What's been going on?
Hello all! It's been a long while since the last update. Things have been busy. There are new
games in the works, I've moved countries, and the team has grown! Nothing here has been
dropped though, so let's catch up.
B10 got a proper wrap-up written for it and then never went out. So before anything else,
here's what actually landed in it.
The one I'm happiest with is the navigation system. Scaling the in-game world to real-world
units broke Unity's built-in navigation, so I wrote my own A* system to replace it.
The main menu finally exists too, on both flatscreen and VR. That one had been waiting a long
time.
A* path finding!
VR menus!