Cities Virtual Reality
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Build 10 : Test build 19. Hello everyone! For todays build I have been working on the waste system. It works a lot better now! I have also stomped out a number of bugs. Waste can now overflow onto land and cause tiles to become polluted so think about waste pipe placement when routing your cities waste. If too many waste tiles are over one water tile it will start moving onto land. New canal waste movement: Waste moveme… | — | |
| In-game event | Build 10 : Test build 18. Hello everyone! I have a big update for today. I have added the new airport system. Plane and the airport: The plane models: Plane take off and landing: Plane crash: Throwing planes in VR: Added: - Airports. - Planes. Patched: - A bug where trees and rocks would not be removed on some tiles. - A bug where boats would get stuck on some maps. - Two bugs related to rubble on saving chunks. - A bug… | — | |
| Game update | Build 10 : Test build 17. Hello everyone! Today I have updated the XR rig. I had been getting reports that tracking had not been working for quest systems, this should fix that! Patched: - XR rigs Keep in mind this is just the tracking, I'm not sure about the input system yet so if there is a problem do report it! | — | |
| Game update | Build 10 : Test build 16. Small one today, just a few fixes. Patched: - Road updates in VR - VR line builder - Timebox physics lag(Lag might be a problem on high speeds) - Tool belt lag | — | |
| Game update | Build 10 : Test build 15. Hello! This build I have mainly been working on patching bugs but I was able to add one of the VR tools to the flatscreen mode of the game. Added: - Pollution cleaning tool to desktop Patched: - Dev textures on roads - Table adjustment - Removed sound system for now - World lights with weather system - waste on network icon not showing on some tiles - cleaning tool removing some roads - cars ge… | — | |
| Game update | Build 10 : Test build 14 Hello all! I have been working on the weather system for the past few days. Ground effects: New clouds: Added: - Seasons - Heavy rain - Light snow - Heavy snow - Dry weather Sorry that builds have been slow, I should be able to make CVR builds much faster now that I'm out of college! | — | |
| Game update | Build 10 : Test build 13. Hello everyone! Found a game breaking bug so Im throwing this build out quick. Patched: - Bug that stopped build cursor from moving. - minor edits to the line builder. | — | |
| Game update | Build 10 : Test build 12. Hello everyone. Updates are going to be slow for a few weeks, had a lot of college crap dropped on me. Added: - Console. Patched: - Some lag with building lines. - Tiles being placed mid air. - Lag with rain. So I'm not 100% sure on the patches, post any findings on the community page or the discord. As for testing the rain lag you can use the new console. Access console via tab. You can use th… | — | |
| Major update | Build 10 : Test build 11 --- VR! Hello everyone! It was a pain but VR should be back now. Added: - VR. Patched: - Minor VR bugs. Ok so there is one problem I have found, When loading flatscreen with steamVR installed it still opens SteamVR but for systems without VR the game should still be fine. | — | |
| Game update | Build 10 : Test build 10. Ok a few patches for today. Added: - Loading screen. - Object pooling for vehicles. Patched: - Cables not rendering with powerlines. - Power lines not swapping to sea variant. Been having some problems with getting the VR part of the game to load. Should have something soon. When the VR build does come back there will be a few bugs with it since I have not worked on it since I started the stres… | — | |
| Game update | Build 10 : Test build 9. Very small build today guys. Added: - Object pooling for citizens. Changed: - Nav mesh to only run when needed. Next few builds are going to be aimed at bugs. Once the big ones are done I will start working on the save system. There are a few things left on the main build(B10) that I need to add before we can move to the next build(B11). The big stuff being the air port tiles, more weather, eco… | — | |
| Game update | Test build 8. Hello all! Got some small patches and a new tool for ya. Added: - line builder. Just click and drag! - Re-added weather. Changed: - Screenshot key is "P" now. - Citizen nav system(was Navmesh, is now basic path system) Patched: - Bug with ramps. - Bug that stopped players from placing buildings where old buildings had been removed. Known bugs: - Cars warping to other roads. - Cargo ships gettin… | 8652175 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.