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HIGHBLAST Soundtrack›Events›Update 20/6/2023
In-game event

Update 20/6/2023

HIGHBLAST Soundtrack · published 3 years ago

All eventsPlayers around this dateRead on Steam

Level Foundry Changes:

-Mesh issues fixed.
-Vertical grid (y axis) snapping changed to 6 units.
-You can now make multilevel bases with ramps.
-A reactor core must now be at the centre of every base (used as a power supply, sabotage will be coming soon ;)
-Mouse sensitivity fixed.
-Simple base collision models have been made to avoid getting stuck in things. This will have more updates later to fix clipping.
-A button to add to planet map was added so you can access your levels from the main menu.

Game-play Improvements:

-Player health system rework (mostly internal coding stuff so new content can be expanded on later).
-Opening cut scene can be skipped.
-Minor big fixes that we can't remember.
-Visuals slightly updated.

Feedback in discussions or discord would be good.
Thanks for playing!

-QadarCG & ilikefrogs101

More from HIGHBLAST Soundtrack

Other announcements

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Community1 Apr 2024New Update Coming Soon!After months of remodelling and retexturing old Highblast assets, we are exited to say the new part of the game is almost ready. What will it include? The new update will feature the same base parts as the older version of Highblast but with improved graphics and playability. You will land your ship and deploy robots to take over an enemy base, taking over it's communications in the process. Wh…Game update2 Feb 20243.0a-2Slightly late announcement, this update is a few days old. Change notes: · - Fixed missing colliders. · - Added steam achievement infrastructure so we can add achievements back to the game.Game update24 Jan 20243.0a-1 Quality PatchPatch Overview Unfortunately, in order to meet the release deadline we set ourselves, we had to skip some clean up steps for the main update. Here they are now, hope the game's experience has improved. Main improvements: · Fixed some collisions · Rewrote the event triggers so that events are in order and timed better. · There are now input tutorials. · Improved the lighting with better global i…