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Die to SurviveNewsPlaytest delay
Community

Playtest delay

Die to Survive · published 9 Jun 2025, 16:02 UTC

All newsPlayers around this dateRead on Steam

Hello together,

A short update about what happends and why we thought it is better to delay the planned playtest.

We added a new feature to the game we wanted to test.

It is about traps, in the short video you can have a first glimse of the new feature.

The playtest level is almost finished, but still needs some rework.

We will announce when the playtest be available for you to play very soon. So stay tuned.

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Community13 Sep 2026New playtest version available soonHello, a new version of the current playtest will be soon available for testing. The playtest will soon be offline for some time, starting 16 September 2026 in order to do a full reset. Planed date for the restart of the new playtest is 24 Septmeber 2026. What will be new:: · Level 4 will be available · Arcade mode · Reworked Gore-System Some minor, mayor changes and bugfixes. A full list of wh…Game update25 Jun 2026Playtest v. 1.2.0 availableChanges with the new version Fixes:: · Traps (Level 5 at gamestart) now apply damage as intended · Level 2:: Headshots now count for Challenges and Statistics New: · Steam Leaderboards:: We added Steam online Leaderboards for all available levels. Normal and Hard difficulty have seperated Leaderboards. Implemented for testing at the moment (still WIP). · Achievements:: 9 Achievements added. · T…Game update18 Jun 2026Playtest v 1.1.3 available nowWhat changed with playtest version 1.1.3: · More missed Localization added (English, German, French) · UI improvements/changes for better display of localization · Challenges for level 2 are adjusted (changes for other Levels coming soon) · Calm and silend background music added to the main menu · Added some Sound/FX to response to system settings · Changed Level EndResult Widget (Experimental)…