Orb of Creation
Playing now
441−41 vs. yesterday
7.9%of peak
All-time peak
5,617Jun 2026
Playing now
441−41 vs. yesterday
All-time peak
5,617Jun 2026
| Published | Title | Build |
|---|---|---|
| v1.0.4 More bug fixes and UI improvements. An attribute auto buyer was added to the game. I'm sitting on a simple and fairly elegant idea on how to rework Zeal, but it'll also nerf how much stacking you can pull off with late-game rituals. My current plan is once the bugs quiet down, I'll look at playing around with a beta branch that includes these changes and some other larger balance tweaks. I'm se… | — | |
| v1.0.3 - Balance Update Thanks for all the feedback so far! This update includes several bug fixes, a couple QoL items, and a few balance changes. I'm seeing a lot of common pain points: - Agromancy obtuseness - Agromancy / Ritual tedium - Attribute Spam. This splits into: - Request for Auto-Attribute Purchasing - Choices feeling like they don't matter. Spam attributes to win. I'd like to address these starting with s… | 24011632 | |
| v1.0.2 I've updated Steam could settings for mac users to make cross-platform cloud saving possible. This may cause a cloud-save collision for mac users, just a heads up. UI: - Lots of typos cleaned up, thanks. Bug Fixes: - The item queuing bug should be truly dead now. - Fixes resolution jank that happens at 16:10 aspect ratios. - Fixes reflective concepts not stacking correctly. | — | |
| v1.0.1 - Hotfix UI: - Added a settings option for Light Sensitivity. This option removes lots of the flashing indicators. Let me know if there anything else that is still causing light sensitivity issues. Bug Fixes: - Steam Achievements should be properly enabled. - Stuck scrolls should now properly queue themselves. - Artifact page should properly compute its layout now. - Alchemy now always generates mastery… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Jul 2026 | Tue | 07:17 | No patch notes · unannounced build | 24426975 | public | 2 | — |
| 22 Jun 2026 | Mon | 23:36 | v0.6.0-pr-6 | 12136986 | v0.6-legacy | 1 | — |
| 19 Jul 2022 | Tue | 19:22 | v0.5.4.3 | 9151105 | v0.5-legacy | 1 | — |
| — |
| Orb of Creation 1.0major Hey Ponderers. The time has come. The orb beckons. Play 1.0 on Steam now! | — |
| v0.6.0-pr-6 Hey Ponderers! This patch is just a small hotfix for the NaN issues that have been happening. Caught myself a nasty flu/cold last week but I'm finally starting to feel like I can use my brain again. More stuff coming soon! -- Fixes -- - Fixed resource regression that caused it to NaN when starting in an Overflowed state. - Added a safeguard to resource effects to prevent them from NaNing their… | 12136986 |
| v0.6.0-pr-5 Hey Ponderers! Wow, you folks are seriously amazing. OoC has hit its All-Time Peak of 1700 players in the last few days, on a branch of the game that is in beta! I was not expecting this level of turnout. Its incredible to be on the receiving end of the comments and feedback, so thank you!! My plan right now going forward is to release periodic patches, every week or every two weeks on Thursday… | — |
| v0.5.4.3 -FIX: Scientific Notation no longer notates numbers between 0.1 and 1000. -FIX: Spell Leveling descriptions no longer have "For Most Spells" (old language) | 9151105 |
| v0.5.4.2 Hey Ponderers! I've been posting most of my updates and development logs to discord as that's where the community has lived up to this point, but now that I have a steam community I realize that I can start posting more of that content here! For those unaware, I've been uploading some big fixes the last couple of days. Most of it is some Spring Cleaning stuff that will help transition into the… | 9129406 |