Trinity Archetype
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Upcoming Kickstarter, EVA Play, Beta (Demo) branch Greetings everyone! A small update on what's going on currently: Kickstarter campaign launching on November 15th We’re getting ready to launch our Kickstarter campaign ! As we mentioned in previous news, we are releasing the game in Q2 2026 , so from now until then we’re in that last stretch of development. Running a successful campaign would give us the Boost (get it?) we need to achieve some… | — | |
| Community | Release Window and Status Updates Hello everyone, long time no see! We've been hard at work on Trinity Archetype these past few months, it's been a while since the last update (sorry!), so let's recap on what's been happening: Release window Some of you may have noticed that we've updated the game's release date from "Coming Soon" to " Q2 2026 ", as we get closer to the Early Access release. A proper release date will be announ… | — | |
| Community | Devlog #4 - New Characters and Skill Reworks Greetings! It has been a while but we have been working hard and moving things around! These past few months we have been working on improving skill, both in design and making sure they can be understood more easily, having customizable skill in these kind of games can get out of control fast, specially when that is the main idea! There are also a couple new faces in the horizon... Skills Rewor… | — | |
| Community | Small Demo Update + Steam Turn-Based RPG Fest 2024! Heyo! The Steam Turn-Based RPG Fest has begun until October 7 so please go and check other games along with our latest changes on the demo! Demo Changes We have been working mainly on balancing the game, new extra nodes were added to the map, more interesting battle setups and two new enemies were added as well! For the full list of changes please check here . As usual we are open to feedback o… | — | |
| In-game event | Devlog #3 - New Demo and Upcoming Events! Hello, one more time we are here to let you know what's new in Trinity Archetype! This past month we have been focused on putting every core mechanic together so you have a better feel of what the game loop would be. With this in place, we can focus on balancing and giving a good curve to keep you engaged and wanting "one more fight.". New Demo Added Features Artifacts We mentioned working on t… | — | |
| Community | Devlog #2 - Artifacts, Revamped Tutorial and New Demo Welcome again! Here are some advancements and changes in Trinity Archetype since our last devlog, take a look: Revamped Tutorial The new tutorial will take a more relaxed approach, guiding you step by step and making sure the main mechanics are clear before you continue by yourself. We have also added conversations so that you can get to know the different personalities in your party. Artifacts… | — | |
| Community | Devlog #1 - Tutorial rework, Conversations and Art Updates Hello everyone! We wanted to make sure you know what's been happening with Trinity Archetype so from now on we'll do a devlog showing some of the updates from the previous month! We have been in a couple festivals this year including the Endless Replayability 2024, since then we have gotten a lot of feedback (THANK YOU!) and we have made some changes to improve the game. Overwhelming Tutorials… | — | |
| Steam news | Endless Replayability Fest and New Demo! Hi folks! We are happy to announce that we are be participating in the Steam Endless Replayability Fest starting today May 13th and ending on the 20th. For this event we have released a new Demo for Trinity Archetype. You will able to experience a deep turn-based battle system and the general roguelite gameloop with great replayability, unique skills, strong enemies and crazy skill combinations… | — | |
| Community | Join the upcoming playtest sessions! The past Steam Next Fest left us with lots of feedback and improvements to do, we are very excited of the upcoming changes and we want to hear from you! Playtest sessions will soon be open so take the opportunity to request access and join the community to help out game grow and get better. In order to join the next session go to Trinity Archetype's store page, scroll to the "Join the Trinity A… | — | |
| Esports | Smashed some bugs so come watch and play our demo! Hello everybody, we will be streaming the demo tomorrow at 6pm EST. Join us trying the demo yourself and watch others try to clear it as well! The first victim will be Ic0n , bringing his RPG knowledge and skills to conquer any challenges ahead. Followed by our devs, will they be able to beat King Goblino? Find out tomorrow! Wishlist and follow so you don't miss it. | — | |
| Esports | Come watch and play our demo! Hello all, we will be streaming the demo this Saturday 2nd at 3pm EST. Join us trying the demo yourself and watch others try to clear it as well! The first victim will be Ic0n , bringing his RPG knowledge and skills to conquer any challenges ahead. Will he able to beat the despicable King Goblino? Find out this Saturday 2nd at 3pm EST. Wishlist and follow so you don't miss it. | — | |
| Community | We're taking part in the Steam Next Fest! Hi folks, we are very happy to announce that our demo will be available on the Steam Next Fest on October 1st. You will able to experience a deep turn-based battle system and the general roguelite gameloop with great replayability, unique skills, strong enemies and crazy skill combinations wait for you. Early Access will come on 2022 so take the chance to see how the game evolves until then, so… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.