EXIT 2
Playing now
0Sampling since 09:24 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 09:24 UTC
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| v3.0.0 – The Makeover Updatemajor The Makeover: The overall game has gotten an slight visual-redesign regarding UI. I also Improved some core game logic that had been a bit Outdated. some maps have also gotten some QOL - Improvements. New Content New Map : Bloodmoon Tower New Monster : Paranoia Other Changes: The Overall cost of purchasables have been adjusted. Skins: · Rare 150 -> 50 · Epic 500 -> 75 · Legendary 1000 -> 150 Pe… | 24783534 | |
| v2.5.5 – A Love Letter to the Communitymajor \ Hello everyone, it is me Enreeper. as most of you know I had taken the game down some time ago. The game was in such an bad state that it messed with me mentally, I got legit nightmares about the game running bad and me disapointing people. Since then some of you have still been playing, and most importantly, enjoying the game, beside the rough performance it sometimes had. \ This isn't an co… | 24634517 | |
| Thank you.major First of all, I would like to thank everyone in this community for all the support. I really didn't think back then that this community would become so big, it's just incredible, and what's more, this community is filled with great people. I am glad that I have entertained people, made them laugh or brought them together with this work that I created. I can only really thank you very much, I wi… | — | |
| Hotfix |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 13:16 | No patch notes · unannounced build | 25152249 | public | 1 | — |
| 4 Sep 2026 | Fri | 19:17 | No patch notes · unannounced build | 25130886 | public | 1 | — |
| 13295088 |
| v1.8.7major New Lobby Map Big thanks to Indovino who made this epic map including its textures. Flontworld - Remastered Flontworld has gotten some massive improvements, first of all, all the obsolete map objects and logic have been replaced with up to date ones, also the ambiance, props and doors have been improved. Hydro Rework Hydro's perk " fluxwave " has been removed due to it not really fitting hydros… | — |
| Hotfix 1.6.4 - Server join fix. Fixed · an critical bug that prevented players from joining servers. | 12722184 |
| Patch 1.6.3 Added · durring pre-round, survivors won't be shown what monster an player is. · durring pre-round, monsters can't see what perks the survivors have picked. Fixed · pre-round timer not being reduced after all survivors have picked their perks. · pre-round perk list being off-screen. | 12705881 |
| v1.6.2major Survivor Pass 2 The second Survivor Pass is now avaible for an limited time. Monster Shop + New Monster ( Hydro ) All Monsters except ( Trevor, Stalker & Duke ) have to be purchased via the Monster shop with keys now. Perk Shop Perks also have to be unlocked/purchased via keys in the Perk shop from now on. New Perks Station-Baiter Aim at an Keystation from anywhere to make it play the interacti… | — |
| v1.4.1 - Survivor Pass Updatemajor Survivor Pass Unlock content by playing the game and gaianing xp, every 100xp you get 1 tier higher in the pass. Survivor Pass - Content · 6 Free tier ( Quick Chat ) · 8 Free tier ( Skins ) · 9 Premium tier ( Skins ) · 23/50 tiers are obtainable content. Important! All items contained in the pass are limited time, once obtained you keep em forever but after the pass has ended all tiers that hav… | — |
| Multiplayer v1.2.2 Improved Cloud Saving Before this update all the save files would had been saved locally and then synced with the steam cloud from time to time, but this didn't allways worked for everyone, some times the whole progress could be lost. Anyway, I re-wrote the system to now save all you're savedata directly on the steam servers which should hopefully now make it nearly impossible to loose any prog… | — |
| Multiplayer v1.1.9 New Perk - Parry This perk can be used to summon an Shield around you that will stay for 3 seconds, The shield will block an monsters catch and stun them for 5 sec, can be used once. Monster vs Monster Made it so every Monster has the aditional Parry perk with 3 charges. Fixed · fixed Hylas hex mark/ritual Memory leak. | — |
| Multiplayer v1.1.7 Version 1.1.7 New Gamemode Monster vs Monster In this gamemode every player is an monster, the last monster standing wins. New Map Office | — |
| Multiplayer v1.1.4major v1.1.4 Multiplayer Reloaded Performance Upgrade Many of you sure know that the performance was indeed very bad, so I sat back the last weeks and re-wrote the code for rendering all 3D stuff which comes at the cost of an big performance increase, I also removed most if not all memory leaks. Quick Chat shop New Monster | Hyla Hex Mark Leave a 64 pixel wide circle on the ground where you are stand… | — |
| 1.1.5 - The Speedrun Updatemajor So a few people in the community pointed out if I could put the game on the website "speedrun.com" and after I sent a few emails they accepted it, pretty epic. Anyway I decided to implement an speedrun mode into the story part of the game for easier speedrunning, I hope you guys enjoy it :D. If you are interested here is the link for the page: EXIT 2 | Speedrun Page. · Speedrun mode. · Custom m… | — |
| Multiplayer v1.0.0major After over an year of development the multiplayer version v1.0.0. is finally released! for now most if not all important features are finally in the game, of course that doesn't mean the game will get no updates anymore. I am really amazed by what this once little prototype has turned into, I am thanking everyone in the community for playing, giving feedback, motivation etc, You are an great co… | — |
| Hotfix | Resolution fix. Made some Adjustments to how UI stuff get's scaled now the most displays should be supported. | 8741265 |
| v1.1.0 | Performance Update. First off, I heard that a tiny percentage of people had performance problems with the game, so I changed the compiler for the game from " VM " to " YYC " now, this boosts the performance for the story mode for example from 190 to 525 fps. | — |
| Update 1.0.9 The Main Menu should now be scaled properly on most displays regardless of resolutuion. | 8729079 |
| Update 1.0.8 Hotfix. Fixed · custom map's not loading the first texture. | — |
| Update v1.0.8 Information · the "Custom Maps / Workshop Maps" are now enabled again, they had to be disabled cause of an collision bug with the player. · Modding Tool Update Version v2.1.2. Added · Ability to change "depth" for some objects in the level editor. · "Elevator" object for multiplayer maps. Fixed · Content folder in the workshop manager could not be deleted from within the game. · Audio not playi… | — |
| Modding Tool v2.1.0 Added · "Billboard", can be used to display text in an world. · buttons in the project browser that can be used to for example open the directory of an level. · ability to refresh skybox with "F5". · ability to draw on the grid from all directions. Fixed · you could enter playmode by pressing "P" on the keyboard while typing in an input box. | 8697043 |
| v1.0.7 Update. reworked the engine a bit to load assets better an use less RAM. · modding tool v2.0.8 added. | — |