Plan B: Terraform
Playing now
37−5 vs. yesterday
1.6%of peak
All-time peak
2,323Feb 2023
Playing now
37−5 vs. yesterday
All-time peak
2,323Feb 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Plan B - v1.0.4: Production Screen, Elevation Lines Here comes version 1.0.4! Quite a lot of features in this update, mainly the long-requested global production screen, and a much better visualization of the map’s elevation, which should greatly help with water management. There’s also a revamped city expansion algorithm, automatic recomputing of train lines, a button to upgrade all selected depots at once, and another to instantly create the m… | 21004019 | |
| In-game event | Plan B - v1.0.3: unity vulnerability fix, multi-selection item/recipe change This time it's a small update, released earlier than planned, to quickly include the important Unity fix for the "CVE-2025-59489 security vulnerability". But there’s also a nice little improvement: when you select multiple depots or factories of the same type, you can now change their item or recipe all at once! We’ve also been discussing ideas for a possible big future update or DLC. Nothing d… | 20322198 | |
| In-game event | Plan B - v1.0.2: selection production stats... Here is a second update with a lot of urgent fixes and small improvements, but also some real gameplay additions ; especially the production stats of the current selection. Simply select a group of buildings and you'll see the total of what they can produce and consume (if there are enough depots to deliver/receive containers!). We have also fixed and optimized several issues that improve perfo… | 20170417 | |
| In-game event | Plan B - v1.0.1 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 19960463 |
| News | 1.0 is live! After 2.5 years in Early Access, 6 years of total dev time, Plan B: Terraform has finally reached version 1.0! First of all, a huge thank you to our Early Access supporters. Your help during this period was invaluable. The game could not have become what it is today without your feedback, suggestions, and discussions. And a huge thanks to Crowdin contributors for helping with localization! Most… | — |
| In-game event | Plan B - v0.9.6: Sound Design, Localisation! It wasn’t planned, but here it is: one last update before the 1.0 release next Friday (August 29th)! Léo helped us redesign all the game’s sounds (or rather, create them, since there were barely any before!). Almost all sentences are now fully translated into every supported language (Simplified Chinese, Traditional Chinese, Czech, French, German, Italian, Japanese, Korean, Polish, Brazilian Po… | 19768650 |
| In-game event | Plan B - v0.9.5: new Terrain Tool! 0.9.5, the last update before 1.0, is live! The biggest change is the brand-new Terrain Tool , which replaces the four old tools with a single, much more powerful and versatile version. This update also includes a lot of behind-the-scenes code changes to prepare for the 1.0 bonus features (like Creative Mode and animals), though those aren’t active yet. We’ll continue pushing updates until the… | 19410701 |
| Community | 1.0 to be released on August 29th! Plan B: Terraform is participating in the Steam Automation Fest! And for the occasion, we are excited to announce that the game will be released in version 1.0 on August 29th! The game is now almost complete! Those two last years of updates have completely transformed it: quality-of-life improvements like copy-paste, better planet simulation with vast oceans and clouds, new levels, a story, and… | — |
| In-game event | Plan B - v0.9.4: grass everywhere, improved transports! Update 0.9.4 is here! This update brings two major improvements that will enhance both gameplay and visuals. Transport systems have been overhauled — drones and vehicles are now much more efficient. Drones waste less time and prioritize unloading vehicles. Trucks have been significantly improved to remain useful longer. Going green! Grass now spreads naturally from trees, covering large areas —… | 18966848 |
| Community | New Trailer, Games Made In France, Demo! Check out our new trailer showcasing all the progress we've made since the Early Access launch! This trailer was created for the Games Made in France event. If you speak French, be sure to check it out—there are plenty of amazing French games featured! The event will be streamed on Mister MV’s Twitch channel , and Plan B: Terraform will be featured on Friday night (May 15th, 10:30 PM, Paris tim… | — |
| In-game event | Plan B - v0.9.3: copy-paste! The most suggested feature is here: select multiple unit with a selection box and copy-paste them anywhere with a Ctrl+C! You can also undo and redo your previous action with (Shift+)Ctrl+Z. Also, you now have ice on mountains tops and on forest grounds near poles. Remark: For the selection, there might be some position offset when you copy or paste over pentagon/heptagons, but those are highli… | 18403786 |
| In-game event | Plan B - v0.9.2 Here is more than 50 improvements for the game! Nothing game-breaking, but we did a complete review and sorting of all the remaining tasks for the game, and we were able to complete a lot of old ones that had been reported/suggested a very long time ago! And now we know exactly what we have to do up to the v1.0 release (still planned for Q3 of this year). And we are currently working on a very… | 18090450 |
| In-game event | Plan B - v0.9.1 Here is a small update, to fix some urgent issues from v0.9.0. We also optimised performances of large storage areas, and rebalanced the farms so you need 2x less food processing plants and harvest to transport, while still required as much land area. Plan B - v0.9.1 build 970 Improvements: · Drones perfs improved (especially in pause and for large storage areas). · Localisation updated from Cr… | 17806375 |
| Major update | Plan B - v0.9 major update v0.9 is the biggest update of the game, with new levels, new items, new mechanics, a story and a completely reworked UI! The new content is pretty much everywhere, especially in the mid and late game. But above all, it completes the game as a whole, just as it was originally conceived. And the new content adds a link and coherence between the different elements: trees produce the oxygen that fa… | 17724685 |
| Community | v0.9 released in a few days v0.9 will be released for everyone this Thursday, March 13th. It's the biggest update of the game and unfortunately, this version will not be able to read older save files. To enjoy all the new items, levels and events, you'll have to start a new planet. I'm very sorry about this, but we really had no choice - there are far too many changes everywhere, especially in the level progression. But i… | — |
| Community | v0.9 progress Here are some news about the v0.9 update, the biggest update of the game. What is already done and can be played in the beta branch: - A completely reworked UI, including an improved minimap that you can resize or hide, and a new Information panel (replacing the tutorial and the help - info pages will be unlocked progressively when there are new mechanics to learn). - A dialog system, to brief… | — |
| In-game event | Plan B - v0.8.4 Here is the last v0.8 update (but for possible hot fixes). In addition to the sand graphic and other various improvements and bug fixes, two major bugs from the previous v0.8.3 have been fixed : the trucks loading too slowly, and the game freezing when building a rail end over a pentagon (in a specific direction). Very sorry for those bugs! We are now going to focus on the v0.9, which will brin… | — |
| In-game event | Plan B - v0.8.3 As long as water is not too deep, roads and rails will now automatically become bridges when above water. And as they are now created procedurally, it also fixes their visual glitches (near pentagons). Plan B - v0.8.3 build 912 Major Improvements: - Automatic rails and roads bridges Improvements: - FX: Trees moving with wind - FX: desert wind and particles, forest leaves - Sun in the skybox - R… | — |
| In-game event | Plan B - v0.8.2 This update brings some nice little vehicles flying over cities to make them more lively, a new skybox (no more of the low resolution one), and a lot of bug fixes and improvements, mostly from player feedbacks and suggestions (thanks again for your help!). Plan B - v0.8.2 build 905 Improvements: - Added flying cars in cities (visual effect) - New skybox (infinite resolution) - Help pages update… | — |
| In-game event | Plan B - v0.8.1 Here is a small update, mostly to fix various issues from v0.8.0. Especially one, very bad, that was happening sometimes after destroying an item in a new world. I'm very sorry for everyone that experienced it. (Edit) The Steam Workshop has also been activated. Plan B - v0.8.1 build 889 Improvements: - Ships: add sounds, smoother movement Bugs fix: - Fixed the "destroy item" bug - Fixed water f… | — |
| Major update | Plan B - v0.8 major update v0.8 is a major update for the planet's environment. Enjoy the new world generation with vast oceans and container ships to cross them. Open paths with the new dynamite and terrain tools. Get a better overview of your industry with a new zoom that show the atmospheric currents and cloud simulation, and an enhanced and unified view. Visualize ground humidity and choose between the five available… | — |
| Community | v0.8 progress Here are some news about the v0.8 update! It's progressing well and should soon be complete. Here is what is already done: - new ocean and mountain generation, and improved water simulation. - new view with visible clouds and city lights, and improved enhanced view (cf. screenshots below). - dynamite (and other terraform tools) item. - basic modding support (lua files to change item parameters… | — |
| Community | Hexagon planet generation v0.8 is progressing well: new ocean generation, basic modding support and new views (one with visible clouds) are done. Don't hesitate to activate the beta branch to test it! Still a few features to work on before releasing it to everyone. So, in the meantime, I would like to rewrite here an old post from twitter (2019!) that was explaining the hexagonal generation I've developped for Plan B. H… | — |
| In-game event | Plan B - v0.7.5 Finally, the major performance increase upgrade is live! You might get x2 or better boost in framerate. It was a much bigger task than anticipated, but we took the time to explore every optimisation that we could think of. And it was definitely worth it, the result is much better than anticipated. We also took the opportunity to add the long requested intermediary zoom (between the zoomed level… | — |
| In-game event | Plan B - v0.7.4 Here is the v0.7.4 update, lot of small fixes. But also significant performance improvement thanks to a unity update ; hightlight of all the depots in range when you build something ; and a useless but nice "follow cam" on vehicles. Plan B - v0.7.4 build 807 Improvements: - When building an item, hightlight depots that have this item in their range - Follow cam on vehicles - Updated unity to la… | — |
| In-game event | Plan B - v0.7.3 Hello Some more quality of life updates : move buildings with a simple drag, show tooltips of items with their full recipe (and where they are produced), and use the control key to fast build or erease a larger area. Plan B - v0.7.3 build 800 Improvements: - warning if: * a truck or train is stopped because the road/rail path was cut * a supply center / waste disponal is not in contact with a c… | — |
| In-game event | Plan B - v0.7.2 Hello Some more quality of life updates : move buildings with a simple drag, show tooltips of items with their full recipe (and where they are produced), and use the control key to fast build or erease a larger area. Plan B - v0.7.2 build 794 Improvements: - drag buildings to move them - better tooltips for items with full recipes, and visible more often. - CTRL to build & delete 7 hex at the s… | — |