Jump Space
Playing now
143−109 vs. yesterday
0.7%of peak
All-time peak
21,933Sept 2025
Playing now
143−109 vs. yesterday
All-time peak
21,933Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Hotfix 9 - v0.7.15.11 July 9, 2026 Improvements · Boarding Blitz damage increased Bug Fixes · Fixed an issue where loot that rolled a high rarity could land on an item that only exists at low rarity, downgrading the drop to standard. This caused far more standard items than intended at higher challenge ratings, you should now see fewer standard drops and more items at their intended rarity. · Fixed Ship Minigun spin… | — | |
| Game update | Update Hotfix 8 - v0.7.15.10 July 9, 2026 Improvements Weapons & Modules · Corrosion Overhaul: Corrosion has been reworked to better fulfill its intended fantasy of rapidly stacking debuffs that deal big damage when players reach a high stack count. The status effect now lasts longer (4 → 8 seconds) and activation chances have been significantly improved across the board, encouraging stack buildup. Damage has been decrease… | — | |
| Game update | Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9 Changelog July 6th, 2026 Bug Fixes · Fixed an issue where explosive barrels did not disappear for some clients · Fixed several emergencies not being synced for client players · Fixed supply drops chests and loot breaking for client players · Fixed a bug where the Supply Drop Beacon sensor could only be used once per mission · Fixed wave 20 soft lock bug in the Data Breach mission · Fixed captur… | 24071601 | |
| Game update | Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8 Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8 Over the week since we launched the Weapons Update, we have been monitoring which modules and status effects may be too powerful or too weak, and one thing that stood out is that the Corrosion status effect is vastly more powerful than we originally intended. For that reason we are bringing it in line with the other… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 24020532 |
| Game update | Weapons Update Hotfix 5 - v0.7.15.7 Update Notes Bug Fixes · Fixed an exploit that allowed players to gain infinite Materia · Fixed an issue where the Sideclip obtained during the tutorial was not carried over to the Hangar upon completion · Fixed the On-Foot Ammo Box displaying incorrect information in the equipment bar · Fixed ship icons incorrectly appearing when wielding a railgun or rocket launcher inside interiors · Fixed e… | 24003616 |
| Game update | Weapons Update Hotfix 4 - v0.7.15.6 Update Notes June 30th, 2026 Balance Changes Enemies · Enhanced enemies now move faster but deal less damage. · Elite enemies are faster and more accurate, but have reduced damage output. Weapons · Increased Javelin damage · Reduced clip size on the Sideclip and Stinger · Tightened shotgun pellet spread for improved accuracy consistency Ship & Mission · Boosted Transporter health and Beam Cruis… | 23971751 |
| Game update | Weapons Update Hotfix 3 - v0.7.15.3 Update Notes – June 25, 2026 Third and final hotfix for today, promise! Improvements · The Shotgun Ship module has been slightly buffed. Bug Fixes · Fixed an issue where some background planets were displaying incorrectly. · Fixed issue where outlines could cause the game to crash. | — |
| In-game event | Ingot Compensation for Returning Players - Weapons Update Component Reset Hello, Atirans! After we rolled out the Weapons Update , we received a lot of pushback on how we handled the conversion of old MK3 components to the new rarity system, and a lot of you were not informed or ready for your MK3s to get turned into Refined/Rare component equivalents. We did not implement sufficient information or disclaimers about this in time for the update. Regardless, we now rel… | 23911028 |
| Game update | Weapons Update Hotfix 1 - v0.7.15.3 Weapons Update Hotfix 1 - v0.7.15.3 June 25th, 2026 (We are aware of other common bugs and are working on tracking them down - please comment if you encounter very common, very disruptive bugs and what they are.) Features · Clarified "Enhanced" on-foot special enemies. · Implemented Shield Recharge Rate module. · Added new audio events for the Reaver Rotary Cannon and mining lasers. · Added a t… | — |
| Major update | Our Biggest Update Yet is LIVE! Rejoice, Atirans! The Weapons Update - our biggest so far - is out! This post will be very long, as we have so many new systems and things to cover, so I'll skip the theatrics and just get right into it. At the bottom of this post you can watch a Hype Trailer for the update and a long Overview video covering all the new stuff. This post is basically a written version of the Overview video Here'… | 23874544 |
| Community | Test Our Biggest Update Right Now! Hello Jumpers! We want your help testing our big Summer update, and you can do so right now! Switch over to experimental under Game Versions & Betas in Steam and start playing. (Experimental has a separate save file and does not impact your main save file in any way, you cannot transfer over progress) This is a long list of big changes that we want you to test and try to break: · Hotjoining Mis… | — |
| Game update | Hotfix v0.6.14.3 Bug Fixes · Fixed freeze on first objective text load when starting the game in a different language than English. Seen in Prologue and in loading screen during mission load. (Thanks @mototo and @MaxIblis) | — |
| Game update | Hotfix v0.6.14.2 Improvements · "Ready Up" input is now ignored in all UI except the Galaxy Map, preventing accidental ready up from e.g. ship rename prompt Bug Fixes · Resolved multiple potential startup deadlocks related to localization, audio loading, and shader warm-up to prevent freeze on non-English languages This hotfix also includes the changes in v0.6.14.1 which were rolled back yesterday due to instab… | — |
| Game update | Hotfix v0.6.14.1 Improvements · Added a lock icon to Lobby Browser entries that are password protected. · Improved localization preloading to reduce loading hitches at startup. Bug Fixes · Fixed some buttons being blank in certain languages. | — |
| In-game event | Mini-Update Out Now / First Look at Hammerhead Ship Hey again, Jumpers! A smaller Quality of Life update is now live! We have some improvements that we wanted to push live now, rather than wait until the Summer update. Better Lobby Browser The Lobby Browser now displays a lot more information - Current Mission, Challenge Rating, Amount of Jumps, Ship, Host Region, Player Number. You will also be able to set a Password for your lobby, and generat… | — |
| Game update | Hotfix 29 - v0.6.13.205 Improvements · Reduced hitches during game startup by tweaking asset loading order, most notable on slower hard drives · Lowered threshold for 3/3 bonus to prevent edge cases on Defend Ship finales Bug Fixes · Fixed memory leak on levels with terrain which would tank performance and eventually crash · Fixed issue not being able to enter Hangar or play missions when offline · Fixed Outlines so i… | — |
| News | Dev Stream on May 8th - First Look at Ship 3 and Mini-Update Hello, Jump Spacers! We wanted to once again remind you that we semi-regularly do our Dev Hangout streams on Discord and YouTube, where we share the first sneak peeks at stuff and do Q&A. You don't want to miss this one, so tune in on May 8th, 15:00 CEST at this YouTube stream or the Stage channel in our Discord! YouTube Stream: Link to our Discord server: Link to the Discord event itself: Asid… | — |
| Game update | Hotfix 28 - v0.6.13.160 Bug Fixes · Fixed artifact rarity coloration being displayed before artifact had been unlocked · Fixed artifact rarity coloration not being displayed when installed Improvements · Tweaked combat, emergency, and exploration music transitions for smoother playback · Music outro state handling improvements | — |
| Game update | Hotfix 27 - v0.6.13.158 Bug Fixes · Fixed an issue where the ShockPants and Backlog Repeater traits applied movement speed to all players instead of only the intended player. Improvements · Overhauled the object outline visuals and enabled them by default for all players. · Improved the combat and emergency music system - music now plays correctly based on your situation, including proper transitions and added a new f… | 22726905 |
| Game update | Hotfix 26 - v0.6.13.154 New Features · Component unlocks are now shown on the jump map, so you no longer need to board a corvette to discover new components. · Corvettes no longer provide new components. You can now only find broken components there. This is a temporary fix until the next major update. Improvements · Buddybot can now pick up and use existing ammo packs. · Artifact rarity color is now displayed in thei… | 22694022 |
| Game update | Hotfix 25 - Balancing - v0.6.13.146 Patch Notes Improvements · Heavy Gunships can now be fully destroyed by targeting their weak points when boarding · Increased difficulty scaling at higher Challenge Ratings (Hard and Very Hard) · Ambush encounters now trigger more reliably, resulting in more consistent and engaging combat encounters. Bug Fixes · Fixed an issue where blue loot chests could sometimes appear empty despite containi… | — |
| Community | Dev Update: Stability Patches, and Content Roadmap Hello again, space lovers! Thank you for checking out the game and new update, whether you're a new or returning player. Now that the update is out on both Steam and Xbox , it's about time for another writeup recapping what we're doing and what's next, including how this update launch went, our immediate fixes and changes, and Roadmap plans. It's a lot of good stuff , and we want to give you as… | — |
| Game update | Hotfix 24 - Fixing enemy difficulty - v0.6.13.134 Patch Notes Balance · Reduced Arachnid enemy health · Increased player melee damage · Reduced Seeker enemy health significantly · Difficulty of all Challenge Ratings and Player Counts has been adjusted to feel more approachable · Common ammo pickups now drop more frequently. Common ammo pickups restore 15% of max ammo, and large ammo pickups restore 25%. Improvements · Jammer weak points can no… | — |
| Game update | Hotfix 23 - v0.6.13.134 Update Patch Notes v0.6.13.134 Features · You will no longer lose your inventory items when failing a mission · Mission names are now displayed in the server browser status tab · Added an SMG to the tutorial area near the materia pickup · Low difficulty missions now include starting equipment — an SMG is provided on lower challenge ratings, along with small repair kits Improvements · Items are… | 22536010 |
| Game update | Hotfix 22 - v0.6.13.132 Update Patch Notes v0.6.13.132 Hello all and thank you very much for trying our the Heated update! Your feedback means the world to us so please continue with the feedback and report bugs when you see them :) Features · Enemies now drop ammo upon death Improvements · Grenade damage increased from 165 to 340 to account for increased enemy health · Bulldog damage increased from 13.5 to 15. Mk1 ma… | 22518946 |
| Major update | The Heated Update is HERE! The Heated Update is here! On Xbox too! Updates to Networking and DirectX 12 We've rewritten our networking to fix disconnects and being kicked back to main menu, and switched to DirectX12 as the default renderer. DirectX 12 is supposed to be faster, but your mileage may vary and we have a startup option so you can still use DirectX 11 if you want. If you have previously experienced frequent cr… | 22493530 |
| Major update | Help Test Our Next Update! Jumpers! You can now help us test the March update on our Experimental branch. (Which is easiest done by joining our Discord ) We really want your feedback on how the new update feels. There’s a lot of new features we want everyone’s feedback and bug hunting skills on: · Upgraded the game engine to Unity 6 / DX12 as default rendered · New Heat mechanic and new mission map layout · Completely re… | — |