make a way better game. Based on the feedback we have recived over the last few days we have finished the following. These additions and imporvements will be in the new demo v… | — | |
| Steam news | Demo is now available From today till the end of the Steam Next Fest February 2023 (Feb.06 - Feb.13) you can play and test a first demo of the game. We wish you a lot of fun testing the demo and can´t wait for your feedback. | — | |
| Steam news | Demo coming soon We are excited and happy to tell that we release a playable demo during the Steam Next Fest February 2023 (Feb.06 - Feb.13). We wish you a lot of fun testing out our demo and can´t wait for your feedback. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.