Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cities Virtual RealityNewsBuild 10 : Test build 9.
Game update

Build 10 : Test build 9.

Cities Virtual Reality · published 30 Apr 2022, 21:08 UTC

All newsPlayers around this dateRead on Steam

Very small build today guys.

Added:
- Object pooling for citizens.

Changed:
- Nav mesh to only run when needed.

Next few builds are going to be aimed at bugs. Once the big ones are done I will start working on the save system.

There are a few things left on the main build(B10) that I need to add before we can move to the next build(B11). The big stuff being the air port tiles, more weather, economy stuff and a few smaller things. Also want to bring the VR build back in since right now its turned off for this stress test stuff. Might see VR coming back soon, it really depends on the performance of the current build.

More from Cities Virtual Reality

Other announcements

All news
Esports12 Sep 2026Long time no see!What's been going on? Hello all! It's been a long while since the last update. Things have been busy. There are new games in the works, I've moved countries, and the team has grown! Nothing here has been dropped though, so let's catch up. First, the update that never got posted B10 got a proper wrap-up written for it and then never went out. So before anything else, here's what actually landed…Game update30 Oct 2022Build 10 : Test build 21.Hello all, quick build here to address some game loading issues. Changed: - Moved the rick roll (:< - Improved world gen. Added: - Added setting in VR to disable build particle effects. - Added load status to loading screen. Patched: - Patched a bug where people and cars would not be removed if the road under them was. What's to come. I am working on adding leap motion support in preparation fo…In-game event15 Oct 2022Build 10 : Test build 20.Hello all! Work has been very slow but I have been able to patch many bugs. I have also worked on some other bits such as the airports, car behaviour and VR. Added: - Added tile detail to ariports. Changed: - Updated VR line builder. - Updated line builder so some tiles cannot be placed e.g. tiles bigger than 1x1. - Improved cars so they dont overlap as much. Patched: - Patched the mock phone o…