EXIT 2 · published
Many of you sure know that the performance was indeed very bad, so I sat back the last weeks and re-wrote the code for rendering all 3D stuff which comes at the cost of an big performance increase, I also removed most if not all memory leaks.



Hex Mark
Leave a 64 pixel wide circle on the ground where you are standing. Any survivor who walks into it is weakened for 60 seconds (they can carry 3 less max keys and 1 less key for delivering). When a hex is triggered it will remain on the ground for the rest of the game but wont affect any more survivors. Has 5 charges. Charges and cooldown is shared with Hex ritual.

Hex Ritual
Works exactly the same as Hex mark except when a survivor steps on it,
you become invisible for 8 seconds. Has 5 charges Charges and cooldown is shared with Hex mark.

Hex Portal
Place down one 64 pixel wide circle on the ground where you are standing that looks identical to hex mark/ritual.
Does'nt affect survivors. Activating perk again immediately sends you below the circle and it takes 1 seconds to emerge to the surface,
gaining full stamina when finished. The circle remains on the ground but has no more purpose. Has one charge.

Cloak
This perk can be used to become invisible, you cannot move while invisible, the invisibility ends automatically after 30 seconds unless canceled manually beforehand.

Dusk Veil
This perk item can be used to create a wall that you can walk through but cannot see. The wall will automatically disappear after 15 seconds.