Hotfix 26 - v0.6.13.154

Jump Space · build 22694022 · published

On SteamNotes only · this build shipped before we watched the app

New Features

  • Component unlocks are now shown on the jump map, so you no longer need to board a corvette to discover new components.
  • Corvettes no longer provide new components. You can now only find broken components there. This is a temporary fix until the next major update.

Improvements

  • Buddybot can now pick up and use existing ammo packs.
  • Artifact rarity color is now displayed in their info box subheader.
  • Fires not on the ship now count towards extinguish fires venture progress.
  • Radioactive broken components now count towards venture progress.
  • Meteor storm duration reduced from 80 to 40 seconds.
  • Solar flares no longer spawn fires inside the ship while the ship is in cover.
  • Improved VFX and shader warmup times on subsequent boots. (DX12)
  • Key rebind saving is now deferred until the settings menu is closed, improving responsiveness.

Bug Fixes

  • Fixed an issue where the heat cleared popup would not appear for clients.
  • Fixed restrictions and interruptions for melee ability when using jetpack, reload, and ADS.
  • Fixed crowbar and heat blade shadow mesh not appearing in third person.
  • Fixed a hard crash caused by the outline system interfering with shadow culling.
  • Fixed stale saved input overrides that could cause input and UI to stop working, with all UI keys displaying as
    'A'.
  • Fixed scenario countdown and event boxes getting stuck on screen when performing a jump.
  • Fixed loot incorrectly spawning in tutorial, lobby, and materia clouds.
  • Fixed taser drone not able to target players issues.
  • Fixed an issue where new component unlocks were not working correctly.
  • Fixed a settings save that could cause stalls for some users.