HIGHBLAST Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Highblast Version 3.0a is here! Complete overhaul (Again) Highblast is now running on the Godot game engine, it is a lighter engine so the game should run smoother. Highblast has been an arc of game development learning for us, nothing has been complete until now. If things are not super polished, don't worry. More updates will be coming out as soon as possible. We wanted to have the game out by the new year so enjoy! Things… | — | |
| Community | Development Update 3 Confirming the last post's speculation We know that Unity has taken a few things back and improved the situation. For people who need Unity, that's great. But we are not going back. This is now less about disliking Unity and more so because we've discovered how great the Godot engine is! It's just amazing, with more options for visual style combining it's 2d and 3d modes! Unfortunately learning… | — | |
| Community | Highblast development slow down... Unity Can No Longer be Trusted Dear community, share this with friends because this is important. Unity has announced that by the start of next year if a game has passed the installs and revenue threshold Unity will be paid 20 cents per install. Due to us not making any money off of HIGHBLAST we (may) not be affected by these changes but this still means Unity will send trackers with the game (… | — | |
| Community | Community Update Next main update coming soon! It'll be mostly base and graphics updates with some miscellaneous fixes too. Sorry for the big gap in updates frequency we've been working on lot of stuff! Here's a quick render concept for the new models: Update is due this week. -QadarCG | — | |
| In-game event | Update 15/7/2023 New features of this update: The new scoring system has been implemented! You now earn points when completing a mission. Every enemy killed is +10pt The shorter the round is the more bonus points you get. Every one of your own bots killed is -10pt Patch notes: -Assigned enter button to the Robot menu's "Select" button which has an annoying habit of disappearing on some devices. -Fixed old code… | — | |
| Community | Development Update 2 It's been a while since the last time the game was updated because we've been working on other projects. But progress has been made behind the scenes! We've been testing our private betas a lot and have fixed a lot of annoying game breaking bugs. And new features and models that are in the works will be listed below. Issues that we're aware of: - Robot selection menu "Select" button disappears… | — | |
| Community | Development update. Development: Many people are confused about multiplayer and what the game is about. I will tell you this. We completely restarted development a number of months ago because we lost the original files and it was a poorly put together test bed anyway. Now ilikefrogs101 and I, QadarCG want to make this into an actual game that is fun to play. Multiplayer is planned but we are far from it. Right no… | — | |
| Game update | Quick Fix 24/6/2023 The last update was pretty broken so this should make it more playable. Hope you enjoy. We've fixed the lights, navmeshes and doors etc... Base models and colliders were also fixed up, we constantly update them but this time they broke quite a bit. Brief oversights before the final build and what not. A patch has been very delayed so here, have our patch! Any small bugs you find please post the… | — | |
| In-game event | Update 20/6/2023 Level Foundry Changes: -Mesh issues fixed. -Vertical grid (y axis) snapping changed to 6 units. -You can now make multilevel bases with ramps. -A reactor core must now be at the centre of every base (used as a power supply, sabotage will be coming soon ;) -Mouse sensitivity fixed. -Simple base collision models have been made to avoid getting stuck in things. This will have more updates later to… | — | |
| In-game event | Additions and Fixes 30/5/2023 HIGHBLAST now has rockets? Yup! Working ones! In the past week we have made a lot of improvements in the beta which have now been pushed to the main branch, plz enjoy! Feature Fixes and Additions include: -Drone landing is more "immersive". If your a fan of mars rovers than please send feedback. -Drone Communications distance limit. (Further away from dish, the more static you have on screen.)… | — | |
| In-game event | Recent Changes Overveiw Hello Commander! A lot has been happening recently! There are bunch of annoying bugs that have been flushed out and we've been smoothing out code for workshop support and new update material in the future. We have a lot of plans for story and combat and upcoming features! Recent additions to the game include: -New Robot type enemy -New railgun Weapon. (Right click to charge and Left click to sh… | — | |
| Game update | Important patch to fix gamebreaking bugs Very important lol also got steam workshop fixed | 11150199 | |
| In-game event | New Beta Update New Weapon Models, New Weapon (Flame thrower) and development started on a map editor (should be ready by next weeks update) | — | |
| Major update | New Beta New Beta Released With Some of the basic features to be featured in the remastered version of the game | — | |
| Community | DEVELOPMENT HAS BEGUN AGAIN!!! Me and some other people have started redoing it to fix it up and not make it... bad | — | |
| In-game event | 6.0.0 Bug Fixes: - Fixed the nickname enter thing Changes: - Changed Some UI Elements Additions: - Some New SFX - Drone that the player can use - Drone Enemy - More New Story Maps - 2 New Achievements | — | |
| Game update | Buttons are fixed again sorry Buttons are fixed again sorry | 8616506 | |
| In-game event | 5.9.0 Additions: - Added a Landing Headbob - Updated the landing dust - Added Time Wasted Tab - New Secret - New Easter Egg With the Enemys - New Achievment Changes: - Worked On AI - Slightly Increased Enemy Damage - Changes to main menu - Updating the time played and time in air recording method - Updated Some Achievment Names Removals: - Removed Time Played Stat For Time Wasted - Removed Time in Ai… | — | |
| Game update | YOU CAN PLAY THE GAME NOW!!! I fixed it and now the buttons work | 8579857 | |
| Community | Story Preview Out! I released the preview of the story that I am working on | — | |
| In-game event | 5.8..0 Additions: - Working on story - New secret in main menu - Added Stealth Attack - Preview of New Story Now Available - Added Wallrun back in Changes: - Worked On AI Removals: - Removed Dash as it was weird | — | |
| In-game event | 5.7 Additions: - Added Recoil - Added New Setting - Added Grapple Gun Aim Assist - New Ability - Added Sticky Bomb - Leaning - New Sounds - New Achievement Changes: - Changed Pistol Ammo from 4 to 6 - Changed Under barrel Grenade Launcher Key - Railgun Now has charge up period - Secret Area Entrance Method Improved Removed: - Removed Time Rewind Ability - Removed Wall Run Temporarily - Removed Pist… | 8538956 | |
| In-game event | 5.6 Bug Fixes: - Fixed Reload Anims - Fixed Grapple Hook Issues - Fixed Infinite Mode Changes: - Tweaked AI - Optimisations - Changed Enemy Bullet Colour Additions: - New Map - New Enemy - Gun Icons In Top RIght Corner - Added Dash | — | |
| Community | April Fools I did a funny thing for april fools | — | |
| Game update | 5.4.1 I know I dont usually do this but I am releasing a patch to fix a gravity issue with the multiplayer | 8454657 | |
| In-game event | 5.4 Bug Fixes: - Fixed Reload Bug - Fixed Grappling Hook Stay Grappling When Weapon Switch - Fixed the weird Smoke - Fixed some bugs in the secret room Changes: - Tweaked AI - Can now move normally in slow motion mode - Increased Bullet Speed - Optimisations Additions: - Added New Settings - New Map - Added Timer - New achievement - Added In game patch notes - Multiplayer should work now I think Re… | — | |
| In-game event | Update 5.3 Added new achievements also Australian mode as I am Australian and I thought it would be funny to make a mode that puts the character upside down | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.